1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314
|
# Copyright (C) 1989, 1995 Aladdin Enterprises. All rights reserved.
#
# This file is part of GNU Ghostscript.
#
# GNU Ghostscript is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to
# anyone for the consequences of using it or for whether it serves any
# particular purpose or works at all, unless he says so in writing. Refer
# to the GNU Ghostscript General Public License for full details.
#
# makefile for MS-Windows 3.n/Borland C++ 3.0 or 3.1 platform.
# ------------------------------- Options ------------------------------- #
###### This section is the only part of the file you should need to edit.
# ------ Generic options ------ #
# Define the directory that will hold documentation at runtime.
GS_DOCDIR=c:/gs
# Define the default directory/ies for the runtime
# initialization and font files. Separate multiple directories with \;.
# Use / to indicate directories, not a single \.
GS_LIB_DEFAULT=.;c:/gs\;c:/gs/fonts
# Define the name of the interpreter initialization file.
# (There is no reason to change this.)
GS_INIT=gs_init.ps
# Choose generic configuration options.
# Setting DEBUG=1 includes debugging features (-Z switch) in the code.
# Code runs substantially slower even if no debugging switches are set,
# and also takes about another 25K of memory.
DEBUG=0
# Setting TDEBUG=1 includes symbol table information for the Borland debugger.
# No execution time or space penalty, just larger .OBJ and .EXE files
# and slower linking.
TDEBUG=0
# Setting NOPRIVATE=1 makes private (static) procedures and variables public,
# so they are visible to the debugger and profiler.
# No execution time or space penalty, just larger .OBJ and .EXE files.
NOPRIVATE=0
# Setting GSDLL=1 makes a Dynamic Link Library
GSDLL=0
# Define the name of the executable file.
!if $(GSDLL)
GS=gsdll16
!else
GS=gswin
!endif
# Define the directory where the IJG JPEG library sources are stored.
# You may have to change this if the IJG library version changes.
# See jpeg.mak for more information.
JSRCDIR=jpeg-5a
# Define any other compilation flags. Including -DA4 makes A4 paper size
# the default for most, but not, printer drivers.
CFLAGS=
# ------ Platform-specific options ------ #
# If you don't have an assembler, set USE_ASM=0. Otherwise, set USE_ASM=1,
# and set ASM to the name of the assembler you are using. This can be
# a full path name if you want. Normally it will be masm or tasm.
USE_ASM=1
ASM=tasm
# Define the drive, directory, and compiler name for the Turbo C files.
# COMP is the compiler name (tcc for Turbo C++, bcc for Borland C++).
# COMPAUX is the compiler name for DOS utilities (same as COMP).
# COMPDIR contains the compiler and linker (normally \bc\bin).
# INCDIR contains the include files (normally \bc\include).
# LIBDIR contains the library files (normally \bc\lib).
# Note that these prefixes are always followed by a \,
# so if you want to use the current directory, use an explicit '.'.
COMP=bcc
COMPAUX=$(COMP)
