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/* client.c --- SASL mechanism GS2, client side.
* Copyright (C) 2002-2025 Simon Josefsson
*
* This file is part of GNU SASL Library.
*
* GNU SASL Library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* GNU SASL Library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with GNU SASL Library; if not, see
* <https://www.gnu.org/licenses/>.
*
*/
#include <config.h>
/* Get specification. */
#include "gs2.h"
/* Get malloc, free. */
#include <stdlib.h>
/* Get memcpy, strlen. */
#include <string.h>
#include "gss-extra.h"
#include "gs2helper.h"
struct _gsasl_gs2_client_state
{
/* steps: 0 = initial, 1 = first token, 2 = looping, 3 = done */
int step;
gss_name_t service;
gss_ctx_id_t context;
gss_OID mech_oid;
gss_buffer_desc token;
struct gss_channel_bindings_struct cb;
};
typedef struct _gsasl_gs2_client_state _gsasl_gs2_client_state;
/* Initialize GS2 state into MECH_DATA. Return GSASL_OK if GS2 is
ready and initialization succeeded, or an error code. */
int
_gsasl_gs2_client_start (Gsasl_session *sctx, void **mech_data)
{
_gsasl_gs2_client_state *state;
int res;
state = (_gsasl_gs2_client_state *) malloc (sizeof (*state));
if (state == NULL)
return GSASL_MALLOC_ERROR;
res = gs2_get_oid (sctx, &state->mech_oid);
if (res != GSASL_OK)
{
free (state);
return res;
}
state->step = 0;
state->service = GSS_C_NO_NAME;
state->context = GSS_C_NO_CONTEXT;
state->token.length = 0;
state->token.value = NULL;
/* The initiator-address-type and acceptor-address-type fields of
the GSS-CHANNEL-BINDINGS structure MUST be set to 0. The
initiator-address and acceptor-address fields MUST be the empty
string. */
state->cb.initiator_addrtype = 0;
state->cb.initiator_address.length = 0;
state->cb.initiator_address.value = NULL;
state->cb.acceptor_addrtype = 0;
state->cb.acceptor_address.length = 0;
state->cb.acceptor_address.value = NULL;
state->cb.application_data.length = 0;
state->cb.application_data.value = NULL;
*mech_data = state;
return GSASL_OK;
}
/* Return newly allocated copy of STR with all occurrences of ','
replaced with =2C and '=' with '=3D', or return NULL on memory
allocation errors. */
static char *
escape_authzid (const char *str)
{
char *out = malloc (strlen (str) * 3 + 1);
char *p = out;
if (!out)
return NULL;
while (*str)
{
if (*str == ',')
{
memcpy (p, "=2C", 3);
p += 3;
}
else if (*str == '=')
{
memcpy (p, "=3D", 3);
p += 3;
}
else
{
*p = *str;
p++;
}
str++;
}
*p = '\0';
return out;
}
/* Get service, hostname and authorization identity from application,
import the GSS-API name, and initialize the channel binding data.
Return GSASL_OK on success or an error code. */
static int
prepare (Gsasl_session *sctx, _gsasl_gs2_client_state *state)
{
const char *service = gsasl_property_get (sctx, GSASL_SERVICE);
const char *hostname = gsasl_property_get (sctx, GSASL_HOSTNAME);
const char *authzid = gsasl_property_get (sctx, GSASL_AUTHZID);
gss_buffer_desc bufdesc;
OM_uint32 maj_stat, min_stat;
if (!service)
return GSASL_NO_SERVICE;
if (!hostname)
return GSASL_NO_HOSTNAME;
bufdesc.length = asprintf ((char **) &bufdesc.value, "%s@%s",
service, hostname);
if (bufdesc.length <= 0 || bufdesc.value == NULL)
return GSASL_MALLOC_ERROR;
maj_stat = gss_import_name (&min_stat, &bufdesc,
GSS_C_NT_HOSTBASED_SERVICE, &state->service);
free (bufdesc.value);
if (GSS_ERROR (maj_stat))
return GSASL_GSSAPI_IMPORT_NAME_ERROR;
if (authzid)
{
char *escaped_authzid = escape_authzid (authzid);
if (!escaped_authzid)
return GSASL_MALLOC_ERROR;
state->cb.application_data.length
= asprintf ((char **) &state->cb.application_data.value,
"n,a=%s,", escaped_authzid);
free (escaped_authzid);
}
else
{
state->cb.application_data.value = strdup ("n,,");
state->cb.application_data.length = 3;
}
if (state->cb.application_data.length <= 0
|| state->cb.application_data.value == NULL)
return GSASL_MALLOC_ERROR;
return GSASL_OK;
