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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd"
[
<!ENTITY % local.common.attrib "xmlns:xi CDATA #FIXED 'http://www.w3.org/2003/XInclude'">
<!ENTITY % gtkdocentities SYSTEM "xml/gtkdocentities.ent">
%gtkdocentities;
]>
<!-- Copyright (C) 2005-2023 Joel Kraehemann -->
<!-- Permission is granted to copy, distribute and/or modify this document -->
<!-- under the terms of the GNU Free Documentation License, Version 1.3 -->
<!-- or any later version published by the Free Software Foundation; -->
<!-- with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. -->
<!-- A copy of the license is included in the section entitled "GNU -->
<!-- Free Documentation License". -->
<book id="index">
<bookinfo>
<legalnotice><para>Copyright (C)</para></legalnotice>
<title>Advanced Gtk+ Sequencer Audio Reference Manual</title>
<releaseinfo>
for libags_audio.
The latest version of this documentation can be found on-line at
<ulink role="online-location" url="http://nongnu.org/gsequencer/&package_version;/api/libags-audio/index.html">http://nongnu.org/gsequencer/api/&package_version;/libags-audio/</ulink>.
</releaseinfo>
</bookinfo>
<part id="plugin">
<title>Plugin - API of plugins</title>
<partintro>
<para>
The plugin API contains objects to to interact with LADSPA, DSSI and LV2 plugins.
</para>
</partintro>
<chapter id="plugin-base">
<title>Base plugin types</title>
<para>
The base plugin types allows you to interact with plugins in a generic way.
</para>
<xi:include href="xml/ags_base_plugin.xml"/>
<xi:include href="xml/ags_plugin_stock.xml"/>
<xi:include href="xml/ags_plugin_port.xml"/>
</chapter>
<chapter id="plugin-ladspa">
<title>LADSPA plugins</title>
<para>
The LADSPA plugin objects.
</para>
<xi:include href="xml/ags_ladspa_conversion.xml"/>
<xi:include href="xml/ags_ladspa_manager.xml"/>
<xi:include href="xml/ags_ladspa_plugin.xml"/>
</chapter>
<chapter id="plugin-dssi">
<title>DSSI plugins</title>
<para>
The DSSI plugin objects.
</para>
<xi:include href="xml/ags_dssi_plugin.xml"/>
<xi:include href="xml/ags_dssi_manager.xml"/>
</chapter>
<chapter id="plugin-lv2">
<title>LV2 plugins</title>
<para>
The LV2 plugin objects.
</para>
<xi:include href="xml/ags_lv2_conversion.xml"/>
<xi:include href="xml/ags_lv2_event_manager.xml"/>
<xi:include href="xml/ags_lv2_log_manager.xml"/>
<xi:include href="xml/ags_lv2_manager.xml"/>
<xi:include href="xml/ags_lv2_option_manager.xml"/>
<xi:include href="xml/ags_lv2_turtle_parser.xml"/>
<xi:include href="xml/ags_lv2_turtle_scanner.xml"/>
<xi:include href="xml/ags_lv2_plugin.xml"/>
<xi:include href="xml/ags_lv2_preset_manager.xml"/>
<xi:include href="xml/ags_lv2_preset.xml"/>
<xi:include href="xml/ags_lv2_uri_map_manager.xml"/>
<xi:include href="xml/ags_lv2_urid_manager.xml"/>
<xi:include href="xml/ags_lv2_worker.xml"/>
<xi:include href="xml/ags_lv2_worker_manager.xml"/>
<xi:include href="xml/ags_lv2ui_manager.xml"/>
<xi:include href="xml/ags_lv2ui_plugin.xml"/>
</chapter>
@LIBAGS_AUDIO_VST3_PLUGIN_XINCLUDE@
</part>
<part id="audio">
<title>The audio layer</title>
<partintro>
<para>
The audio layer contains various objects related to audio processing.
</para>
</partintro>
<chapter id="audio-util">
<title>Utility functions</title>
<para>
The utility functions do common tasks.
