1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258
|
/* interpolation/spline2d.c
*
* Copyright 2012 David Zaslavsky
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <config.h>
#include <string.h>
#include <stdlib.h>
#include <gsl/gsl_errno.h>
#include <gsl/gsl_math.h>
#include <gsl/gsl_interp.h>
#include <gsl/gsl_interp2d.h>
#include <gsl/gsl_spline2d.h>
gsl_spline2d *
gsl_spline2d_alloc(const gsl_interp2d_type * T, size_t xsize, size_t ysize)
{
double * array_mem;
gsl_spline2d * interp;
if (xsize < T->min_size || ysize < T->min_size)
{
GSL_ERROR_NULL("insufficient number of points for interpolation type", GSL_EINVAL);
}
interp = calloc(1, sizeof(gsl_spline2d));
if (interp == NULL)
{
GSL_ERROR_NULL("failed to allocate space for gsl_spline2d struct", GSL_ENOMEM);
}
interp->interp_object.type = T;
interp->interp_object.xsize = xsize;
interp->interp_object.ysize = ysize;
if (interp->interp_object.type->alloc == NULL)
{
interp->interp_object.state = NULL;
}
else
{
interp->interp_object.state = interp->interp_object.type->alloc(xsize, ysize);
if (interp->interp_object.state == NULL)
{
gsl_spline2d_free(interp);
GSL_ERROR_NULL("failed to allocate space for gsl_spline2d state", GSL_ENOMEM);
}
}
/*
* Use one contiguous block of memory for all three data arrays.
* That way the code fails immediately if there isn't sufficient space for everything,
* rather than allocating one or two and then having to free them.
*/
array_mem = (double *)calloc(xsize + ysize + xsize * ysize, sizeof(double));
if (array_mem == NULL)
{
gsl_spline2d_free(interp);
GSL_ERROR_NULL("failed to allocate space for data arrays", GSL_ENOMEM);
}
interp->xarr = array_mem;
interp->yarr = array_mem + xsize;
interp->zarr = array_mem + xsize + ysize;
return interp;
} /* gsl_spline2d_alloc() */
int
gsl_spline2d_init(gsl_spline2d * interp, const double xarr[],
const double yarr[], const double zarr[],
size_t xsize, size_t ysize)
{
int status = gsl_interp2d_init(&(interp->interp_object), xarr, yarr, zarr, xsize, ysize);
memcpy(interp->xarr, xarr, xsize * sizeof(double));
memcpy(interp->yarr, yarr, ysize * sizeof(double));
memcpy(interp->zarr, zarr, xsize * ysize * sizeof(double));
return status;
} /* gsl_spline2d_init() */
void
gsl_spline2d_free(gsl_spline2d * interp)
{
RETURN_IF_NULL(interp);
if (interp->interp_object.type->free)
interp->interp_object.type->free(interp->interp_object.state);
/*
* interp->xarr points to the beginning of one contiguous block of memory
* that holds interp->xarr, interp->yarr, and interp->zarr. So it all gets
* freed with one call. cf. gsl_spline2d_alloc() implementation
*/
if (interp->xarr)
free(interp->xarr);
free(interp);
} /* gsl_spline2d_free() */
double
gsl_spline2d_eval(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya)
{
return gsl_interp2d_eval(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya);
}
int
gsl_spline2d_eval_e(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya,
double * z)
{
return gsl_interp2d_eval_e(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya, z);
}
double
gsl_spline2d_eval_extrap(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya)
{
return gsl_interp2d_eval_extrap(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya);
}
int
gsl_spline2d_eval_extrap_e(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya,
double * z)
{
return gsl_interp2d_eval_extrap_e(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya, z);
}
double
gsl_spline2d_eval_deriv_x(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya)
{
return gsl_interp2d_eval_deriv_x(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya);
}
int
gsl_spline2d_eval_deriv_x_e(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya,
double * z)
{
return gsl_interp2d_eval_deriv_x_e(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya, z);
}
double
gsl_spline2d_eval_deriv_y(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya)
{
return gsl_interp2d_eval_deriv_y(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya);
}
int
gsl_spline2d_eval_deriv_y_e(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya,
double * z)
{
return gsl_interp2d_eval_deriv_y_e(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya, z);
}
double
gsl_spline2d_eval_deriv_xx(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya)
{
return gsl_interp2d_eval_deriv_xx(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya);
}
int
gsl_spline2d_eval_deriv_xx_e(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya,
double * z)
{
return gsl_interp2d_eval_deriv_xx_e(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya, z);
}
double
gsl_spline2d_eval_deriv_yy(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya)
{
return gsl_interp2d_eval_deriv_yy(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya);
}
int
gsl_spline2d_eval_deriv_yy_e(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya,
double * z)
{
return gsl_interp2d_eval_deriv_yy_e(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya, z);
}
double
gsl_spline2d_eval_deriv_xy(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya)
{
return gsl_interp2d_eval_deriv_xy(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya);
}
int
gsl_spline2d_eval_deriv_xy_e(const gsl_spline2d * interp, const double x,
const double y, gsl_interp_accel * xa, gsl_interp_accel * ya,
double * z)
{
return gsl_interp2d_eval_deriv_xy_e(&(interp->interp_object), interp->xarr, interp->yarr,
interp->zarr, x, y, xa, ya, z);
}
size_t
gsl_spline2d_min_size(const gsl_spline2d * interp)
{
return gsl_interp2d_min_size(&(interp->interp_object));
}
const char *
gsl_spline2d_name(const gsl_spline2d * interp)
{
return gsl_interp2d_name(&(interp->interp_object));
}
int
gsl_spline2d_set(const gsl_spline2d * interp, double zarr[],
const size_t i, const size_t j, const double z)
{
return gsl_interp2d_set(&(interp->interp_object), zarr, i, j, z);
} /* gsl_spline2d_set() */
double
gsl_spline2d_get(const gsl_spline2d * interp, const double zarr[],
const size_t i, const size_t j)
{
return gsl_interp2d_get(&(interp->interp_object), zarr, i, j);
} /* gsl_spline2d_get() */
|