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/***********************************************/
/**
* @file xml.h
*
* @brief Nodes of a XML tree.
*
* @author Torsten Mayer-Guerr
* @author Sebastian Strasser
* @date 2004-11-14
*
*/
/***********************************************/
#ifndef __GROOPS_XML__
#define __GROOPS_XML__
#include "base/importStd.h"
#include "base/angle.h"
#include "base/time.h"
/** @addtogroup parserGroup */
/// @{
/***** TYPES ***********************************/
class XmlAttribute;
class XmlNode;
typedef std::shared_ptr<XmlNode> XmlNodePtr;
typedef std::shared_ptr<XmlAttribute> XmlAttrPtr;
/***** CLASS ***********************************/
/** @brief Attribute of a XML-node.
* @ingroup parserGroup
* @see XmlNode */
class XmlAttribute
{
public:
/// Name of Attribute.
std::string name;
/// Content of Attribute.
std::string text;
/// Name of Attribute.
const std::string &getName() const {return name;}
/// Content of Attribute.
const std::string &getText() const {return text;}
/** @brief Interpret content as type of @a var.
* @param[out] var is filled with the content of attribute. */
template<typename T> void getValue(T &var) const;
/** @brief Set content of attribute. */
template<typename T> void setValue(const T &var);
};
/***** CLASS ***********************************/
/** @brief Node of a XML-tree.
* @ingroup parserGroup
* For simple XML files. This means only on block of text is allowed for each node.
*
* Der Baum wird beim auslesen direkt abgebaut,
* so dass nur einmal auslesen moeglich ist.
* Der Speicher wird mit std::shared_ptr verwaltet,
* so dass man keinen Speicher freigeben muss. */
class XmlNode
{
std::string name_;
std::string text_;
std::list<XmlNodePtr> children;
std::list<XmlAttrPtr> attribute;
void write(std::ostream &stream, UInt depth=0);
public:
/// Constructor.
explicit XmlNode(const std::string &name) : name_(name) {}
XmlNode(const XmlNode &node) = delete;
XmlNode &operator=(const XmlNode &node) = delete;
/** @brief Deep copy.
* Creates a copy of the node and of all children. */
XmlNodePtr clone() const;
/** @brief Name of the node. */
const std::string &getName() const {return name_;}
/** @brief Set name of the node. */
void setName(const std::string &name) {name_ = name;}
/** @brief Content of the node. */
const std::string &getText() const {return text_;}
/** @brief Set content of the node. */
void setText(const std::string &text) {text_ = text;}
/** @brief Append @a text to the content of the node. */
void addText(const std::string &text) {text_ += text;}
/** @brief Interpret content as type of @a var.
* @param[out] var is filled with the content of node. */
template<typename T> void getValue(T &var) const;
/** @brief Set content of node. */
template<typename T> void setValue(const T &var);
/** @brief Has the node children nodes? */
Bool hasChildren() const {return !children.empty();}
std::list<XmlNodePtr> &getChildren() {return children;}
/** @brief Number of children with @a name. */
UInt getChildCount(const std::string &name);
/** @brief Returns the the first child with @a name.
* The child is removed from tree. If child does not exist, a NULL pointer is returned. */
XmlNodePtr getChild(const std::string &name);
/** @brief Returns the the first child with @a name.
* The child is NOT removed from tree. If child does not exist, a NULL pointer is returned. */
XmlNodePtr findChild(const std::string &name);
/** @brief Append a new child.
* It is not allowed to have the same node multiple times in the tree.
* (Create a copy with @a clone() before). */
void addChild(const XmlNodePtr &child) {children.push_back(child);}
/** @brief Insert a new child at begin.
* It is not allowed to have the same node multiple times in the tree.
* (Create a copy with @a clone() before). */
void prependChild(const XmlNodePtr &child) {children.push_front(child);}
/** @brief Returns the next child.
* The child is removed from tree. If child not exists, a NULL pointer is returned. */
XmlNodePtr getNextChild();
/** @brief Returns the next child.
* The child is NOT removed from tree. If child not exists, a NULL pointer is returned. */
XmlNodePtr findNextChild();
/** @brief Has the node attributes? */
Bool hasAttribute() const {return !attribute.empty();}
/** @brief Returns the the first attribute with @a name.