</para>
<xi:include href="xml/ags_sound_enums.xml"/>
<xi:include href="xml/ags_synth_enums.xml"/>
<xi:include href="xml/ags_soundcard_util.xml"/>
<xi:include href="xml/ags_sequencer_util.xml"/>
<xi:include href="xml/ags_automation_control_name_key_manager.xml"/>
<xi:include href="xml/ags_program_control_name_key_manager.xml"/>
<xi:include href="xml/ags_char_buffer_util.xml"/>
<xi:include href="xml/ags_chorus_util.xml"/>
<xi:include href="xml/ags_common_pitch_util.xml"/>
<xi:include href="xml/ags_diatonic_scale.xml"/>
<xi:include href="xml/ags_linear_interpolate_util.xml"/>
<xi:include href="xml/ags_fourier_transform_util.xml"/>
<xi:include href="xml/ags_fast_pitch_util.xml"/>
<xi:include href="xml/ags_hq_pitch_util.xml"/>
<xi:include href="xml/ags_time_stretch_util.xml"/>
<xi:include href="xml/ags_phase_shift_util.xml"/>
<xi:include href="xml/ags_frequency_aliase_util.xml"/>
<xi:include href="xml/ags_audio_buffer_util.xml"/>
<xi:include href="xml/ags_volume_util.xml"/>
<xi:include href="xml/ags_tremolo_util.xml"/>
<xi:include href="xml/ags_envelope_util.xml"/>
<xi:include href="xml/ags_wah_wah_util.xml"/>
<xi:include href="xml/ags_peak_util.xml"/>
<xi:include href="xml/ags_noise_util.xml"/>
<xi:include href="xml/ags_resample_util.xml"/>
<xi:include href="xml/ags_synth_util.xml"/>
<xi:include href="xml/ags_fm_synth_util.xml"/>
<xi:include href="xml/ags_sfz_synth_util.xml"/>
<xi:include href="xml/ags_lfo_synth_util.xml"/>
<xi:include href="xml/ags_port_util.xml"/>
<xi:include href="xml/ags_synth_generator.xml"/>
<xi:include href="xml/ags_sfz_synth_generator.xml"/>
@LIBAGS_AUDIO_LIBINSTPATCH_SF2_XINCLUDE@
<xi:include href="xml/ags_vector_256_manager.xml"/>
</chapter>
<chapter id="audio-fluid">
<title>Utility functions from Fluidsynth</title>
<para>
The utility functions from Fluidsynth.
</para>
<xi:include href="xml/ags_fluid_util.xml"/>
<xi:include href="xml/ags_fluid_interpolate_none_util.xml"/>
<xi:include href="xml/ags_fluid_interpolate_linear_util.xml"/>
<xi:include href="xml/ags_fluid_interpolate_4th_order_util.xml"/>
<xi:include href="xml/ags_fluid_interpolate_7th_order_util.xml"/>
<xi:include href="xml/ags_fluid_iir_filter_util.xml"/>
</chapter>
<chapter id="audio-freq">
<title>Frequency utils</title>
<para>
The frequency util objects.
</para>
<xi:include href="xml/ags_frequency_map_manager.xml"/>
<xi:include href="xml/ags_frequency_map.xml"/>
</chapter>
<chapter id="audio-io">
<title>Audio sinks and sources</title>
<para>
Here are objects listed to interact your sound devices using ALSA, WASAPI,
JACK, Pulseaudio or CoreAudio.
