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/* GSequencer - Advanced GTK Sequencer
* Copyright (C) 2005-2022 Joël Krähemann
*
* This file is part of GSequencer.
*
* GSequencer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* GSequencer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GSequencer. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __AGS_THREAD_H__
#define __AGS_THREAD_H__
#include <glib.h>
#include <glib-object.h>
#include <ags/lib/ags_uuid.h>
#include <ags/lib/ags_time.h>
#include <ags/thread/ags_atomic.h>
#include <time.h>
G_BEGIN_DECLS
#define AGS_TYPE_THREAD (ags_thread_get_type())
#define AGS_TYPE_THREAD_FLAGS (ags_thread_flags_get_type())
#define AGS_TYPE_THREAD_STATUS_FLAGS (ags_thread_status_flags_get_type())
#define AGS_TYPE_THREAD_SYNC_TIC_FLAGS (ags_thread_sync_tic_flags_get_type())
#define AGS_THREAD(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_THREAD, AgsThread))
#define AGS_THREAD_CLASS(class) (G_TYPE_CHECK_CLASS_CAST(class, AGS_TYPE_THREAD, AgsThreadClass))
#define AGS_IS_THREAD(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_THREAD))
#define AGS_IS_THREAD_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_THREAD))
#define AGS_THREAD_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS(obj, AGS_TYPE_THREAD, AgsThreadClass))
#define AGS_THREAD_GET_OBJ_MUTEX(obj) (&(((AgsThread *) obj)->obj_mutex))
#define AGS_THREAD_GET_WAIT_MUTEX(obj) (&(((AgsThread *) obj)->wait_mutex))
#define AGS_THREAD_GET_WAIT_COND(obj) (&(((AgsThread *) obj)->wait_cond))
#define AGS_THREAD_GET_TIC_MUTEX(obj) (&(((AgsThread *) obj)->tic_mutex))
#define AGS_THREAD_GET_TIC_COND(obj) (&(((AgsThread *) obj)->tic_cond))
#define AGS_THREAD_GET_START_MUTEX(obj) (&(((AgsThread *) obj)->start_mutex))
#define AGS_THREAD_GET_START_COND(obj) (&(((AgsThread *) obj)->start_cond))
#define AGS_THREAD_HERTZ_JIFFIE (1000.0)
#define AGS_THREAD_YIELD_JIFFIE (2.0)
#define AGS_THREAD_DEFAULT_JIFFIE (250.0)
#define AGS_THREAD_DEFAULT_MAX_PRECISION (1000.0)
#define AGS_THREAD_MAX_PRECISION (1000.0)
#define AGS_THREAD_DEFAULT_ATTACK (1.0)
#define AGS_THREAD_TOLERANCE (0.0)
typedef struct _AgsThread AgsThread;
typedef struct _AgsThreadClass AgsThreadClass;
/**
* AgsThreadFlags:
* @AGS_THREAD_UNREF_ON_EXIT: call g_object_unref() before g_thread_exit()
* @AGS_THREAD_IMMEDIATE_SYNC: do sync immediately
* @AGS_THREAD_INTERMEDIATE_PRE_SYNC: intermediate pre sync to parent thread
* @AGS_THREAD_INTERMEDIATE_POST_SYNC: intermediate post sync to parent thread
* @AGS_THREAD_START_SYNCED_FREQ: sync frequency as starting thread
* @AGS_THREAD_MARK_SYNCED: mark thread synced
* @AGS_THREAD_TIME_ACCOUNTING: time accounting causes to track time
*
* Enum values to control the behavior or indicate internal state of #AgsThread by
* enable/disable as flags.
*/
typedef enum{
AGS_THREAD_UNREF_ON_EXIT = 1,
AGS_THREAD_IMMEDIATE_SYNC = 1 << 1,
AGS_THREAD_INTERMEDIATE_PRE_SYNC = 1 << 2,
AGS_THREAD_INTERMEDIATE_POST_SYNC = 1 << 3,
AGS_THREAD_START_SYNCED_FREQ = 1 << 4,
AGS_THREAD_MARK_SYNCED = 1 << 5,
AGS_THREAD_TIME_ACCOUNTING = 1 << 6,
}AgsThreadFlags;
/**
* AgsThreadStatusFlags:
* @AGS_THREAD_STATUS_RT_SETUP: realtime setup was performed
* @AGS_THREAD_STATUS_INITIAL_SYNC: initial sync indicates the thread wasn't synced before
* @AGS_THREAD_STATUS_INITIAL_RUN: the first call to #AgsThread:run()
* @AGS_THREAD_STATUS_IS_CHAOS_TREE: the thread is not synced
* @AGS_THREAD_STATUS_START_WAIT: the thread start is waiting
* @AGS_THREAD_STATUS_START_DONE: the thread start is done
* @AGS_THREAD_STATUS_READY: the thread is ready
* @AGS_THREAD_STATUS_WAITING: the thread is waiting
* @AGS_THREAD_STATUS_RUNNING: the thread is running
* @AGS_THREAD_STATUS_LOCKED: the thread is locked
* @AGS_THREAD_STATUS_BUSY: the thread is busy
* @AGS_THREAD_STATUS_SYNCED: the thread joined the tic based system, it is synced
* @AGS_THREAD_STATUS_SYNCED_FREQ: the frequency was synced
*
* Enum values to control the behavior or indicate internal state of #AgsThread by
* enable/disable as status flags.
