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gsn-curses 16-5
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  • area: non-free
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Source: gsn-curses
Maintainer: Charles Briscoe-Smith <cpbs@debian.org>
Section: non-free/games
Priority: optional
Standards-Version: 2.4.0.0

Package: gsn-curses
Architecture: all
Section: non-free/games
Priority: optional
Depends: zcode-interpreter, int-fiction
Provides: zcode-game
Description: Curses, An Interactive Diversion by Graham Nelson
 As "Curses" opens, you're hunting about in the attic of your family home,
 looking for a tatty old map of Paris (you're going on holiday tomorrow) and
 generally trying to avoid all the packing.  Aunt Jemima is potting daisies
 and sulking; the attics are full of endless distractions and secrets; Greek
 myths, horoscopes, sixth-century politics, a less than altogether helpful
 demon, a mysterious bomb plot, photography, ritual, poetry and a dream or
 two all get in your way; and somehow you keep being reminded of your family
 through the ages, and all its Curses...
 .
 -- could it be that even you are Cursed?
 .
 You'll need a Z-code (i.e. Infocom-format) game interpreter, such as
 XZip or Frotz, to run this game.