</para>
<xi:include href="xml/ags_fifoout.xml"/>
<xi:include href="xml/ags_alsa_devin.xml"/>
<xi:include href="xml/ags_alsa_devout.xml"/>
<xi:include href="xml/ags_alsa_midiin.xml"/>
<xi:include href="xml/ags_oss_devin.xml"/>
<xi:include href="xml/ags_oss_devout.xml"/>
<xi:include href="xml/ags_oss_midiin.xml"/>
<xi:include href="xml/ags_wasapi_devout.xml"/>
<xi:include href="xml/ags_wasapi_devin.xml"/>
<xi:include href="xml/ags_jack_server.xml"/>
<xi:include href="xml/ags_jack_client.xml"/>
<xi:include href="xml/ags_jack_port.xml"/>
<xi:include href="xml/ags_jack_devin.xml"/>
<xi:include href="xml/ags_jack_devout.xml"/>
<xi:include href="xml/ags_jack_midiin.xml"/>
<xi:include href="xml/ags_pulse_server.xml"/>
<xi:include href="xml/ags_pulse_client.xml"/>
<xi:include href="xml/ags_pulse_port.xml"/>
<xi:include href="xml/ags_pulse_devin.xml"/>
<xi:include href="xml/ags_pulse_devout.xml"/>
<xi:include href="xml/ags_gstreamer_server.xml"/>
<xi:include href="xml/ags_gstreamer_client.xml"/>
<xi:include href="xml/ags_gstreamer_port.xml"/>
<xi:include href="xml/ags_gstreamer_devin.xml"/>
<xi:include href="xml/ags_gstreamer_devout.xml"/>
<xi:include href="xml/ags_core_audio_server.xml"/>
<xi:include href="xml/ags_core_audio_client.xml"/>
<xi:include href="xml/ags_core_audio_port.xml"/>
<xi:include href="xml/ags_core_audio_devin.xml"/>
<xi:include href="xml/ags_core_audio_devout.xml"/>
<xi:include href="xml/ags_core_audio_midiin.xml"/>
<xi:include href="xml/ags_audio_unit_server.xml"/>
<xi:include href="xml/ags_audio_unit_client.xml"/>
<xi:include href="xml/ags_audio_unit_port.xml"/>
<xi:include href="xml/ags_audio_unit_devin.xml"/>
<xi:include href="xml/ags_audio_unit_devout.xml"/>
</chapter>
<chapter id="audio-tree">
<title>The audio tree</title>
<para>
The audio tree does organize your data in a hierarchical structure.
</para>
<xi:include href="xml/ags_sound_provider.xml"/>
<xi:include href="xml/ags_audio_application_context.xml"/>
<xi:include href="xml/ags_audio.xml"/>
<xi:include href="xml/ags_channel.xml"/>
<xi:include href="xml/ags_output.xml"/>
<xi:include href="xml/ags_input.xml"/>
<xi:include href="xml/ags_recycling.xml"/>
<xi:include href="xml/ags_audio_signal.xml"/>
<xi:include href="xml/ags_port.xml"/>
</chapter>
<chapter id="audio-storage">
<title>Storage objects</title>
<para>
The storage objects cover all editing related operations.
</para>
<xi:include href="xml/ags_notation.xml"/>
<xi:include href="xml/ags_note.xml"/>
<xi:include href="xml/ags_automation.xml"/>
<xi:include href="xml/ags_acceleration.xml"/>
<xi:include href="xml/ags_wave.xml"/>
<xi:include href="xml/ags_buffer.xml"/>
<xi:include href="xml/ags_midi.xml"/>
<xi:include href="xml/ags_track.xml"/>
<xi:include href="xml/ags_pattern.xml"/>
<xi:include href="xml/ags_preset.xml"/>
<xi:include href="xml/ags_program.xml"/>
<xi:include href="xml/ags_marker.xml"/>
</chapter>
<chapter id="recall-fundamentals">
<title>Fundamental recall types</title>
<para>
The fundamental recall types are related to effect processing.
</para>
<xi:include href="xml/ags_fx_factory.xml"/>
<xi:include href="xml/ags_playback_domain.xml"/>
<xi:include href="xml/ags_playback.xml"/>
<xi:include href="xml/ags_recall_id.xml"/>
<xi:include href="xml/ags_recycling_context.xml"/>
<xi:include href="xml/ags_recall_container.xml"/>
<xi:include href="xml/ags_recall_dependency.xml"/>
<xi:include href="xml/ags_recall.xml"/>
<xi:include href="xml/ags_recall_audio.xml"/>
<xi:include href="xml/ags_recall_audio_run.xml"/>
<xi:include href="xml/ags_recall_channel.xml"/>
<xi:include href="xml/ags_recall_channel_run.xml"/>
<xi:include href="xml/ags_recall_recycling.xml"/>
<xi:include href="xml/ags_recall_audio_signal.xml"/>
<xi:include href="xml/ags_generic_recall_channel_run.xml"/>
<xi:include href="xml/ags_generic_recall_recycling.xml"/>
</chapter>
<chapter id="audio-thread">
<title>Audio thread - multi-threaded audio</title>
<para>
Compute audio tree in parallel.
