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/* GSequencer - Advanced GTK Sequencer
* Copyright (C) 2005-2025 Joël Krähemann
*
* This file is part of GSequencer.
*
* GSequencer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* GSequencer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GSequencer. If not, see <http://www.gnu.org/licenses/>.
*/
#import "ags_audio_unit_plugin_window_controller.h"
#include <ags/app/machine/ags_audio_unit_bridge.h>
@interface AgsAudioUnitPluginWindowController ()
@end
@implementation AgsAudioUnitPluginWindowController
- (void)windowDidLoad {
[super windowDidLoad];
// Implement this method to handle any initialization after your window controller’s window has been loaded from its nib file.
}
- (BOOL)windowShouldClose:(id)sender {
[self.window orderOut:nil];
return NO;
}
@end
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