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/**
* Code to populate a global Gui object with a simple
* Hello World example.
*/
namespace helloworld
{
gcn::Container* top;
gcn::ImageFont* font;
gcn::Label* label;
/**
* Initialises the Hello World example by populating the global Gui
* object.
*/
void init()
{
// We first create a container to be used as the top widget.
// The top widget in Guichan can be any kind of widget, but
// in order to make the Gui contain more than one widget we
// make the top widget a container.
top = new gcn::Container();
// We set the dimension of the top container to match the screen.
top->setDimension(gcn::Rectangle(0, 0, 640, 480));
// Finally we pass the top widget to the Gui object.
globals::gui->setTop(top);
// Now we load the font used in this example.
font = new gcn::ImageFont("fixedfont.bmp", " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789");
// Widgets may have a global font so we don't need to pass the
// font object to every created widget. The global font is static.
gcn::Widget::setGlobalFont(font);
// Now we create a label with the text "Hello World".
label = new gcn::Label("Hello World");
// We give the label a position.
label->setPosition(280, 220);
// And finally we add the label to the top container.
top->add(label);
}
/**
* Halts the Hello World example.
*/
void halt()
{
delete label;
delete font;
delete top;
}
}
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