</para>
<xi:include href="xml/ags_audio_loop.xml"/>
<xi:include href="xml/ags_audio_thread.xml"/>
<xi:include href="xml/ags_channel_thread.xml"/>
<xi:include href="xml/ags_export_thread.xml"/>
<xi:include href="xml/ags_sequencer_thread.xml"/>
<xi:include href="xml/ags_soundcard_thread.xml"/>
@LIBAGS_AUDIO_LIBINSTPATCH_THREAD_XINCLUDE@
<xi:include href="xml/ags_sfz_loader.xml"/>
<xi:include href="xml/ags_sfz_instrument_loader.xml"/>
<xi:include href="xml/ags_wave_loader.xml"/>
</chapter>
<chapter id="audio-midi">
<title>Audio MIDI - MIDI support</title>
<para>
Objects related to MIDI disk IO and parsing.
</para>
<xi:include href="xml/ags_midi_ci_util.xml"/>
<xi:include href="xml/ags_midi_file.xml"/>
<xi:include href="xml/ags_midi_util.xml"/>
<xi:include href="xml/ags_midi_builder.xml"/>
<xi:include href="xml/ags_midi_parser.xml"/>
<xi:include href="xml/ags_midi_smf_util.xml"/>
<xi:include href="xml/ags_midi_ump_util.xml"/>
</chapter>
<chapter id="audio-osc">
<title>Audio OSC - OSC support</title>
<para>
The Open Sound Control Content format.
</para>
<xi:include href="xml/ags_osc_buffer_util.xml"/>
<xi:include href="xml/ags_osc_util.xml"/>
<xi:include href="xml/ags_osc_builder.xml"/>
<xi:include href="xml/ags_osc_parser.xml"/>
</chapter>
<chapter id="audio-osc-client">
<title>Audio OSC - OSC client</title>
<para>
The Open Sound Control client.
</para>
<xi:include href="xml/ags_osc_client.xml"/>
</chapter>
<chapter id="audio-osc-server">
<title>Audio OSC - OSC server</title>
<para>
The Open Sound Control server and controllers.
Every request is passed through the front controller. It delegates the request to
the requested controller. Each controller has its own context path to match.
</para>
<xi:include href="xml/ags_osc_server.xml"/>
<xi:include href="xml/ags_osc_connection.xml"/>
<xi:include href="xml/ags_osc_message.xml"/>
<xi:include href="xml/ags_osc_response.xml"/>
<xi:include href="xml/ags_osc_controller.xml"/>
<xi:include href="xml/ags_osc_action_controller.xml"/>
<xi:include href="xml/ags_osc_config_controller.xml"/>
<xi:include href="xml/ags_osc_export_controller.xml"/>
<xi:include href="xml/ags_osc_front_controller.xml"/>
<xi:include href="xml/ags_osc_info_controller.xml"/>
<xi:include href="xml/ags_osc_meter_controller.xml"/>
<xi:include href="xml/ags_osc_node_controller.xml"/>
<xi:include href="xml/ags_osc_plugin_controller.xml"/>
<xi:include href="xml/ags_osc_renew_controller.xml"/>
<xi:include href="xml/ags_osc_status_controller.xml"/>
</chapter>
<chapter id="audio-osc-over-xmlrpc-server">
<title>Audio OSC XMLRPC - OSC over XMLRPC server</title>
<para>
The Open Sound Control server throught XMLRPC server.
</para>
<xi:include href="xml/ags_osc_xmlrpc_server.xml"/>
<xi:include href="xml/ags_osc_websocket_connection.xml"/>
<xi:include href="xml/ags_osc_xmlrpc_message.xml"/>
<xi:include href="xml/ags_osc_xmlrpc_controller.xml"/>
</chapter>
<chapter id="audio-file">
<title>Audio files - Reading/Writing audio data from disk</title>
<para>
Perform audio file disk IO.