}
/* Copy token to output buffer. On first round trip, strip context
token header and add channel binding data. For later round trips,
just copy the buffer. Return GSASL_OK on success or an error
code. */
static int
token2output (_gsasl_gs2_client_state *state,
const gss_buffer_t token, char **output, size_t *output_len)
{
OM_uint32 maj_stat, min_stat;
gss_buffer_desc bufdesc;
if (state->step == 1)
{
state->step++;
maj_stat = gss_decapsulate_token (token, state->mech_oid, &bufdesc);
if (GSS_ERROR (maj_stat))
return GSASL_GSSAPI_ENCAPSULATE_TOKEN_ERROR;
*output_len = state->cb.application_data.length + bufdesc.length;
*output = malloc (*output_len);
if (!*output)
{
gss_release_buffer (&min_stat, &bufdesc);
return GSASL_MALLOC_ERROR;
}
memcpy (*output, state->cb.application_data.value,
state->cb.application_data.length);
memcpy (*output + state->cb.application_data.length,
bufdesc.value, bufdesc.length);
maj_stat = gss_release_buffer (&min_stat, &bufdesc);
if (GSS_ERROR (maj_stat))
return GSASL_GSSAPI_RELEASE_BUFFER_ERROR;
}
else
{
*output_len = token->length;
*output = malloc (*output_len);
if (!*output)
return GSASL_MALLOC_ERROR;
if (token->value)
memcpy (*output, token->value, token->length);
}
return GSASL_OK;
}
/* Perform one GS2 step. GS2 state is in MECH_DATA. Any data from
server is provided in INPUT/INPUT_LEN and output from client is
expected to be put in newly allocated OUTPUT/OUTPUT_LEN. Return
GSASL_NEEDS_MORE or GSASL_OK on success, or an error code. */
int
_gsasl_gs2_client_step (Gsasl_session *sctx,
void *mech_data,
const char *input, size_t input_len,
char **output, size_t *output_len)
{
_gsasl_gs2_client_state *state = mech_data;
gss_buffer_desc bufdesc;
gss_buffer_t buf = GSS_C_NO_BUFFER;
OM_uint32 maj_stat, min_stat, ret_flags;
gss_OID actual_mech_type;
int res;
if (state->step > 2)
return GSASL_MECHANISM_CALLED_TOO_MANY_TIMES;
if (state->step == 0)
{
res = prepare (sctx, state);
if (res != GSASL_OK)
return res;
state->step++;
}
if (state->step == 2)
{
bufdesc.length = input_len;
bufdesc.value = (void *) input;
buf = &bufdesc;
}
/* First release memory for token from last round-trip, if any. */
if (state->token.value != NULL)
{
maj_stat = gss_release_buffer (&min_stat, &state->token);
if (GSS_ERROR (maj_stat))
return GSASL_GSSAPI_RELEASE_BUFFER_ERROR;
state->token.value = NULL;
state->token.length = 0;
}
maj_stat = gss_init_sec_context (&min_stat,
GSS_C_NO_CREDENTIAL,
&state->context,
state->service,
state->mech_oid,
GSS_C_MUTUAL_FLAG,
0,
&state->cb,
buf,
&actual_mech_type,
&state->token, &ret_flags, NULL);
if (maj_stat != GSS_S_COMPLETE && maj_stat != GSS_S_CONTINUE_NEEDED)
return GSASL_GSSAPI_INIT_SEC_CONTEXT_ERROR;
if (state->token.length > 0 && state->token.value == NULL)
return GSASL_GSSAPI_INIT_SEC_CONTEXT_ERROR;
res = token2output (state, &state->token, output, output_len);
if (res != GSASL_OK)
return res;
if (maj_stat == GSS_S_CONTINUE_NEEDED)
return GSASL_NEEDS_MORE;
/* The GSS-API layer is done here, check that we established a valid
security context for GS2 purposes. */
if (!(ret_flags & GSS_C_MUTUAL_FLAG))
return GSASL_AUTHENTICATION_ERROR;
if (!gss_oid_equal (state->mech_oid, actual_mech_type))
return GSASL_AUTHENTICATION_ERROR;
state->step++;
return GSASL_OK;
}
/* Cleanup GS2 state context, i.e., release memory associated with
buffers in MECH_DATA state. */
void
_gsasl_gs2_client_finish (Gsasl_session *sctx, void *mech_data)
{
_gsasl_gs2_client_state *state = mech_data;
OM_uint32 min_stat;
(void) sctx;
if (!state)
return;
if (state->token.value != NULL)
gss_release_buffer (&min_stat, &state->token);
if (state->service != GSS_C_NO_NAME)
gss_release_name (&min_stat, &state->service);
if (state->context != GSS_C_NO_CONTEXT)
gss_delete_sec_context (&min_stat, &state->context, GSS_C_NO_BUFFER);
free (state->cb.application_data.value);
free (state);
}
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