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/*
Copyright (C) 2000 Paul Wilkins
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* undo.c by Paul Wilkins */
#include <stdio.h>
#include "undo.h"
#include "error.h"
#include "stack.h"
#include "number.h"
/* must be at least 2 */
#define MAX_UNDO_LEVELS 10
int nSavedItems[MAX_UNDO_LEVELS];
int nUndoItems[MAX_UNDO_LEVELS];
struct Stack undoStacks[MAX_UNDO_LEVELS];
int ringIndx;
int undoLevel;
void initUndoSystem(){
int i;
static int initialized = 0;
if(initialized != 0){
for(i=0; i<MAX_UNDO_LEVELS; i++){
clearNamedStack(&(undoStacks[i]));
}
}
initialized = 1;
for(i=0; i<MAX_UNDO_LEVELS; i++){
nSavedItems[i] = 0;
nUndoItems[i] = 0;
undoStacks[i].head = NULL;
undoStacks[i].length = 0;
}
ringIndx = 0;
undoLevel = 0;
}
void UndoStack(){
int i;
if(undoLevel == 0){
setStringError("Undo Error: Nothing to Undo.");
return;
}
ringIndx--;
if(ringIndx < 0) ringIndx = MAX_UNDO_LEVELS - 1;
undoLevel--;
if(undoLevel <= 0) undoLevel = 0;
/* throw away the stuff we are undoing */
for(i=0; i<nUndoItems[ringIndx]; i++){
freeNumber(Pop());
}
/* restore the origional numbers */
copyStack(&(undoStacks[ringIndx]), getStack(), nSavedItems[ringIndx]);
/* clear this stack */
clearNamedStack(&(undoStacks[ringIndx]));
nSavedItems[ringIndx] = 0;
}
/* Whoops, we called SaveStackState but didn't mean to */
void CancelStackState(){
nSavedItems[ringIndx] = 0;
/* clear this stack */
clearNamedStack(&(undoStacks[ringIndx]));
}
/* Called before anything that modifies the stack.
* Stores args worth of numbers from the stack which will be
* used to restore tohe stack if UndoStack is called.
*/
void SaveStackState(int args){
/* make space for the new saved stack */
if(undoLevel >= MAX_UNDO_LEVELS){
clearNamedStack(&(undoStacks[ringIndx]));
}
/* save the new info */
nSavedItems[ringIndx] = args;
copyStack(getStack(), &(undoStacks[ringIndx]), args);
}
void AddStackState(int args){
/* save the new info */
nSavedItems[ringIndx] += args;
copyStack(getStack(), &(undoStacks[ringIndx]), args);
}
/* Called after anything that modifies the stack.
* Records the number of stack elements that must be poped
* from the stack to undo the last operation if UndoStack
* is called.
*/
void UndoStackState(int args){
nUndoItems[ringIndx] = args;
undoLevel++;
if(undoLevel >= MAX_UNDO_LEVELS) undoLevel = MAX_UNDO_LEVELS;
ringIndx++;
if(ringIndx >= MAX_UNDO_LEVELS) ringIndx = 0;
}
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