</para>
<xi:include href="xml/ags_audio_container_manager.xml"/>
<xi:include href="xml/ags_audio_container.xml"/>
<xi:include href="xml/ags_audio_file_manager.xml"/>
<xi:include href="xml/ags_audio_file.xml"/>
<xi:include href="xml/ags_audio_file_link.xml"/>
<xi:include href="xml/ags_gstreamer_file.xml"/>
@LIBAGS_AUDIO_LIBINSTPATCH_FILE_XINCLUDE@
<xi:include href="xml/ags_sndfile.xml"/>
<!-- <xi:include href="xml/ags_audio_toolbox.xml"/> -->
<xi:include href="xml/ags_sfz_file.xml"/>
<xi:include href="xml/ags_sfz_group.xml"/>
<xi:include href="xml/ags_sfz_region.xml"/>
<xi:include href="xml/ags_sfz_sample.xml"/>
<xi:include href="xml/ags_sound_container.xml"/>
<xi:include href="xml/ags_sound_resource.xml"/>
</chapter>
<chapter id="audio-fx-playback">
<title>Fx Engine - playback and recording</title>
<para>
Multipurpose playback and recording or buffering of audio signals.
</para>
<xi:include href="xml/ags_fx_playback_audio.xml"/>
<xi:include href="xml/ags_fx_playback_audio_processor.xml"/>
<xi:include href="xml/ags_fx_playback_audio_signal.xml"/>
<xi:include href="xml/ags_fx_playback_channel.xml"/>
<xi:include href="xml/ags_fx_playback_channel_processor.xml"/>
<xi:include href="xml/ags_fx_playback_recycling.xml"/>
<xi:include href="xml/ags_fx_buffer_audio.xml"/>
<xi:include href="xml/ags_fx_buffer_audio_processor.xml"/>
<xi:include href="xml/ags_fx_buffer_audio_signal.xml"/>
<xi:include href="xml/ags_fx_buffer_channel.xml"/>
<xi:include href="xml/ags_fx_buffer_channel_processor.xml"/>
<xi:include href="xml/ags_fx_buffer_recycling.xml"/>
</chapter>
<chapter id="audio-fx-pattern-and-notation">
<title>Fx Engine - pattern and notation</title>
<para>
Pattern and notation based multipurpose playback, capture or feeding notes to audio
signals.
</para>
<xi:include href="xml/ags_fx_pattern_audio.xml"/>
<xi:include href="xml/ags_fx_pattern_audio_processor.xml"/>
<xi:include href="xml/ags_fx_pattern_audio_signal.xml"/>
<xi:include href="xml/ags_fx_pattern_channel.xml"/>
<xi:include href="xml/ags_fx_pattern_channel_processor.xml"/>
<xi:include href="xml/ags_fx_pattern_recycling.xml"/>
<xi:include href="xml/ags_fx_notation_audio.xml"/>
<xi:include href="xml/ags_fx_notation_audio_processor.xml"/>
<xi:include href="xml/ags_fx_notation_audio_signal.xml"/>
<xi:include href="xml/ags_fx_notation_channel.xml"/>
<xi:include href="xml/ags_fx_notation_channel_processor.xml"/>
<xi:include href="xml/ags_fx_notation_recycling.xml"/>
<para>
Plugins extending ags-fx-notation.
</para>
<xi:include href="xml/ags_fx_dssi_audio.xml"/>
<xi:include href="xml/ags_fx_dssi_audio_processor.xml"/>
<xi:include href="xml/ags_fx_dssi_audio_signal.xml"/>
<xi:include href="xml/ags_fx_dssi_channel.xml"/>
<xi:include href="xml/ags_fx_dssi_channel_processor.xml"/>
<xi:include href="xml/ags_fx_dssi_recycling.xml"/>
<xi:include href="xml/ags_fx_lv2_audio.xml"/>
<xi:include href="xml/ags_fx_lv2_audio_processor.xml"/>
<xi:include href="xml/ags_fx_lv2_audio_signal.xml"/>
<xi:include href="xml/ags_fx_lv2_channel.xml"/>
<xi:include href="xml/ags_fx_lv2_channel_processor.xml"/>
<xi:include href="xml/ags_fx_lv2_recycling.xml"/>
@LIBAGS_AUDIO_VST3_FX_XINCLUDE@
<para>
Synths extending ags-fx-notation.
