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/* Images
*
* GtkImage is used to display an image; the image can be in a number of formats.
* Typically, you load an image into a GdkPixbuf, then display the pixbuf.
*
* This demo code shows some of the more obscure cases, in the simple
* case a call to gtk_image_new_from_file() is all you need.
*
* If you want to put image data in your program as a C variable,
* use the make-inline-pixbuf program that comes with GTK+.
* This way you won't need to depend on loading external files, your
* application binary can be self-contained.
*/
#include <gtkmm.h>
#include "demo-common.h"
class Example_Images : public Gtk::Window
{
public:
Example_Images();
virtual ~Example_Images();
protected:
virtual void start_progressive_loading();
//signal handler:
virtual bool on_timeout();
virtual void on_loader_area_prepared();
virtual void on_loader_area_updated(int x, int y, int width, int height);
//Member widgets:
Gtk::Box m_VBox;
Gtk::Label m_Label_Image, m_Label_Animation, m_Label_Progressive;
Gtk::Frame m_Frame_Image, m_Frame_Animation, m_Frame_Progressive;
Gtk::Image m_Image_Progressive;
Glib::RefPtr<Gdk::PixbufLoader> m_refPixbufLoader;
Glib::RefPtr<Glib::IOChannel> m_image_stream;
};
//Called by DemoWindow;
Gtk::Window* do_images()
{
return new Example_Images();
}
Example_Images::Example_Images()
:
m_VBox (Gtk::ORIENTATION_VERTICAL, 8),
m_image_stream (0)
{
set_title("Images");
set_border_width(8);
m_VBox.set_border_width(8);
add(m_VBox);
/* Image */
m_Label_Image.set_markup("<u>Image loaded from a file</u>");
m_VBox.pack_start(m_Label_Image, Gtk::PACK_SHRINK);
m_Frame_Image.set_shadow_type(Gtk::SHADOW_IN);
m_Frame_Image.set_halign(Gtk::ALIGN_CENTER);
m_Frame_Image.set_valign(Gtk::ALIGN_CENTER);
m_VBox.pack_start(m_Frame_Image, Gtk::PACK_SHRINK);
Gtk::Image* pImage = Gtk::manage(new Gtk::Image(demo_find_file("gtk-logo-rgb.gif")));
m_Frame_Image.add(*pImage);
/* Animation */
m_Label_Animation.set_markup("<u>Animation loaded from a file</u>");
m_VBox.pack_start(m_Label_Animation, Gtk::PACK_SHRINK);
m_Frame_Animation.set_shadow_type(Gtk::SHADOW_IN);
m_Frame_Animation.set_halign(Gtk::ALIGN_CENTER);
m_Frame_Animation.set_valign(Gtk::ALIGN_CENTER);
m_VBox.pack_start(m_Frame_Animation, Gtk::PACK_SHRINK);
pImage = Gtk::manage(new Gtk::Image(demo_find_file("floppybuddy.gif")));
m_Frame_Animation.add(*pImage);
/* Progressive */
m_Label_Progressive.set_markup("<u>Progressive image loading</u>");
m_VBox.pack_start(m_Label_Progressive, Gtk::PACK_SHRINK);
m_Frame_Progressive.set_shadow_type(Gtk::SHADOW_IN);
m_VBox.pack_start(m_Frame_Progressive, Gtk::PACK_SHRINK);
/* Create an empty image for now; the progressive loader
* will create the pixbuf and fill it in.
*/
m_Frame_Progressive.add(m_Image_Progressive);
start_progressive_loading();
show_all();
}
Example_Images::~Example_Images()
{
try
{
if(m_refPixbufLoader)
m_refPixbufLoader->close();
}
catch(const Gdk::PixbufError&)
{
// ignore errors
}
}
void Example_Images::start_progressive_loading()
{
Glib::signal_timeout().connect(sigc::mem_fun(*this, &Example_Images::on_timeout), 150);
}
bool Example_Images::on_timeout()
{
/* This shows off fully-paranoid error handling, so looks scary.
* You could factor out the error handling code into a nice separate
* function to make things nicer.
*/
if(m_image_stream)
{
guint8 buf[256];
gsize bytes_read = 0;
Glib::IOStatus status = Glib::IO_STATUS_NORMAL;
try
{
status = m_image_stream->read(reinterpret_cast<char*>(&buf[0]), sizeof(buf), bytes_read);
}
catch(const Glib::Error& error)
{
Glib::ustring strMsg = "Failure reading image file 'alphatest.png': ";
strMsg += error.what();
Gtk::MessageDialog dialog(strMsg, false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_CLOSE);
dialog.run();
m_image_stream.reset();
return false; // uninstall the timeout
}
try
{
m_refPixbufLoader->write(buf, bytes_read);
}
catch(const Glib::Error& error)
{
Glib::ustring strMsg = "Failed to load image: ";
strMsg += error.what();
Gtk::MessageDialog dialog(strMsg, false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_CLOSE);
dialog.run();
m_image_stream.reset();
return false; // uninstall the timeout
}
if(status == Glib::IO_STATUS_EOF)
{
m_image_stream.reset();
/* Errors can happen on close, e.g. if the image
* file was truncated we'll know on close that
* it was incomplete.
*/
try
{
m_refPixbufLoader->close();
}
catch(const Glib::Error& error)
{
Glib::ustring strMsg = "Failed to load image: ";
strMsg += error.what();
Gtk::MessageDialog dialog(strMsg, false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_CLOSE);
dialog.run();
m_refPixbufLoader.reset();
return false; // uninstall the timeout
}
m_refPixbufLoader.reset();
}
}
else
{
try
{
m_image_stream = Glib::IOChannel::create_from_file(demo_find_file("alphatest.png"), "r");
}
catch(const Glib::Error& error)
{
Glib::ustring strMsg = "Unable to open image file 'alphatest.png': ";
strMsg += error.what();
Gtk::MessageDialog dialog(strMsg, false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_CLOSE);
dialog.run();
return false; // uninstall the timeout
}
m_image_stream->set_encoding(); // no encoding == binary
if(m_refPixbufLoader)
{
m_refPixbufLoader->close();
m_refPixbufLoader.reset();
}
m_refPixbufLoader = Gdk::PixbufLoader::create();
m_refPixbufLoader->signal_area_prepared().connect(
sigc::mem_fun(*this, &Example_Images::on_loader_area_prepared));
m_refPixbufLoader->signal_area_updated().connect(
sigc::mem_fun(*this, &Example_Images::on_loader_area_updated));
}
return true; // leave timeout installed
}
void Example_Images::on_loader_area_prepared()
{
const Glib::RefPtr<Gdk::Pixbuf> refPixbuf = m_refPixbufLoader->get_pixbuf();
/* Avoid displaying random memory contents, since the pixbuf
* isn't filled in yet.
*/
refPixbuf->fill(0xaaaaaaff);
m_Image_Progressive.set(refPixbuf);
}
void Example_Images::on_loader_area_updated(int/*x*/, int/*y*/, int/*width*/, int/*height*/)
{
/* We know the pixbuf inside the Gtk::Image has changed, but the image
* itself doesn't know this; so queue a redraw. If we wanted to be
* really efficient, we could use a drawing area or something
* instead of a GtkImage, so we could control the exact position of
* the pixbuf on the display, then we could queue a draw for only
* the updated area of the image.
*/
m_Image_Progressive.queue_draw();
}
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