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/*
**
** ScrollbarP.h
**
** Copyright (C) 1994, 1995, 1996, 1997 Johannes Plass
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
**
** Author: Johannes Plass (plass@thep.physik.uni-mainz.de)
** Department of Physics
** Johannes Gutenberg-University
** Mainz, Germany
**
*/
#ifndef _ScrollbarP_h
#define _ScrollbarP_h
#include "paths.h"
#include INC_XAW(ThreeDP.h)
#include "Scrollbar.h"
typedef struct {
/* public */
Pixel foreground; /* thumb foreground color */
XtOrientation orientation; /* horizontal or vertical */
XtCallbackList scrollProc; /* proportional scroll */
XtCallbackList thumbProc; /* jump (to position) scroll */
XtCallbackList jumpProc; /* same as thumbProc but pass data by ref */
Pixmap thumb; /* thumb color */
float top; /* relative position of top of thumb */
float shown; /* What percent is shown in the win */
Dimension length; /* either height or width */
Dimension thickness; /* either width or height */
Dimension min_thumb; /* minium size for the thumb. */
Dimension thumb_top_indent;
Dimension thumb_side_indent;
Boolean show_arrows; /* if the arrows are shown */
Dimension arrow_top_indent; /* arrow indentation top <-> border */
Dimension arrow_side_indent; /* arrow indentation side <-> border */
int interval; /* time base for autoscroll (milliseconds) */
int delay; /* time base for autoscroll (milliseconds) */
Boolean use_dynamic; /* if the dynamic arrow scrolling is used */
/* private */
Dimension dynamic; /* dynamic autoscroll time interval */
XtIntervalId timer_id; /* autorepeat timer; remove on destruction */
char scroll_mode; /* 0:none 1:up/back 2:track 3:down/forward */
GC gc; /* a (shared) gc */
Dimension topLoc; /* position of top of thumb */
Dimension shownLength; /* shown length of thumb */
Dimension shadow_base; /* the shadow width used to derive arrow_shadow, etc. */
int arrow_width;
int arrow_height;
int arrow_top_to_border;
int arrow_to_border;
int arrow_shadow;
int thumb_shadow;
int thumb_to_arrow;
int thumb_to_border;
} ScrollbarPart;
typedef struct _ScrollbarRec {
CorePart core;
SimplePart simple;
ThreeDPart threeD;
ScrollbarPart scrollbar;
} ScrollbarRec;
typedef struct {int empty;} ScrollbarClassPart;
typedef struct _ScrollbarClassRec {
CoreClassPart core_class;
SimpleClassPart simple_class;
ThreeDClassPart threeD_class;
ScrollbarClassPart scrollbar_class;
} ScrollbarClassRec;
#ifdef VMS /*pragma ###jp### 06/18/95 */
# include <XAW_DIRECTORY/Xaw3D_VMS_PRAGMA_S.H>
#else
# define _EXTERN_ extern
#endif
_EXTERN_ ScrollbarClassRec scrollbarClassRec;
#undef _EXTERN_
#ifdef VMS /*pragma ###jp### 06/18/95 */
# include <XAW_DIRECTORY/Xaw3D_VMS_PRAGMA_E.H>
#endif
#endif /* _ScrollbarP_h */
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