COMPBASE=c:\bc
COMPDIR=$(COMPBASE)\bin
INCDIR=$(COMPBASE)\include
LIBDIR=$(COMPBASE)\lib
# Define the Windows directory.
WINDIR=c:\windows
# Windows 3.n requires a 286 CPU or higher.
CPU_TYPE=286
# Don't rely on FPU for Windows: Options are -1 (optimize for no FPU) or
# 0 (optimize for FPU present, but do not require a FPU).
FPU_TYPE=0
# ---------------------------- End of options ---------------------------- #
# Swapping `make' out of memory makes linking much faster.
.swap
# Define the platform name.
PLATFORM=bcwin_
# Define the name of the makefile -- used in dependencies.
MAKEFILE=bcwin.mak
# Define the ANSI-to-K&R dependency. Turbo C accepts ANSI syntax,
# but we need to preconstruct ccf.tr to get around the limit on
# the maximum length of a command line.
AK=ccf.tr
# Define the compilation flags for an 80286.
# This is void because we handle -2 and -3 in ccf.tr (see below).
F286=
# Figure out which version of Borland C++ we are running.
# In the MAKE program that comes with Borland C++ 2.0, __MAKE__ is 0x300;
# in the MAKE that comes with Borland C++ 3.0 and 3.1, it is 0x360.
# We care because 3.0 has additional optimization features.
# There are also some places below where we distinguish BC++ 3.1 from 3.0
# by testing whether $(INCDIR)\win30.h exists (true in 3.1, false in 3.0).
EXIST_BC3_1=exist $(INCDIR)\win30.h
# Figure out which version of Windows we are running, 3.0 or 3.1.
# I *think* 3.0 doesn't have the 256COLOR.BMP file.
WINDOWS_3_1=exist $(WINDIR)\256color.bmp
# Define compiler switches appropriate to this compiler.
!if $(__MAKE__) >= 0x360
CO=-Obe -Z
!else
CO=-O
!endif
CAOPT=-a
WINCOMP=0
!include "tccommon.mak"
# Define the compilation flags.
!if $(NOPRIVATE)
CP=-DNOPRIVATE
!else
CP=
!endif
!if $(DEBUG) | $(TDEBUG)
CS=-N
!else
CS=
!endif
!if $(DEBUG)
CD=-DDEBUG
!else
CD=
!endif
!if $(TDEBUG)
CT=-v
LCT=/v
!else
CT=-y
LCT=/m /l
!endif
GENOPT=$(CP) $(CS) $(CD) $(CT)
CCFLAGS0=$(GENOPT) $(PLATOPT) $(FPFLAGS) $(CFLAGS) $(XCFLAGS)
CCFLAGS=$(CCFLAGS0) -m$(MM)
CC=$(COMPDIR)\$(COMP) -m$(MM) -zEGS_FAR_DATA @ccf.tr
# We want a Windows DLL with only selected functions exported:
!if $(GSDLL)
WX=-WDE
!else
# We want a Windows executable with only selected functions exported:
WX=-WE
!endif
CCC=$(CC) $(WX) $(CO) -c
CCD=$(CC) $(WX) -O -c
# Should be -mh !!!
CCCF=$(COMPDIR)\$(COMP) -ml -zEGS_FAR_DATA @ccf.tr $(WX) -c
CCINT=$(CC) $(WX) -c
.c.obj:
$(CCC) { $<}
# ------ Devices and features ------ #
# Choose the language feature(s) to include. See gs.mak for details.
# Since we only support running in enhanced mode, which provides
# virtual memory, we include a fair number of drivers, but we still can't
# exceed 64K of static data.
FEATURE_DEVS=level2.dev
# Choose the device(s) to include. See devs.mak for details.
!if $(GSDLL)
DEVICE_DEVS=mswindll.dev mswin.dev mswinprn.dev
!else
DEVICE_DEVS=mswin.dev mswinprn.dev
!endif
DEVICE_DEVS3=deskjet.dev djet500.dev laserjet.dev ljetplus.dev ljet2p.dev ljet3.dev ljet4.dev
DEVICE_DEVS4=cdeskjet.dev cdjcolor.dev cdjmono.dev cdj550.dev pj.dev pjxl.dev pjxl300.dev
