File: gtkcssnumbervalue-Don-t-use-fesetround-on-ARM-softfloat.patch

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From: Simon McVittie <smcv@debian.org>
Date: Sat, 31 Aug 2024 10:13:48 +0100
Subject: gtkcssnumbervalue: Don't use fesetround() on ARM softfloat

Older ARM CPUs have to emulate floating-point in software, and do not
implement rounding modes other than the default, FE_TONEAREST.
Implement nearbyint() the hard way when targeting an affected platform.

Bug-Debian: https://bugs.debian.org/1079545
Signed-off-by: Simon McVittie <smcv@debian.org>
---
 gtk/gtkcssnumbervalue.c | 34 ++++++++++++++++++++++++++++++++++
 1 file changed, 34 insertions(+)

diff --git a/gtk/gtkcssnumbervalue.c b/gtk/gtkcssnumbervalue.c
index 1181c1a..d9cdf5f 100644
--- a/gtk/gtkcssnumbervalue.c
+++ b/gtk/gtkcssnumbervalue.c
@@ -1846,11 +1846,21 @@ gtk_css_dimension_value_is_zero (const GtkCssValue *value)
   return value->dimension.value == 0;
 }
 
+#if defined(__arm__) && !defined(__ARM_PCS_VFP)
+/* Floating-point emulated in software. Setting the rounding mode to
+ * anything other than FE_TONEAREST doesn't work */
+#undef HAVE_WORKING_FESETROUND
+#else
+#define HAVE_WORKING_FESETROUND
+#endif
+
 static double
 _round (guint mode, double a, double b)
 {
+#ifdef HAVE_WORKING_FESETROUND
   int old_mode;
   int modes[] = { FE_TONEAREST, FE_UPWARD, FE_DOWNWARD, FE_TOWARDZERO };
+#endif
   double result;
 
   if (b == 0)
@@ -1880,12 +1890,36 @@ _round (guint mode, double a, double b)
         }
     }
 
+#ifdef HAVE_WORKING_FESETROUND
   old_mode = fegetround ();
   fesetround (modes[mode]);
 
   result = nearbyint (a/b) * b;
 
   fesetround (old_mode);
+#else
+  result = a / b;
+
+  switch (mode)
+    {
+    case ROUND_NEAREST:
+      result = round (result);
+      break;
+    case ROUND_TO_ZERO:
+      result = (result >= 0 ? floor (result) : ceil (result));
+      break;
+    case ROUND_UP:
+      result = ceil (result);
+      break;
+    case ROUND_DOWN:
+      result = floor (result);
+      break;
+    default:
+      g_assert_not_reached ();
+    }
+
+  result *= b;
+#endif
 
   return result;
 }