1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338
|
<Type Name="ToggleButton" FullName="Gtk.ToggleButton">
<TypeSignature Language="C#" Maintainer="John Luke" Value="public class ToggleButton : Gtk.Button" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ToggleButton extends Gtk.Button" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>Gtk.Button</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>A button that can be toggled on and off.</summary>
<remarks>
<para>A <see cref="T:Gtk.ToggleButton" /> is a <see cref="T:Gtk.Button" /> which will remain 'pressed-in' when clicked.
Clicking again will cause the toggle button to return to its normal state. This is useful if you need to maintain the state of a button.</para>
<example>
<code lang="C#" source="ToggleButton.cs">
using Gtk;
using System;
public class ToggleButtonApp {
ToggleButton btn;
public static int Main (string[] args)
{
new ToggleButtonApp();
return 0;
}
public ToggleButtonApp()
{
Application.Init ();
Window win = new Window ("ToggleButton Tester");
win.SetDefaultSize (200, 150);
win.DeleteEvent += new DeleteEventHandler (Window_Delete);
btn = new ToggleButton ("Unselected");
btn.Active = false;
btn.Toggled += new EventHandler (btn_toggled);
win.Add (btn);
win.ShowAll ();
Application.Run ();
}
void btn_toggled (object obj, EventArgs args)
{
Console.WriteLine ("Button Toggled");
if (btn.Active)
{
btn.Label = "Unselected";
}
else
{
btn.Label = "Selected";
}
}
static void Window_Delete (object obj, DeleteEventArgs args)
{
Application.Quit ();
args.RetVal = true;
}
}
</code>
</example>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ToggleButton ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Creates a new <see cref="T:Gtk.ToggleButton" /> object</summary>
<remarks>
<para>
Creates a new <see cref="T:Gtk.ToggleButton" />, which is a
<see cref="T:Gtk.Container" />. A widget should be packed
inside the toggle button using <see cref="M:Gtk.Container.Add (Gtk.Widget)" />.
</para>
<para>
<example>
<code lang="C#">
Label label = new Label();
ToggleButton btn = new ToggleButton ();
btn.Add(label);
</code>
</example>
</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ToggleButton (IntPtr raw);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">Pointer to the C object.</param>
<summary>Internal constructor</summary>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ToggleButton (string label);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string label) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="label" Type="System.String" />
</Parameters>
<Docs>
<param name="label">a <see cref="T:System.String" /> containing the message to be placed in the toggle button.</param>
<summary>Creates a new <see cref="T:Gtk.ToggleButton" /> with a text label.</summary>
<remarks>Creates a new <see cref="T:Gtk.ToggleButton" /> with a text label.
<example><code lang="C#">ToggleButton btn = new ToggleButton ("ToggleButton");</code></example></remarks>
</Docs>
</Member>
<Member MemberName="Active">
<MemberSignature Language="C#" Value="public bool Active { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool Active" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("active")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Get or set the <see cref="T:Gtk.ToggleButton" /> active</summary>
<value>an object of type <see cref="T:System.Boolean" /></value>
<remarks>
<para>Get or set the <see cref="T:Gtk.ToggleButton" /> active.</para>
<para>Get: Queries a <see cref="T:Gtk.ToggleButton" /> and returns its current state.
Returns <see langword="true" /> if the toggle button is pressed in and <see langword="false" /> if it is raised.
</para>
<example>
<code lang="C#">
if (btn.Active) {
Console.WriteLine("The ToggleButton is pressed in");
}
else {
Console.WriteLine("The ToggleButton is raised");
}
</code>
</example>
<para>Set: Sets the status of the toggle button. Set to <see langword="true" /> if you want the GtkToggleButton to be 'pressed in', and <see langword="false" /> to raise it.
This action causes the toggled signal to be emitted.
</para>
<example>
<code lang="C#">
// set the togglebutton active
// and appear "pressed in"
btn.Active = true;
</code>
</example>
</remarks>
</Docs>
</Member>
<Member MemberName="DrawIndicator">
<MemberSignature Language="C#" Value="public bool DrawIndicator { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool DrawIndicator" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("draw-indicator")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Determines the drawing style of a <see cref="T:Gtk.RadioButton" /> or <see cref="T:Gtk.CheckButton" /></summary>
<value>an object of type <see cref="T:System.Boolean" /></value>
<remarks>The DrawIndicator property can be set to <see langword="false" /> to make
<see cref="T:Gtk.CheckButton" /> or <see cref="T:Gtk.RadioButton" /> look like a normal <see cref="T:Gtk.Button" />.