</para>
<xi:include href="xml/ags_fx_synth_audio.xml"/>
<xi:include href="xml/ags_fx_synth_audio_processor.xml"/>
<xi:include href="xml/ags_fx_synth_audio_signal.xml"/>
<xi:include href="xml/ags_fx_synth_channel.xml"/>
<xi:include href="xml/ags_fx_synth_channel_processor.xml"/>
<xi:include href="xml/ags_fx_synth_recycling.xml"/>
<xi:include href="xml/ags_fx_fm_synth_audio.xml"/>
<xi:include href="xml/ags_fx_fm_synth_audio_processor.xml"/>
<xi:include href="xml/ags_fx_fm_synth_audio_signal.xml"/>
<xi:include href="xml/ags_fx_fm_synth_channel.xml"/>
<xi:include href="xml/ags_fx_fm_synth_channel_processor.xml"/>
<xi:include href="xml/ags_fx_fm_synth_recycling.xml"/>
@LIBAGS_AUDIO_LIBINSTPATCH_FX_XINCLUDE@
<xi:include href="xml/ags_fx_sfz_synth_audio.xml"/>
<xi:include href="xml/ags_fx_sfz_synth_audio_processor.xml"/>
<xi:include href="xml/ags_fx_sfz_synth_audio_signal.xml"/>
<xi:include href="xml/ags_fx_sfz_synth_channel.xml"/>
<xi:include href="xml/ags_fx_sfz_synth_channel_processor.xml"/>
<xi:include href="xml/ags_fx_sfz_synth_recycling.xml"/>
</chapter>
<chapter id="audio-fx-peak-and-analyse">
<title>Fx Engine - peak and analyse</title>
<para>
Peak detection and analyse spectrum of audio data.
</para>
<xi:include href="xml/ags_fx_peak_audio.xml"/>
<xi:include href="xml/ags_fx_peak_audio_processor.xml"/>
<xi:include href="xml/ags_fx_peak_audio_signal.xml"/>
<xi:include href="xml/ags_fx_peak_channel.xml"/>
<xi:include href="xml/ags_fx_peak_channel_processor.xml"/>
<xi:include href="xml/ags_fx_peak_recycling.xml"/>
<xi:include href="xml/ags_fx_analyse_audio.xml"/>
<xi:include href="xml/ags_fx_analyse_audio_processor.xml"/>
<xi:include href="xml/ags_fx_analyse_audio_signal.xml"/>
<xi:include href="xml/ags_fx_analyse_channel.xml"/>
<xi:include href="xml/ags_fx_analyse_channel_processor.xml"/>
<xi:include href="xml/ags_fx_analyse_recycling.xml"/>
</chapter>
<chapter id="audio-fx-volume-and-envelope">
<title>Fx Engine - volume and envelope</title>
<para>
Volume adjustment or mute and envelope of audio data.