*/
typedef enum{
AGS_THREAD_STATUS_RT_SETUP = 1,
AGS_THREAD_STATUS_INITIAL_SYNC = 1 << 1,
AGS_THREAD_STATUS_INITIAL_RUN = 1 << 2,
AGS_THREAD_STATUS_IS_CHAOS_TREE = 1 << 3,
AGS_THREAD_STATUS_START_WAIT = 1 << 4,
AGS_THREAD_STATUS_START_DONE = 1 << 5,
AGS_THREAD_STATUS_READY = 1 << 6,
AGS_THREAD_STATUS_WAITING = 1 << 7,
AGS_THREAD_STATUS_RUNNING = 1 << 8,
AGS_THREAD_STATUS_LOCKED = 1 << 9,
AGS_THREAD_STATUS_BUSY = 1 << 10,
AGS_THREAD_STATUS_SYNCED = 1 << 11,
AGS_THREAD_STATUS_SYNCED_FREQ = 1 << 12,
}AgsThreadStatusFlags;
/**
* AgsThreadSyncTicFlags:
* @AGS_THREAD_SYNC_TIC_WAIT_0: wait tree to be synced
* @AGS_THREAD_SYNC_TIC_DONE_0: done tree to be synced
* @AGS_THREAD_SYNC_TIC_WAIT_1: wait tree to be synced
* @AGS_THREAD_SYNC_TIC_DONE_1: done tree to be synced
* @AGS_THREAD_SYNC_TIC_WAIT_2: wait tree to be synced
* @AGS_THREAD_SYNC_TIC_DONE_2: done tree to be synced
* @AGS_THREAD_SYNC_TIC_WAIT_3: wait tree to be synced
* @AGS_THREAD_SYNC_TIC_DONE_3: done tree to be synced
* @AGS_THREAD_SYNC_TIC_WAIT_4: wait tree to be synced
* @AGS_THREAD_SYNC_TIC_DONE_4: done tree to be synced
* @AGS_THREAD_SYNC_TIC_WAIT_5: wait tree to be synced
* @AGS_THREAD_SYNC_TIC_DONE_5: done tree to be synced
* @AGS_THREAD_SYNC_TIC_WAIT_6: wait tree to be synced
* @AGS_THREAD_SYNC_TIC_DONE_6: done tree to be synced
* @AGS_THREAD_SYNC_TIC_WAIT_7: wait tree to be synced
* @AGS_THREAD_SYNC_TIC_DONE_7: done tree to be synced
* @AGS_THREAD_SYNC_TIC_WAIT_8: wait tree to be synced
* @AGS_THREAD_SYNC_TIC_DONE_8: done tree to be synced
*
* Enum values to control the behavior or indicate internal state of #AgsThread by
* enable/disable as sync tic flags.
*/
typedef enum{
AGS_THREAD_SYNC_TIC_WAIT_0 = 1,
AGS_THREAD_SYNC_TIC_DONE_0 = 1 << 1,
AGS_THREAD_SYNC_TIC_WAIT_1 = 1 << 2,
AGS_THREAD_SYNC_TIC_DONE_1 = 1 << 3,
AGS_THREAD_SYNC_TIC_WAIT_2 = 1 << 4,
AGS_THREAD_SYNC_TIC_DONE_2 = 1 << 5,
AGS_THREAD_SYNC_TIC_WAIT_3 = 1 << 6,
AGS_THREAD_SYNC_TIC_DONE_3 = 1 << 7,
AGS_THREAD_SYNC_TIC_WAIT_4 = 1 << 8,
AGS_THREAD_SYNC_TIC_DONE_4 = 1 << 9,
AGS_THREAD_SYNC_TIC_WAIT_5 = 1 << 10,
AGS_THREAD_SYNC_TIC_DONE_5 = 1 << 11,
AGS_THREAD_SYNC_TIC_WAIT_6 = 1 << 12,
AGS_THREAD_SYNC_TIC_DONE_6 = 1 << 13,
AGS_THREAD_SYNC_TIC_WAIT_7 = 1 << 14,
AGS_THREAD_SYNC_TIC_DONE_7 = 1 << 15,
AGS_THREAD_SYNC_TIC_WAIT_8 = 1 << 16,
AGS_THREAD_SYNC_TIC_DONE_8 = 1 << 17,
}AgsThreadSyncTicFlags;
struct _AgsThread
{
GObject gobject;
guint my_flags;
guint connectable_flags;
_Atomic guint status_flags;
_Atomic guint sync_tic_flags;
_Atomic gint is_running;
GRecMutex obj_mutex;
AgsUUID *uuid;
_Atomic guint current_sync_tic;
gdouble delay;
gdouble tic_delay;
gdouble frequency;
gdouble max_precision;
gint64 last_run_start;
gint64 last_run_end;
GThread *thread;
GMutex wait_mutex;
GCond wait_cond;
GMutex tic_mutex;
GCond tic_cond;
GList *start_queue;
GMutex start_mutex;
GCond start_cond;
AgsThread *parent;
AgsThread *next;
AgsThread *prev;
AgsThread *children;
};
struct _AgsThreadClass
{
GObjectClass gobject;
guint (*clock)(AgsThread *thread);
void (*start)(AgsThread *thread);
void (*run)(AgsThread *thread);
void (*stop)(AgsThread *thread);
void (*recover_dead_lock)(AgsThread *thread);
};
GType ags_thread_get_type();
GType ags_thread_flags_get_type();
GType ags_thread_status_flags_get_type();
