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/* Groundhog -- a simple logic game
* Copyright (C) 1998 Maurits Rijk
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _DIALOG_H
#define _DIALOG_H
#include <gtk/gtk.h>
class Dialog {
static gint DeleteCB(GtkWidget *widget, GdkEvent *event, gpointer data);
static void OkCB(GtkWidget *widget, gpointer data);
static void CancelCB(GtkWidget *widget, gpointer data);
protected:
GtkWidget* _window;
virtual void OnCancel();
virtual void OnOk() {}
void SetSize(gint width, gint height) {
gtk_widget_set_usize(GTK_WIDGET(_window), width, height);}
void SetTitle(const char* title) {
gtk_window_set_title(GTK_WINDOW(_window), title);}
void AddCancelButton();
public:
Dialog();
virtual ~Dialog() {}
virtual void DoDialog() {gtk_widget_show(_window);}
};
#endif // _DIALOG_H
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