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/*
* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module glgdk.GLContext;
private import glgdk.GLConfig;
private import glgdk.GLDrawableIF;
private import glib.ConstructionException;
private import gobject.ObjectG;
private import gtkglc.glgdk;
public import gtkglc.glgdktypes;
/** */
public class GLContext : ObjectG
{
/** the main Gtk struct */
protected GdkGLContext* gdkGLContext;
/** Get the main Gtk struct */
public GdkGLContext* getGLContextStruct()
{
return gdkGLContext;
}
/** the main Gtk struct as a void* */
protected override void* getStruct()
{
return cast(void*)gdkGLContext;
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GdkGLContext* gdkGLContext, bool ownedRef = false)
{
this.gdkGLContext = gdkGLContext;
super(cast(GObject*)gdkGLContext, ownedRef);
}
/** */
public static GType getType()
{
return gdk_gl_context_get_type();
}
/**
* Creates a new OpenGL rendering context.
*
* Params:
* gldrawable = a #GdkGLDrawable.
* shareList = the #GdkGLContext with which to share display lists and texture objects. NULL indicates that no sharing is to take place.
* direct = whether rendering is to be done with a direct connection to the graphics system.
* renderType = GDK_GL_RGBA_TYPE.
*
* Return: the new #GdkGLContext.
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this(GLDrawableIF gldrawable, GLContext shareList, bool direct, int renderType)
{
auto p = gdk_gl_context_new((gldrawable is null) ? null : gldrawable.getGLDrawableStruct(), (shareList is null) ? null : shareList.getGLContextStruct(), direct, renderType);
if(p is null)
{
throw new ConstructionException("null returned by new");
}
this(cast(GdkGLContext*) p, true);
}
/**
* Returns the current #GdkGLContext.
*
* Return: the current #GdkGLContext or NULL if there is no current context.
*/
public static GLContext getCurrent()
{
auto p = gdk_gl_context_get_current();
if(p is null)
{
return null;
}
return ObjectG.getDObject!(GLContext)(cast(GdkGLContext*) p);
}
/**
* Releases the current #GdkGLContext.
*/
public static void releaseCurrent()
{
gdk_gl_context_release_current();
}
/**
* Copy state from @src rendering context to @glcontext.
*
* @mask contains the bitwise-OR of the same symbolic names that are passed to
* the glPushAttrib() function. You can use GL_ALL_ATTRIB_BITS to copy all the
* rendering state information.
*
* Params:
* src = the source context.
* mask = which portions of @src state are to be copied to @glcontext.
*
* Return: FALSE if it fails, TRUE otherwise.
*/
public bool copy(GLContext src, ulong mask)
{
return gdk_gl_context_copy(gdkGLContext, (src is null) ? null : src.getGLContextStruct(), mask) != 0;
}
/**
* Gets #GdkGLConfig with which the @glcontext is configured.
*
* Return: the #GdkGLConfig.
*/
public GLConfig getGlConfig()
{
auto p = gdk_gl_context_get_gl_config(gdkGLContext);
if(p is null)
{
return null;
}
return ObjectG.getDObject!(GLConfig)(cast(GdkGLConfig*) p);
}
/**
* Gets #GdkGLDrawable to which the @glcontext is bound.
*
* Return: the #GdkGLDrawable or NULL if no #GdkGLDrawable is bound.
*/
public GLDrawableIF getGlDrawable()
{
auto p = gdk_gl_context_get_gl_drawable(gdkGLContext);
if(p is null)
{
return null;
}
return ObjectG.getDObject!(GLDrawableIF)(cast(GdkGLDrawable*) p);
}
/**
* Gets render_type of the @glcontext.
*
* Return: GDK_GL_RGBA_TYPE.
*/
public int getRenderType()
{
return gdk_gl_context_get_render_type(gdkGLContext);
}
/**
* Gets #GdkGLContext with which the @glcontext shares the display lists and
* texture objects.
*
* Return: the #GdkGLContext.
*/
public GLContext getShareList()
{
auto p = gdk_gl_context_get_share_list(gdkGLContext);
if(p is null)
{
return null;
}
return ObjectG.getDObject!(GLContext)(cast(GdkGLContext*) p);
}
/**
* Returns whether the @glcontext is a direct rendering context.
*
* Return: TRUE if the @glcontext is a direct rendering contest.
*/
public bool isDirect()
{
return gdk_gl_context_is_direct(gdkGLContext) != 0;
}
/** */
public bool makeCurrent(GLDrawableIF draw, GLDrawableIF read)
{
return gdk_gl_context_make_current(gdkGLContext, (draw is null) ? null : draw.getGLDrawableStruct(), (read is null) ? null : read.getGLDrawableStruct()) != 0;
}
}
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