GType ags_thread_sync_tic_flags_get_type();
gboolean ags_thread_global_get_use_sync_counter();
gboolean ags_thread_test_flags(AgsThread *thread,
AgsThreadFlags flags);
void ags_thread_set_flags(AgsThread *thread,
AgsThreadFlags flags);
void ags_thread_unset_flags(AgsThread *thread,
AgsThreadFlags flags);
gboolean ags_thread_test_status_flags(AgsThread *thread,
AgsThreadStatusFlags status_flags);
void ags_thread_set_status_flags(AgsThread *thread,
AgsThreadStatusFlags status_flags);
void ags_thread_unset_status_flags(AgsThread *thread,
AgsThreadStatusFlags status_flags);
void ags_thread_clear_status_flags(AgsThread *thread);
gboolean ags_thread_test_sync_tic_flags(AgsThread *thread,
AgsThreadSyncTicFlags sync_tic_flags);
void ags_thread_set_sync_tic_flags(AgsThread *thread,
AgsThreadSyncTicFlags sync_tic_flags);
void ags_thread_unset_sync_tic_flags(AgsThread *thread,
AgsThreadSyncTicFlags sync_tic_flags);
void ags_thread_clear_sync_tic_flags(AgsThread *thread);
void ags_thread_set_current_sync_tic(AgsThread *thread, guint current_sync_tic);
guint ags_thread_get_current_sync_tic(AgsThread *thread);
void ags_thread_set_delay(AgsThread *thread, gdouble delay);
gdouble ags_thread_get_delay(AgsThread *thread);
void ags_thread_set_frequency(AgsThread *thread, gdouble frequency);
gdouble ags_thread_get_frequency(AgsThread *thread);
void ags_thread_set_max_precision(AgsThread *thread, gdouble max_precision);
gdouble ags_thread_get_max_precision(AgsThread *thread);
AgsThread* ags_thread_find_type(AgsThread *thread, GType gtype);
AgsThread* ags_thread_self(void);
AgsThread* ags_thread_parent(AgsThread *thread);
AgsThread* ags_thread_next(AgsThread *thread);
AgsThread* ags_thread_prev(AgsThread *thread);
AgsThread* ags_thread_children(AgsThread *thread);
AgsThread* ags_thread_get_toplevel(AgsThread *thread);
AgsThread* ags_thread_first(AgsThread *thread);
AgsThread* ags_thread_last(AgsThread *thread);
void ags_thread_lock(AgsThread *thread);
gboolean ags_thread_trylock(AgsThread *thread);
void ags_thread_unlock(AgsThread *thread);
void ags_thread_remove_child(AgsThread *thread, AgsThread *child);
void ags_thread_add_child(AgsThread *thread, AgsThread *child);
void ags_thread_add_child_extended(AgsThread *thread, AgsThread *child,
gboolean no_start, gboolean no_wait);
gboolean ags_thread_is_current_ready(AgsThread *current, guint current_sync_tic);
gboolean ags_thread_is_tree_ready_recursive(AgsThread *thread, guint current_sync_tic);
void ags_thread_prepare_current_sync(AgsThread *current, guint current_sync_tic);
void ags_thread_prepare_tree_sync_recursive(AgsThread *thread, guint current_sync_tic);
void ags_thread_set_current_sync(AgsThread *current, guint current_sync_tic);
void ags_thread_set_tree_sync_recursive(AgsThread *thread, guint current_sync_tic);
guint ags_thread_clock(AgsThread *thread);
void ags_thread_add_start_queue(AgsThread *thread,
AgsThread *child);
void ags_thread_add_start_queue_all(AgsThread *thread,
GList *child);
void ags_thread_start(AgsThread *thread);
void ags_thread_run(AgsThread *thread);
void ags_thread_stop(AgsThread *thread);
void ags_thread_recover_dead_lock(AgsThread *thread);
AgsThread* ags_thread_new();
G_END_DECLS
#endif /*__AGS_THREAD_H__*/
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