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/* Groundhog -- a simple logic game
* Copyright (C) 1998-1999 Maurits Rijk
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "score.h"
ostream&
operator<<(ostream& s, const Score& score)
{
return s << "(\"" << score._name << "\" " << score._seconds << ')';
}
istream&
operator>>(istream& s, Score& score)
{
char c;
int flag = s.flags();
s.flags(flag & ~ios::skipws);
score._name = "";
s >> c >> c;
do {
if (c != '\"')
score._name += c;
s >> c;
} while (c != '\"');
s.flags(flag);
s >> score._seconds >> c;
return s;
}
int
Score::operator<(Score& score)
{
return _seconds < score._seconds;
}
bool
ScoreList::IsNewHighScore(int seconds)
{
list<Score>::iterator last = _list.end();
return _list.size() < 10 || seconds < (*--last).GetSeconds();
}
void
ScoreList::AddHighScore(Score& score)
{
list<Score>::iterator i;
for (i = _list.begin(); i != _list.end(); i++)
if (score < *i)
break;
if (i == _list.end()) {
_list.push_back(score);
} else {
_list.insert(i, score);
}
if (_list.size() > 10)
_list.pop_back();
}
ostream&
operator<<(ostream& s, const ScoreList& slist)
{
s << '(' << endl;
for (list<Score>::const_iterator i = slist._list.begin();
i != slist._list.end(); i++)
s << *i << endl;
return s << ')' << endl;
}
istream&
operator>>(istream& s, ScoreList& slist)
{
slist._list.clear();
char c;
s >> c;
s >> c;
if (c == '(') {
do {
Score score;
s.putback(c);
s >> score >> c;
slist._list.push_back(score);
} while (c != ')');
}
return s;
}
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