File: TreeSelectionFunc.xml

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<Type Name="TreeSelectionFunc" FullName="Gtk.TreeSelectionFunc">
  <TypeSignature Language="C#" Maintainer="auto" Value="public delegate bool TreeSelectionFunc(TreeSelection selection, ITreeModel model, TreePath path, bool path_currently_selected);" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed TreeSelectionFunc extends System.MulticastDelegate" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Delegate</BaseTypeName>
  </Base>
  <Parameters>
    <Parameter Name="selection" Type="Gtk.TreeSelection" />
    <Parameter Name="model" Type="Gtk.ITreeModel" />
    <Parameter Name="path" Type="Gtk.TreePath" />
    <Parameter Name="path_currently_selected" Type="System.Boolean" />
  </Parameters>
  <ReturnValue>
    <ReturnType>System.Boolean</ReturnType>
  </ReturnValue>
  <Docs>
    <param name="selection">To be added.</param>
    <param name="model">To be added.</param>
    <param name="path">To be added.</param>
    <param name="path_currently_selected">To be added.</param>
    <summary>A delegate for specifying the shape of functions passed as parameters to <see cref="F:Gtk.TreeSelection.SetSelectFunction()" />.</summary>
    <returns>To be added.</returns>
    <remarks>This function will get called on select and unselect of widget text. It should return <see langword="true" /> if the state of the tree node may be toggled and <see langword="false" /> if the state of the node should not be changed.</remarks>
  </Docs>
  <Members />
</Type>