File: DemoApplicationWindow.cs

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//
// ApplicationWindow.cs, port of appwindow.c from gtk-demo
//
// Author: Daniel Kornhauser <dkor@alum.mit.edu>
//
// Copyright (C) 2003, Ximian Inc.


/* Application main window
 *
 * Demonstrates a typical application window, with menubar, toolbar, statusbar.
 */

//     : - Is this necesary? /* Set up item factory to go away with the window */

using System;

using Gtk;

namespace GtkDemo 
{
	public class DemoApplicationWindow : Window
	{
		// for the statusbar
		const int ctx = 1;
		const string fmt = "Cursor at row {0} column {1} - {2} chars in document";
		int row, column, count = 0;

		Statusbar statusbar;

		// static ItemFactoryEntry items[] = { new ItemFactoryEntry ("/_File", null, 0, 0, "<Branch>" )};		

		public DemoApplicationWindow () : base ("Demo Application Window")
		{
			this.SetDefaultSize (400, 300);
			this.DeleteEvent += new DeleteEventHandler (WindowDelete);

			VBox vbox = new VBox (false, 0);
			this.Add (vbox);

			// Create the menubar

			AccelGroup accelGroup = new AccelGroup ();
			this.AddAccelGroup (accelGroup);
			
			MenuBar menubar = CreateMenu ();
			vbox.PackStart (menubar, false, false, 0);
			
			Toolbar toolbar = CreateToolbar ();
			vbox.PackStart (toolbar, false, false, 0);
			
			TextView textview = new TextView ();
			textview.Buffer.MarkSet += new MarkSetHandler (OnMarkSet);
			vbox.PackStart (textview, true, true, 0);
			
			statusbar = new Statusbar ();
			UpdateStatus ();

			vbox.PackStart (statusbar, false, false, 0);

			//ItemFactory itemFactory = new ItemFactory (typeof (MenuBar),"<main>", accelGroup);
			
			// static ItemFactoryEntry items[] = { new ItemFactoryEntry ("/_File", null, 0, 0, "<Branch>" )};
			


			// Set up item factory to go away with the window
			// Is this necesary ?

			// create menu items			
			//STUCK : Didn't find any examples of ItemFactory 
			
			this.ShowAll ();
		}
		
		private MenuBar CreateMenu ()
		{
			MenuBar menubar = new MenuBar ();
			MenuItem file = new MenuItem ("File");
			menubar.Append (file);
			return menubar;
		}
		
		private Toolbar CreateToolbar ()
		{
			Toolbar toolbar = new Toolbar ();
			
			Button open = new Button (Stock.Open);
			open.Clicked += new EventHandler (OnToolbarClicked);
			toolbar.AppendWidget (open, "Open", "Open");
			
			Button quit = new Button (Stock.Quit);
			quit.Clicked += new EventHandler (OnToolbarClicked);
			toolbar.AppendWidget (quit, "Quit", "Quit");
			
			Button gtk = new Button ("Gtk#");
			gtk.Clicked += new EventHandler (OnToolbarClicked);
			toolbar.AppendWidget (gtk, "Gtk#", "Gtk#");
			
			return toolbar;
		}
		
		private void OnToolbarClicked (object o, EventArgs args)
		{
			using (MessageDialog md = new MessageDialog (this, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Close, "You selected a toolbar button.")) {
				md.Run ();
				md.Hide ();
			}
		}

		private void WindowDelete (object o, DeleteEventArgs args)
		{
			this.Hide ();
			this.Destroy ();
			args.RetVal = true;
		}

		void OnMarkSet (object o, MarkSetArgs args)
		{
			TextIter iter = args.Location;
			row = iter.Line + 1;
			column = iter.VisibleLineOffset;
			count = args.Mark.Buffer.CharCount;
			UpdateStatus ();
		}

		void UpdateStatus ()
		{
			statusbar.Pop (ctx);
			statusbar.Push (ctx, String.Format (fmt, row, column, count));
		}
	}
}