DEVICE_DEVS6=epson.dev eps9high.dev ibmpro.dev bj10e.dev bj200.dev
DEVICE_DEVS8=bmpmono.dev bmp16.dev bmp256.dev bmp16m.dev
# Including DEVS10 overflows the default data segment.
#DEVICE_DEVS10=tiffcrle.dev tiffg3.dev tiffg32d.dev tiffg4.dev tifflzw.dev tiffpack.dev
!include "gs.mak"
!include "jpeg.mak"
!include "devs.mak"
# Build the compiler response file depending on the selected options.
ccf.tr: $(MAKEFILE) makefile
echo -2 -a -d -r -G -N -X -I$(INCDIR) $(CCFLAGS0) -DCHECK_INTERRUPTS >ccf.tr
!if $(CPU_TYPE) > 286
echo -3 -a -d -r -G -N -X -I$(INCDIR) $(CCFLAGS0) -DCHECK_INTERRUPTS >_temp_
if $(EXIST_BC3_1) copy _temp_ ccf.tr
!endif
# -------------------------------- Library -------------------------------- #
# The Turbo/Borland C(++), Microsoft Windows platform
# Using a file device resource to get the console streams re-initialized
# is bad architecture (an upward reference to ziodev),
# but it will have to do for the moment.
bcwin__=gp_mswin.$(OBJ) gp_mswtx.$(OBJ) gp_msdos.$(OBJ) gp_nofb.$(OBJ) gp_dosfs.$(OBJ) gp_dosfe.$(OBJ)
bcwin_.dev: $(bcwin__)
$(SETMOD) bcwin_ $(bcwin__)
$(ADDMOD) bcwin_ -iodev wstdio
gp_mswin.$(OBJ): gp_mswin.c $(AK) gp_mswin.h gp_mswtx.h \
$(ctype__h) $(dos__h) $(malloc__h) $(memory__h) $(stdio__h) $(string__h) $(windows__h) \
$(gx_h) $(gp_h) $(gpcheck_h) $(gserrors_h) $(gsexit_h) $(gxdevice_h) $(gxiodev_h) $(stream_h)
gp_mswtx.$(OBJ): gp_mswtx.c $(AK) gp_mswtx.h \
$(ctype__h) $(dos__h) $(memory__h) $(string__h) $(windows__h)
# ----------------------------- Main program ------------------------------ #
BEGINFILES=gs*.ico ccf.tr
CCBEGIN=$(CCC) *.c
# Get around the fact that the DOS shell has a rather small limit on
# the length of a command line. (sigh)
LIBCTR=libc$(MM).tr
$(LIBCTR): $(MAKEFILE) makefile echogs$(XE)
echogs -w $(LIBCTR) $(LIBDIR)\import+
echogs -a $(LIBCTR) $(LIBDIR)\mathw$(MM) $(LIBDIR)\cw$(MM)
# Interpreter main program
ICONS=gsgraph.ico gstext.ico
GS_ALL=gs.$(OBJ) $(INT_ALL) $(INTASM)\
$(LIB_ALL) $(LIBCTR) obj.tr lib.tr $(GS).def $(ICONS)
# Make the icons from their text form.
gsgraph.ico: gsgraph.icx echogs$(XE)
echogs -wb gsgraph.ico -n -X -r gsgraph.icx
gstext.ico: gstext.icx echogs$(XE)
echogs -wb gstext.ico -n -X -r gstext.icx
!if $(GSDLL)
$(GS)$(XE): $(GS).dll
gsdll.$(OBJ): gsdll.c gsdll.h $(ghost_h)
$(GS).dll: $(GS_ALL) $(DEVS_ALL) gsdll.$(OBJ)
tlink $(LCT) /Twd $(LIBDIR)\c0d$(MM) gsdll @obj.tr $(INTASM) ,$(GS),$(GS),@lib.tr @$(LIBCTR),$(GS).def
$(COMPDIR)\rc -K -30 -i$(INCDIR) $(GS).rc $(GS).dll
!else
$(GS)$(XE): $(GS_ALL) $(DEVS_ALL) $(GS).rc gp_mswin.h $(ICONS)
tlink $(LCT) /Twe $(LIBDIR)\c0w$(MM) gs @obj.tr $(INTASM) ,$(GS),$(GS),@lib.tr @$(LIBCTR),$(GS).def
echo $(COMPDIR)\rc -30 -i$(INCDIR) -K $(GS).rc $(GS).exe >_temp_.bat
echo $(COMPDIR)\rc -i$(INCDIR) -K $(GS).rc $(GS).exe >_temp_
if not $(EXIST_BC3_1) copy _temp_ _temp_.bat
if $(WINDOWS_3_1) copy _temp_ _temp_.bat
_temp_.bat
!endif
|