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0.8
Features:
* Pause support (LP #195206)
* Plain text config file (LP #563135)
* More application icons for launchers and menus (included SVG)
* Gweled translatable (gettext i18n support)
* Scores handling refactory
* Dropped deprecated libglade dependency (now use GtkBuilder)
* Dropped deprecated libgnomeui dependency
* Removed a lot of deprecated GTK+ symbols
Bugs fixed:
* LP #30441: Pressing space removes menu (BonoboUI feature, deprecated)
* LP #33578: Desktop file fixed, added right categories
* LP #39181: Added -export-dynamic to gcc linker options
* LP #90499: Gweled plays annoying sound which can't be switched off
* LP #201509: Get rid of .gweled file and follow fd.o specifications (now config file stored under $XDG_CONFIG_HOME)
* LP #217546: Menu is displaying in wrong locale
* LP #244064: High score incorrectly reported
* LP #244066: High score dismissed on mouse click on game
* LP #330640: Gweled Segmentation fault on abnormal tile values in config file
* Debian bug #280506: Unplayable on PowerPC (board matrix with gint instead gchar index type)
* Debian bug #401727: Disable MikMod disk writer driver
* Debian bug #401730: Double free on exit
Translations:
* New Italian translation (complete)
* New Russian translation (complete)
* New French translation (almost complete)
* New German translation (almost complete)
* New Spanish translation (almost complete)
* New Finnish translation (partially complete)
* New Turkish translation (incomplete)
* New Arabic translation (incomplete)
Notes:
Note that config file is now stored under ~/.config, so you must move
manually from home directory to new path and change file name from
".gweled" to "gweled.conf".
0.7
Features:
* Remember config in a config file
* Music (Autonomus by Skaven, this mod was used in the original Bejeweled)
* Sound (pathetic wav found on the internet)
* Hiscore improvements (pops up when you enter highscore list) (Sean C. Nichols)
* New dependency: libmikmod (the sound engine)
Bugs fixed:
* Debian bug #286874: Fix for the timed game (reported by Sebastien Loss, fixed by Neil Moore)
* debug patch for GCC4 (Adrian Reber)
0.6
Features:
* display the timed hiscore table when in timed mode (this is a bit confusing since it's not visible anywhere that you are in timed mode).
* highlight the drop target when dragging
* updated the spec file.
Bugs fixed:
* almost fixed the hiscore files install bug (it's hardcoded to /var/games now, if your Gnome install is different, then move the 2 files where appropriate).
* fixed the hiscore table display when there are less than 10 entries recorded
* fixed a crash in the drag'n'drop code
0.5
* timed game
* drag'n drop to swap gems
0.4
* removed the toolbar (as suggested by Eugenia Loli-Queru)
* applied a preliminary patch for timed game (by David Meggy), not usable yet
* applied patch to unselect the selected gem (Pat Rondon)
* fixed a buffer overflow (first reported by Joseph Antrosio)
* switch to libglade
* provide a spec file (Marc Deslauriers)
0.3
* png icon for the window
* svg file for the cursor and the background tiles
* remove the unnecessary and intrusive "illegal move" message
* start new game by clicking anywhere in the game window
* bonus does not score insane amounts of points
* optimize board refresh routine (smoother animations)
* does not score when "hint" is used
* enable preferences
* instant-apply board size setting (SVG finally pays)
* do not loose before the first bonus
0.2
* first public release
* fix the score (1 small bug left though)
* move the score above the board
* add various in-game animations
* get rid of the windows, copyrighted, game graphics
* redraw all gems and switch to SVG
* optimize the graphic engine (don't redraw everything all the time !)
* rewrite the graphic engine (split the graphic core and the game engine)
* integrate properly with Gnome 2 (menu entry)
0.1
* private release for Laura
* the game works
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