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/* Groundhog -- a simple logic game
* Copyright (C) 1998 Maurits Rijk
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "game.h"
#include "options_dialog.h"
OptionsDialog::OptionsDialog(Game* game) : _game(game)
{
SetTitle("Options");
SetSize(150, 120);
GtkWidget* box = gtk_hbox_new(FALSE, 1);;
gtk_container_border_width(GTK_CONTAINER(box), 10);
gtk_box_pack_start(GTK_BOX(GTK_DIALOG(_window)->vbox), box, TRUE, TRUE, 10);
_tooltips = gtk_check_button_new_with_label("Show Tooltips");
gtk_container_add(GTK_CONTAINER(box), _tooltips);
gtk_toggle_button_set_state(GTK_TOGGLE_BUTTON(_tooltips), TRUE);
gtk_widget_show(_tooltips);
gtk_widget_show(box);
AddCancelButton();
}
void
OptionsDialog::OnOk()
{
_game->EnableTooltips((GTK_TOGGLE_BUTTON(_tooltips)->active)
? true : false);
}
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