</para>
<xi:include href="xml/ags_fx_volume_audio.xml"/>
<xi:include href="xml/ags_fx_volume_audio_processor.xml"/>
<xi:include href="xml/ags_fx_volume_audio_signal.xml"/>
<xi:include href="xml/ags_fx_volume_channel.xml"/>
<xi:include href="xml/ags_fx_volume_channel_processor.xml"/>
<xi:include href="xml/ags_fx_volume_recycling.xml"/>
<xi:include href="xml/ags_fx_tremolo_audio.xml"/>
<xi:include href="xml/ags_fx_tremolo_audio_processor.xml"/>
<xi:include href="xml/ags_fx_tremolo_audio_signal.xml"/>
<xi:include href="xml/ags_fx_tremolo_channel.xml"/>
<xi:include href="xml/ags_fx_tremolo_channel_processor.xml"/>
<xi:include href="xml/ags_fx_tremolo_recycling.xml"/>
<xi:include href="xml/ags_fx_low_pass_audio.xml"/>
<xi:include href="xml/ags_fx_low_pass_audio_processor.xml"/>
<xi:include href="xml/ags_fx_low_pass_audio_signal.xml"/>
<xi:include href="xml/ags_fx_low_pass_channel.xml"/>
<xi:include href="xml/ags_fx_low_pass_channel_processor.xml"/>
<xi:include href="xml/ags_fx_low_pass_recycling.xml"/>
<xi:include href="xml/ags_fx_high_pass_audio.xml"/>
<xi:include href="xml/ags_fx_high_pass_audio_processor.xml"/>
<xi:include href="xml/ags_fx_high_pass_audio_signal.xml"/>
<xi:include href="xml/ags_fx_high_pass_channel.xml"/>
<xi:include href="xml/ags_fx_high_pass_channel_processor.xml"/>
<xi:include href="xml/ags_fx_high_pass_recycling.xml"/>
<xi:include href="xml/ags_fx_eq10_audio.xml"/>
<xi:include href="xml/ags_fx_eq10_audio_processor.xml"/>
<xi:include href="xml/ags_fx_eq10_audio_signal.xml"/>
<xi:include href="xml/ags_fx_eq10_channel.xml"/>
<xi:include href="xml/ags_fx_eq10_channel_processor.xml"/>
<xi:include href="xml/ags_fx_eq10_recycling.xml"/>
<xi:include href="xml/ags_fx_envelope_audio.xml"/>
<xi:include href="xml/ags_fx_envelope_audio_processor.xml"/>
<xi:include href="xml/ags_fx_envelope_audio_signal.xml"/>
<xi:include href="xml/ags_fx_envelope_channel.xml"/>
<xi:include href="xml/ags_fx_envelope_channel_processor.xml"/>
<xi:include href="xml/ags_fx_envelope_recycling.xml"/>
<xi:include href="xml/ags_fx_wah_wah_audio.xml"/>
<xi:include href="xml/ags_fx_wah_wah_audio_processor.xml"/>
<xi:include href="xml/ags_fx_wah_wah_audio_signal.xml"/>
<xi:include href="xml/ags_fx_wah_wah_channel.xml"/>
<xi:include href="xml/ags_fx_wah_wah_channel_processor.xml"/>
<xi:include href="xml/ags_fx_wah_wah_recycling.xml"/>
</chapter>
<chapter id="audio-fx-misc-plugins">
<title>Fx Engine - misc plugins</title>
<para>
Miscellaneous plugins to process audio data.
</para>
<xi:include href="xml/ags_fx_ladspa_audio.xml"/>
<xi:include href="xml/ags_fx_ladspa_audio_processor.xml"/>
<xi:include href="xml/ags_fx_ladspa_audio_signal.xml"/>
<xi:include href="xml/ags_fx_ladspa_channel.xml"/>
<xi:include href="xml/ags_fx_ladspa_channel_processor.xml"/>
<xi:include href="xml/ags_fx_ladspa_recycling.xml"/>
<xi:include href="xml/ags_fx_lfo_audio.xml"/>
<xi:include href="xml/ags_fx_lfo_audio_processor.xml"/>
<xi:include href="xml/ags_fx_lfo_audio_signal.xml"/>
<xi:include href="xml/ags_fx_lfo_channel.xml"/>
<xi:include href="xml/ags_fx_lfo_channel_processor.xml"/>
<xi:include href="xml/ags_fx_lfo_recycling.xml"/>
<xi:include href="xml/ags_fx_two_pass_aliase_audio.xml"/>
<xi:include href="xml/ags_fx_two_pass_aliase_audio_processor.xml"/>
<xi:include href="xml/ags_fx_two_pass_aliase_audio_signal.xml"/>
<xi:include href="xml/ags_fx_two_pass_aliase_channel.xml"/>
<xi:include href="xml/ags_fx_two_pass_aliase_channel_processor.xml"/>
<xi:include href="xml/ags_fx_two_pass_aliase_recycling.xml"/>
</chapter>
<chapter id="audio-task">
<title>Audio tasks - Data exchanged between Audio and GUI</title>
<para>
Tasks ensure to be run conflict free asynchrononous exclusively.