* The attribute is removed from the node. If attribute does not exist, a NULL pointer is returned. */
XmlAttrPtr getAttribute(const std::string &name);
/** @brief Returns the the first attribute with @a name.
* The attribute is NOT removed from the node. If attribute does not exist, a NULL pointer is returned. */
XmlAttrPtr findAttribute(const std::string &name);
/** @brief Append a new attribute.
* It is not allowed to have the same attribute multiple times in the tree. */
void addAttribute(const XmlAttrPtr &attr) {attribute.push_back(attr);}
/** @brief Returns the next attribute.
* The attribute is removed from the node. If attribute does not exist, a NULL pointer is returned. */
XmlAttrPtr getNextAttribute();
/** @brief XmlNode factory. */
static XmlNodePtr create(const std::string &name);
/** @brief Read XML tree from stream.
* @param stream Input stream.
* @return Root node of the XML tree. */
static XmlNodePtr read(std::istream &stream);
/** @brief Write XML tree to stream.
* @param stream output stream.
* @param root Root node of the XML tree. */
static void write(std::ostream &stream, const XmlNodePtr &root);
/** @brief Replace characters with entity references
* @param in string to be parsed
* @return out string with character entitiy references
*/
static std::string sanitizeXML(const std::string& in);
};
/***** FUNCTIONS ***********************************/
/** @brief Anzahl der Kinder mit Namen @a name.
* If @a mustSet==TRUE, an Exception is thrown.
* @relates XmlNode */
UInt childCount(const XmlNodePtr &parent, const std::string &name, Bool mustGreaterZero=FALSE);
/** @brief Returns the next child.
* In @a name the name of the child is returned.
* If child not exists, a NULL pointer is returned.
* @relates XmlNode */
XmlNodePtr getNextChild(const XmlNodePtr &parent, std::string &name);
/** @brief Returns the the first child with @a name.
* The child is removed from tree. If child not exists and @a mustSet==TRUE,
* an Exception is thrown otherwise a NULL pointer is returned.
* @relates XmlNode */
XmlNodePtr getChild(const XmlNodePtr &parent, const std::string &name, Bool mustSet=FALSE);
/** @brief Reads a variable from XML.
* Locking for child with @a name and interpret the content as type of @a var.
* The child is removed from tree. If child not exists the @a var is untouched
* and if additionally @a mustSet==TRUE, an Exception is thrown.
* @relates XmlNode */
template<class T>
XmlNodePtr readXml(const XmlNodePtr &parent, const std::string &name, T &var, Bool mustSet=FALSE);
/** @brief Write a variable to a XML tree.
* A XML child with @a name is created and is appended to @a parent.
* The value of @a var is written as content of the child.
* @relates XmlNode */
template<class T>
XmlNodePtr writeXml(const XmlNodePtr &parent, const std::string &name, const T &var);
/** @brief Reads a variable from XmlAttribute.
* Locking for a attribute with @a name and interpret the content as type of @a var.
* The attribute is removed from node. If attribute not exists the @a var is untouched
* and if additionally @a mustSet==TRUE, an Exception is thrown.
* @relates XmlNode */
template<class T>
XmlAttrPtr readAttribute(const XmlNodePtr &node, const std::string &name, T &var, Bool mustSet=FALSE);
/** @brief Write a variable as attribute to a XML node.
* A XmlAttribute with @a name is created and is appended to @a node.
* The value of @a var is written as content of the attribute.
* @relates XmlNode */
template<class T>
XmlAttrPtr writeAttribute(const XmlNodePtr &node, const std::string &name, const T &var);
/** @brief XmlNode factory.
* A XML child with @a name is created and is appended to @a parent.
