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/*
Grr RSS Reader
Copyright (C) 2006, 2007 Guenther Noack <guenther@unix-ag.uni-kl.de>
Copyright (C) 2009 GNUstep Application Team
Riccardo Mottola
This application is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This application is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#import "NumberedImageTextCell.h"
#import <Foundation/Foundation.h>
static NSDictionary* numberDrawingAttributes = nil;
static NSImageCell* imageCell;
@implementation NumberedImageTextCell
-(void) setNumber: (int) number
{
_number = number;
}
/*
* FIXME: Contains some hard coded offsets to set positions.
*/
- (void) drawWithFrame: (NSRect) theFrame
inView: (NSView *) theView
{
NSString* numStr;
NSSize size;
NSRect leftRect, leftBadgeRect, midBadgeRect, rightBadgeRect;
// Draw no badge if number is 0
if (_number == 0) {
[super drawWithFrame: theFrame inView: theView];
return;
}
if (numberDrawingAttributes == nil) {
numberDrawingAttributes =
[[NSDictionary dictionaryWithObjectsAndKeys:
[NSColor whiteColor], NSForegroundColorAttributeName,
[NSFont boldSystemFontOfSize: [NSFont systemFontSize]], NSFontAttributeName,
nil] retain];
}
if (imageCell == nil) {
imageCell = [[NSImageCell alloc] init];
}
// FIXME: There must be an easier way to convert integers to strings.
numStr = [[NSNumber numberWithInt: _number] description];
size = [numStr sizeWithAttributes: numberDrawingAttributes];
// FIXME: Hard-coded: 10.0 is the width of both round corners together
NSDivideRect(theFrame, &rightBadgeRect, &leftRect, size.width + 10.0, NSMaxXEdge);
// FIXME: Hard-coded: 15.0 is the image height of the badge
rightBadgeRect.size.height = 14.0;
// FIXME: Hard-coded: 1.0 is how much the badge needs to be moved in Y dir in Grr.
if ([theView isFlipped]) {
rightBadgeRect.origin.y += 1.0;
} else {
rightBadgeRect.origin.y -= 1.0;
}
// FIXME: Hard-coded: 5.0 is the width of the round corner images
NSDivideRect(rightBadgeRect, &rightBadgeRect, &midBadgeRect, 5.0, NSMaxXEdge);
NSDivideRect(midBadgeRect, &leftBadgeRect, &midBadgeRect, 5.0, NSMinXEdge);
[imageCell setImageScaling: NSScaleNone];
[imageCell setImage: [NSImage imageNamed: @"blue-badge-left"]];
[imageCell drawWithFrame: leftBadgeRect inView: theView];
[imageCell setImage: [NSImage imageNamed: @"blue-badge-right"]];
[imageCell drawWithFrame: rightBadgeRect inView: theView];
[imageCell setImage: [NSImage imageNamed: @"blue-badge-mid"]];
[imageCell setImageScaling: NSScaleToFit];
[imageCell drawWithFrame: midBadgeRect inView: theView];
if ([theView isFlipped]) {
midBadgeRect.origin.y += (midBadgeRect.size.height - size.height) / 2.0;
} else {
midBadgeRect.origin.y -= (midBadgeRect.size.height - size.height) / 2.0;
}
midBadgeRect.size.height = size.height;
[numStr drawInRect: midBadgeRect withAttributes: numberDrawingAttributes];
if (leftRect.size.width > 2.0) {
leftRect.size.width -= 2.0;
}
[super drawWithFrame: leftRect inView: theView];
}
@end
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