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Next: <a href="Debugging-Numerical-Programs.html#Debugging-Numerical-Programs" accesskey="n" rel="next">Debugging Numerical Programs</a>, Previous: <a href="Physical-Constants.html#Physical-Constants" accesskey="p" rel="previous">Physical Constants</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="Function-Index.html#Function-Index" title="Index" rel="index">Index</a>]</p>
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<a name="IEEE-floating_002dpoint-arithmetic-1"></a>
<h2 class="chapter">45 IEEE floating-point arithmetic</h2>
<a name="index-IEEE-floating-point"></a>

<p>This chapter describes functions for examining the representation of
floating point numbers and controlling the floating point environment of
your program.  The functions described in this chapter are declared in
the header file <samp>gsl_ieee_utils.h</samp>.
</p>
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<tr><td align="left" valign="top">&bull; <a href="Representation-of-floating-point-numbers.html#Representation-of-floating-point-numbers" accesskey="1">Representation of floating point numbers</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
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<tr><td align="left" valign="top">&bull; <a href="Setting-up-your-IEEE-environment.html#Setting-up-your-IEEE-environment" accesskey="2">Setting up your IEEE environment</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
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<tr><td align="left" valign="top">&bull; <a href="IEEE-References-and-Further-Reading.html#IEEE-References-and-Further-Reading" accesskey="3">IEEE References and Further Reading</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
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