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/*****************************************************************************
* Gnome Wave Cleaner Version 0.20.
* Copyright (C) 2003 Jeffrey J. Welty
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* audio_osx.h
* gwc_mac
*
* Created by Rob Frohne on 11/8/04.
* Copyright 2004 *
*/
#ifdef MAC_OS_X /* MacOSX */
#include <sndfile.h>
#include </System/Library/Frameworks/Carbon.framework/Versions/A/Headers/Carbon.h>
#include <CoreAudio/AudioHardware.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <fcntl.h>
#include <unistd.h>
#include <math.h>
#include <time.h>
#include "gwc.h"
#include "audio_device.h"
extern int wavefile_fd ;
extern int stereo;
typedef struct
{ AudioStreamBasicDescription format ;
UInt32 buf_size ;
AudioDeviceID device ;
SNDFILE *sndfile ;
SF_INFO sfinfo ;
int done_playing ;
bool done_reading ;
} MacOSXAudioData ;
MacOSXAudioData audio_data ;
extern SNDFILE *sndfile;
extern SF_INFO sfinfo;
extern int audio_state;
extern long playback_end_position ;
extern long playback_position ;
extern long playback_start_position;
extern long playback_samples_remaining;
extern long playback_total_bytes ;
extern int FRAMESIZE;
int BUFFERSIZE = 1024; // The size of the buffers we will send.
long buff_num; // An index to allow us to create the array to run the VU meters.
long num_buffers; // The number of buffers we will send.
long buff_num_play; // The index of the buffer we are playing.
gfloat* pL_global;
gfloat* pR_global;
bool p_global_mem_alloced = FALSE; //Tells if we have reserved memory for the two above arrays.
Float64 start_sample_time;
struct timeval playback_start_time;
bool playback_just_started = FALSE;
static OSStatus
macosx_audio_out_callback (AudioDeviceID device, const AudioTimeStamp* current_time,
const AudioBufferList* data_in, const AudioTimeStamp* time_in,
AudioBufferList* data_out, const AudioTimeStamp* time_out,
void* client_data)
{
MacOSXAudioData *audio_data ;
int size, sample_count, read_count, i ;
float maxl = 0, maxr = 0;
float *p_float;
if (playback_just_started)
{
playback_just_started = FALSE;
start_sample_time = time_out->mSampleTime;
}
audio_data = (MacOSXAudioData*) client_data ;
size = data_out->mBuffers[0].mDataByteSize ;
sample_count = size / sizeof (float) ; // The number of bytes to send.
p_float = (float*) data_out->mBuffers [0].mData ; // Makes buffer point to the data.
if((!(audio_data->done_reading))&&(buff_num < num_buffers))
{
read_count = sf_read_float (audio_data->sndfile, p_float, sample_count) ;
if(read_count < sample_count)
{
memset (&(p_float [read_count]), 0, (sample_count - read_count) * sizeof (float)) ; //set the rest of the buffer to 0.
audio_data->done_reading = SF_TRUE;
}
for(i = 0; i < read_count; i++) //Find the level for the VU meters
{
float vl, vr;
vl = p_float[i];
vr = p_float[i+1];
if(vl > maxl) maxl = vl ;
if(-vl > maxl) maxl = -vl ;
if(stereo) {
i++ ;
if(vr > maxr) maxr = vr ;
if(-vr > maxr) maxr = -vr ;
} else {
maxr = maxl ;
}
}
pL_global[buff_num] = (gfloat) maxl;
pR_global[buff_num] = (gfloat) maxr;
buff_num++;
return noErr ;
}
return noErr;
}
int process_audio(gfloat *pL, gfloat *pR) //This function must be called repeatedly from the gint play_a_block until the section is played.
{ //The pointers pL and pR passed in above return the levels for the VU meters.
if(audio_state == AUDIO_IS_IDLE)
{
d_print("process_audio says AUDIO_IS_IDLE is going on.\n") ;
return 1 ;
}
else if(audio_state == AUDIO_IS_PLAYBACK)
{
*pL = pL_global[buff_num_play];
*pR = pR_global[buff_num_play];
buff_num_play++;
return 0 ;
}
return 1 ;
}
int audio_device_open(char *output_device)
{
OSStatus err ;
UInt32 count ;
audio_data.device = kAudioDeviceUnknown ;
/* get the default output device for the HAL */
count = sizeof (AudioDeviceID) ;
if ((err = AudioHardwareGetProperty (kAudioHardwarePropertyDefaultOutputDevice,
&count, (void *) &(audio_data.device))) != noErr)
{ printf ("AudioHardwareGetProperty failed.\n") ;
return -1 ; // return of -1 means it didn't open
}
return 0; //All went well.
}
int audio_device_set_params(AUDIO_FORMAT *format, int *channels, int *rate) //And start the audio playing. (This is different from linux.)
{
//stereo is 1 if it is stereo
//playback_bits is the number of bits per sample
//rate is the number of samples per second
OSStatus err ;
UInt32 count;
audio_data.sfinfo = sfinfo;
audio_data.sndfile = sndfile;
/* get a description of the data format used by the default device */
count = sizeof (AudioStreamBasicDescription) ;
if ((err = AudioDeviceGetProperty (audio_data.device, 0, false, kAudioDevicePropertyStreamFormat,
&count, &(audio_data.format))) != noErr)
{ printf ("AudioDeviceGetProperty (kAudioDevicePropertyStreamFormat) failed.\n") ;
return -1 ;
}
rate = (int *) &(audio_data.format.mSampleRate);
channels = (int *) &(audio_data.format.mChannelsPerFrame);
//Don't mess with the format. OS X uses floats which don't match GWC_S16_LE which is what is called for.
