1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68
|
simple
------
Commented and easy to understand example.
gtkglarea_demo
--------------
Even better example than simple.
gdkfont
-------
Usage: gdkfont [fontname]
Shows how to turn GdkFont to display lists using gdk_gl_use_gdk_font
function.
glpixmap
--------
GL rendering to pixmaps test.
viewlw
------
Usage: viewlw [FILE]...
viewlw is a nifty little utility for viewing LightWave 3D objects.
Try viewing included alien.lwo and penguin.lwo objects.
In the program:
Mouse button 1 + drag spin (virtual trackball)
Mouse button 2 + drag zoom
Mouse button 3 popup menu
NOTE: files trackball.h and trackball.c are Copyright by Silicon Graphics, Inc.
and are freely useable, see files for more information.
zktor
-----
Ingame keys:
cursor left turn left
cursor right turn right
cursor down thrust
cursor up,space fire
r restart
d detail
f switch between fullscreen/windowed mode (only with 3DFX)
Keyboard handling is buggy and needs to be fixed. For some reason key
releases are not received unless cursor is over glarea widget.
There is now rudimentary support for fullscreen 3DFX acceleration with
Mesa, but it is not compiled in as default. You have to uncomment
FULLSCREEN_MESA_3DFX defined near the start of zktor.c to compile it.
|