* @relates XmlNode */
XmlNodePtr createXmlNode(const XmlNodePtr &parent, const std::string &name);
/// @}
/***********************************************/
/***** INLINES *********************************/
/***********************************************/
template<typename T> void XmlAttribute::getValue(T &var) const
{
try
{
std::stringstream ss(text);
ss>>var;
if(!(ss.good()||ss.eof()))
throw Exception("stream error");
}
catch(std::exception &e)
{
GROOPS_RETHROW(e)
}
}
template<> inline void XmlAttribute::getValue(std::string &var) const // Spezialization
{
var = text;
}
/***********************************************/
inline XmlNodePtr XmlNode::create(const std::string &name)
{
return XmlNodePtr(new XmlNode(name));
}
/***********************************************/
template<typename T> void XmlAttribute::setValue(const T &var)
{
try
{
std::stringstream ss;
ss.setf(std::ios::scientific,std::ios::floatfield);
ss.precision(18);
ss<<var; ss>>text;
if(!(ss.good()||ss.eof()))
throw Exception("stream error");
}
catch(std::exception &e)
{
GROOPS_RETHROW(e)
}
}
template<> inline void XmlAttribute::setValue(const std::string &var) // Spezialization
{
text = var;
}
/***********************************************/
template<typename T> void XmlNode::getValue(T &var) const
{
try
{
std::stringstream ss(text_);
ss>>var;
if(!(ss.good()||ss.eof()))
throw Exception("stream error");
}
catch(std::exception &e)
{
GROOPS_RETHROW(e)
}
}
template<> inline void XmlNode::getValue(Double &var) const // Spezialization
{
try
{
var = std::stod(text_);
}
catch(std::invalid_argument &)
{
throw(Exception("cannot read number: "+text_));
}
}
template<> inline void XmlNode::getValue(Time &var) const // Spezialization
{
Double mjd;
getValue(mjd);
var = mjd2time(mjd);
}
template<> inline void XmlNode::getValue(Angle &var) const // Spezialization
{
Double x;
getValue(x);
var = Angle(x*DEG2RAD);
}
template<> inline void XmlNode::getValue(std::string &var) const
{
var = getText();
}
/***********************************************/
template<typename T> void XmlNode::setValue(const T &var)
{
try
{
std::stringstream ss;
ss.setf(std::ios::scientific,std::ios::floatfield);
ss.precision(18);
ss<<var; ss>>text_;
if(!(ss.good()||ss.eof()))
throw Exception("stream error");
}
catch(std::exception &e)
{
GROOPS_RETHROW(e)
}
}
template<> inline void XmlNode::setValue(const Time &var) // Spezialization
{
setValue(var.mjd());
}
template<> inline void XmlNode::setValue(const Angle &var) // Spezialization
{
setValue(static_cast<Double>(var*RAD2DEG));
}
template<> inline void XmlNode::setValue(const std::string &var) // Spezialization
{
text_ = var;
}
/***********************************************/
template<class T> inline XmlNodePtr readXml(const XmlNodePtr &parent, const std::string &name, T &var, Bool mustSet)
{
XmlNodePtr child = getChild(parent, name, mustSet);
if(child!=nullptr)
child->getValue(var);
return child;
}
/***********************************************/
template<class T> inline XmlNodePtr writeXml(const XmlNodePtr &parent, const std::string &name, const T &var)
{
XmlNodePtr child = createXmlNode(parent, name);
child->setValue(var);
return child;
}
/***********************************************/
inline XmlNodePtr getChild(const XmlNodePtr &parent, const std::string &name, Bool mustSet)
{
try
{
XmlNodePtr child = parent->getChild(name);
if((child==nullptr) && mustSet)
throw(Exception("'"+parent->getName()+"' must contain '"+name+"'"));
return child;
}
catch(std::exception &e)
{
GROOPS_RETHROW(e)
}
}
/***********************************************/
inline XmlNodePtr createXmlNode(const XmlNodePtr &parent, const std::string &name)
{
XmlNodePtr child = XmlNode::create(name);
parent->addChild(child);
return child;
}
/***********************************************/
template<class T>
inline XmlAttrPtr readAttribute(const XmlNodePtr &node, const std::string &name, T &var, Bool mustSet)
{
try
{
XmlAttrPtr attr = node->getAttribute(name);
if((attr==nullptr) && mustSet)
throw(Exception("'"+node->getName()+"' muss contain '"+name+"'"));
if(attr!=nullptr)
attr->getValue(var);
return attr;
}
catch(std::exception &e)
{
GROOPS_RETHROW(e)
}
}
/***********************************************/
template<class T>
inline XmlAttrPtr writeAttribute(const XmlNodePtr &node, const std::string &name, const T &var)
{
XmlAttrPtr attr = XmlAttrPtr(new XmlAttribute());
attr->name = name;
attr->setValue(var);
node->addAttribute(attr);
return attr;
}
/***********************************************/
/***********************************************/
#endif /* __GROOPS_XML__ */
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