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<div class="titlepage"><div><div><h1 class="title">
<a name="chapter-draganddrop"></a>Chapter 19. Drag and Drop</h1></div></div></div>
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<li><span class="section"><a href="chapter-draganddrop.html#sec-dnd-sources-targets">Sources and Targets</a></span></li>
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The <code class="classname">Gtk::DragSource</code> and <code class="classname">Gtk::DropTarget</code>
event controllers have methods and signals which are used for Drag and Drop.
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<a name="sec-dnd-sources-targets"></a>Sources and Targets</h2></div></div></div>
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Things are dragged from <code class="literal">sources</code> to be dropped on
<code class="literal">targets</code>. Each source and target has information
about the data formats that it can send or receive, provided by
<code class="classname">Gdk::ContentFormats</code>. A drop target will only
accept a dragged item if they both share a compatible format. Appropriate
signals will then be emitted, telling the signal handlers which format was used.
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<code class="classname">Gdk::ContentFormats</code> objects contain information about
available <span class="type">GType</span>s and mime types (media types).
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