</para>
<xi:include href="xml/ags_add_audio.xml"/>
<xi:include href="xml/ags_add_audio_signal.xml"/>
<xi:include href="xml/ags_add_note.xml"/>
<xi:include href="xml/ags_add_soundcard.xml"/>
<xi:include href="xml/ags_apply_bpm.xml"/>
<xi:include href="xml/ags_apply_presets.xml"/>
<xi:include href="xml/ags_apply_sequencer_length.xml"/>
<xi:include href="xml/ags_apply_sound_config.xml"/>
<xi:include href="xml/ags_apply_synth.xml"/>
<xi:include href="xml/ags_apply_sfz_synth.xml"/>
<xi:include href="xml/ags_apply_sfz_instrument.xml"/>
<xi:include href="xml/ags_apply_tact.xml"/>
<xi:include href="xml/ags_cancel_audio.xml"/>
<xi:include href="xml/ags_cancel_channel.xml"/>
<xi:include href="xml/ags_clear_audio_signal.xml"/>
<xi:include href="xml/ags_clear_buffer.xml"/>
<xi:include href="xml/ags_crop_note.xml"/>
<xi:include href="xml/ags_export_output.xml"/>
<xi:include href="xml/ags_free_selection.xml"/>
<xi:include href="xml/ags_link_channel.xml"/>
<xi:include href="xml/ags_move_note.xml"/>
<xi:include href="xml/ags_open_file.xml"/>
<xi:include href="xml/ags_open_single_file.xml"/>
<xi:include href="xml/ags_open_sfz_file.xml"/>
<xi:include href="xml/ags_open_wave.xml"/>
<xi:include href="xml/ags_remove_audio.xml"/>
<xi:include href="xml/ags_remove_audio_signal.xml"/>
<xi:include href="xml/ags_remove_note.xml"/>
<xi:include href="xml/ags_remove_soundcard.xml"/>
<xi:include href="xml/ags_reset_note.xml"/>
<xi:include href="xml/ags_reset_fx_peak.xml"/>
<xi:include href="xml/ags_reset_fx_analyse.xml"/>
<xi:include href="xml/ags_resize_audio.xml"/>
<xi:include href="xml/ags_seek_soundcard.xml"/>
<xi:include href="xml/ags_set_audio_channels.xml"/>
<xi:include href="xml/ags_set_buffer_size.xml"/>
<xi:include href="xml/ags_set_device.xml"/>
<xi:include href="xml/ags_set_format.xml"/>
<xi:include href="xml/ags_set_muted.xml"/>
<xi:include href="xml/ags_set_samplerate.xml"/>
<xi:include href="xml/ags_set_presets.xml"/>
<xi:include href="xml/ags_start_audio.xml"/>
<xi:include href="xml/ags_start_channel.xml"/>
<xi:include href="xml/ags_start_sequencer.xml"/>
<xi:include href="xml/ags_start_soundcard.xml"/>
<xi:include href="xml/ags_stop_sequencer.xml"/>
<xi:include href="xml/ags_stop_soundcard.xml"/>
<xi:include href="xml/ags_stop_thread.xml"/>
<xi:include href="xml/ags_switch_buffer_flag.xml"/>
<xi:include href="xml/ags_tic_device.xml"/>
<xi:include href="xml/ags_toggle_pattern_bit.xml"/>
@LIBAGS_AUDIO_LIBINSTPATCH_TASK_XINCLUDE@
@LIBAGS_AUDIO_VST3_TASK_XINCLUDE@
</chapter>
</part>
<index id="api-index-full">
<title>API Index</title>
<xi:include href="xml/api-index-full.xml"><xi:fallback /></xi:include>
</index>
<index id="api-index-deprecated" role="deprecated">
<title>Index of deprecated API</title>
<xi:include href="xml/api-index-deprecated.xml"><xi:fallback /></xi:include>
</index>
<xi:include href="xml/annotation-glossary.xml"><xi:fallback /></xi:include>
<part label="appendix">
<title>Tree Index</title>
<xi:include href="xml/tree_index.sgml"><xi:fallback /></xi:include>
</part>
</book>
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