</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
<MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.ToggleButton" />.</remarks>
</Docs>
</Member>
<Member MemberName="Inconsistent">
<MemberSignature Language="C#" Value="public bool Inconsistent { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool Inconsistent" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("inconsistent")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Determines if the <see cref="T:Gtk.ToggleButton" /> has an intermediate state.</summary>
<value>an object of type <see cref="T:System.Boolean" /></value>
<remarks>
<para>
If the user has selected a range of elements (such as some text or spreadsheet cells) that are affected by a <see cref="T:Gtk.ToggleButton" />,
and the current values in that range are inconsistent, you may want to display the toggle in an "in between" state.
This function turns on "in between" display. Normally you would turn off the inconsistent state again if the user toggles the <see cref="T:Gtk.ToggleButton" />.
This has to be done manually, <see cref="P:Gtk.ToggleButton.Inconsistent" /> only affects visual appearance, it does not affect the semantics of the <see cref="T:Gtk.Button" />.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Mode">
<MemberSignature Language="C#" Value="public bool Mode { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool Mode" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The Mode of the <see cref="T:Gtk.ToggleButton" /></summary>
<value>an object of type <see cref="T:System.Boolean" /></value>
<remarks>
<para>The Mode of the <see cref="T:Gtk.ToggleButton" /></para>
<para>Sets whether the button is displayed as a separate indicator and label.
You can call this function on a <see cref="T:Gtk.CheckButton" /> or a <see cref="T:Gtk.RadioButton" /> with <see cref="P:Gtk.ToggleButton.DrawIndicator" /> = <see langword="false" /> to make the button look like a normal button
</para>
<para>This function only effects instances of classes like <see cref="T:Gtk.CheckButton" /> and <see cref="T:Gtk.RadioButton" />
that derive from <see cref="T:Gtk.ToggleButton" />, not instances of <see cref="T:Gtk.ToggleButton" /> itself.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="NewWithLabel">
<MemberSignature Language="C#" Value="public static Gtk.ToggleButton NewWithLabel (string label);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig class Gtk.ToggleButton NewWithLabel(string label) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.ToggleButton</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="label" Type="System.String" />
</Parameters>
<Docs>
<param name="label">a <see cref="T:System.String" /> containing the message to be placed in the toggle button.</param>
<summary>Creates a new <see cref="T:Gtk.ToggleButton" /> with a text label.</summary>
<returns>a new <see cref="T:Gtk.ToggleButton" />.</returns>
<remarks>Creates a new <see cref="T:Gtk.ToggleButton" /> with a text label.</remarks>
</Docs>
</Member>
<Member MemberName="OnToggled">
<MemberSignature Language="C#" Value="protected virtual void OnToggled ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnToggled() cil managed" />
<MemberType>Method</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideToggled", Type=typeof(Gtk.ToggleButton))</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gtk.ToggleButton.Toggled" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.ToggleButton.Toggled" /> event.</remarks>
</Docs>
</Member>
<Member MemberName="Toggle">
<MemberSignature Language="C#" Value="public void Toggle ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Toggle() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Emits the <see cref="E:Gtk.ToggleButton.Toggled" /> event</summary>
<remarks>Emits the <see cref="E:Gtk.ToggleButton.Toggled" /> event on the <see cref="T:Gtk.ToggleButton" />. There is no good reason for an application ever to call this function.</remarks>
</Docs>
</Member>
<Member MemberName="Toggled">
<MemberSignature Language="C#" Value="public event EventHandler Toggled;" />
<MemberSignature Language="ILAsm" Value=".event class System.EventHandler Toggled" />
<MemberType>Event</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal("toggled")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Triggered when the <see cref="T:Gtk.ToggleButton" /> is clicked.</summary>
<remarks>Should be connected if you wish to perform an action whenever the <see cref="T:Gtk.ToggleButton" /> state changes.
<example><code lang="C#">
ToggleButton btn = new ToggleButton("ToggleButton");
btn.Toggled += new EventHandler (btn_toggled);
void btn_toggled (object obj, EventArgs args)
{
// code for toggled event here
}
</code></example></remarks>
</Docs>
</Member>
</Members>
</Type>
|