/* Base setup completed. Now play. */
if (audio_data.sfinfo.channels < 1 || audio_data.sfinfo.channels > 2)
{ printf ("Error : channels = %d.\n", audio_data.sfinfo.channels) ;
return -1;
}
audio_data.format.mSampleRate = audio_data.sfinfo.samplerate ;
audio_data.format.mChannelsPerFrame = audio_data.sfinfo.channels ;
rate = (int *) &(audio_data.format.mSampleRate);
channels = (int *) &(audio_data.format.mChannelsPerFrame);
if ((err = AudioDeviceSetProperty (audio_data.device, NULL, 0, false, kAudioDevicePropertyStreamFormat,
sizeof (AudioStreamBasicDescription), &(audio_data.format))) != noErr)
{ printf ("AudioDeviceSetProperty (kAudioDevicePropertyStreamFormat) failed.\n") ;
return -1;
} ;
/* we want linear pcm */
if (audio_data.format.mFormatID != kAudioFormatLinearPCM)
{ printf ("Data is not PCM.\n") ;
return -1;
}
/*We want to set the buffer size so that we can get one point per buffer size to run the VU meters. */
buff_num = 0;
buff_num_play = 0;
num_buffers = (playback_end_position - playback_start_position)/BUFFERSIZE;
if (!p_global_mem_alloced)
{
p_global_mem_alloced = TRUE;
pL_global = (gfloat*) malloc(num_buffers*sizeof(gfloat)); // When do I need to free this?
pR_global = (gfloat*) malloc(num_buffers*sizeof(gfloat));
}
UInt32 bufferSize = BUFFERSIZE;
if((err = AudioDeviceSetProperty( audio_data.device,
NULL, 0,
false,
kAudioDevicePropertyBufferFrameSize,
sizeof(UInt32),
&bufferSize)) != noErr)
{
printf("AudioDeviceAddIOProc failed to set buffer size. \n");
}
/* Fire off the device. */
if ((err = AudioDeviceAddIOProc (audio_data.device, macosx_audio_out_callback,
(void *) &audio_data)) != noErr)
{ printf ("AudioDeviceAddIOProc failed.\n") ;
return -1;
}
err = AudioDeviceStart (audio_data.device, macosx_audio_out_callback) ;
if (err != noErr) return -1;
playback_just_started = TRUE;
audio_data.done_playing = SF_FALSE ;
audio_data.done_reading = FALSE;
return 0; //All went well.
}
int audio_device_read(unsigned char *buffer, int buffersize){return 0;} // Leave this stub function because we don't want to read data.
int audio_device_write(unsigned char *buffer, int buffersize){return 0;} // Not quite what the title says in OS X.
long audio_device_processed_bytes(void)
{
AudioTimeStamp this_time;
OSStatus err;
UInt32 num_processes;
UInt32 count;
extern int audio_playback ;
count = sizeof(UInt32);
if ((err = AudioDeviceGetProperty (audio_data.device, 0, false, kAudioDevicePropertyDeviceIsRunning,
&count, &num_processes)) != noErr)
{ printf ("AudioDeviceGetProperty (AudioDeviceGetProperty) failed. The device probably isn't running.\n") ;
return -1;
}
else
{
if((err = AudioDeviceGetCurrentTime(audio_data.device, &this_time)) != noErr)
{
printf("Could not get the current time. The error number is: %i \n", err);
}
else
{
playback_position = (long) (this_time.mSampleTime - start_sample_time);//*FRAMESIZE;
//led_bar_light_percent(dial[0], l);
//led_bar_light_percent(dial[1], r);
}
}
if (playback_position >= playback_end_position) //We are done playing.
{
/* Tell the main application to terminate. */
audio_data.done_playing = SF_TRUE ;
audio_playback = FALSE;
}
return playback_position*FRAMESIZE
;
} // This is used to set the cursor. We need to make this return a number controlled by a timer.
int audio_device_best_buffer_size(int playback_bytes_per_block) //The result of this doesn't make any difference.
{
OSStatus err ;
UInt32 count, buffer_size ;
/* get the buffersize that the default device uses for IO */
count = sizeof (UInt32) ;
if ((err = AudioDeviceGetProperty (audio_data.device, 0, false, kAudioDevicePropertyBufferSize,
&count, &buffer_size)) != noErr)
{
printf ("AudioDeviceGetProperty (AudioDeviceGetProperty) failed.\n") ;
return -1;
} ;
return (int) buffer_size;
}
int audio_device_nonblocking_write_buffer_size(int maxbufsize, //Normally returns the number of bytes the send buffer is ready for.
int playback_bytes_remaining)
{
return 1; // This allows the process_audio to move the VU meters.
}
void audio_device_close(int drain) //Reminder: check to make sure this works when no device has been opened.
{
OSStatus err ;
if(p_global_mem_alloced)
{
free(pL_global);
free(pR_global);
p_global_mem_alloced = FALSE;
}
if ((err = AudioDeviceStop (audio_data.device, macosx_audio_out_callback)) != noErr)
{ //printf ("AudioDeviceStop failed.\n") ; //Need to comment out this line in deployment build.
return ;
} ;
err = AudioDeviceRemoveIOProc (audio_data.device, macosx_audio_out_callback) ;
if (err != noErr)
{ printf ("AudioDeviceRemoveIOProc failed.\n") ;//Need to comment out this line in deployment build.
return ;
} ;
}
#endif /* MacOSX */
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