File: games-scores-dialog.h

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/* -*- mode: C -*-

   games-scores-dialog.h
   Copyright 2004, 2005, 2006 Callum McKenzie

   This library is free software; you can redistribute it and'or modify
   it under the terms of the GNU Library General Public License as published
   by the Free Software Foundation; either version 2, or (at your option)
   any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU Library General Public License for more details.

   You should have received a copy of the GNU Library General Public License
   along with this library; if not, write to the Free Software
   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.  */

/* Authors:   Callum McKenzie <callum@physics.otago.ac.nz> */

#ifndef GAMES_SCORES_DIALOG_H
#define GAMES_SCORES_DIALOG_H

#include <gtk/gtk.h>

#include "games-score.h" /* For GamesScoreStyle. */
#include "games-scores.h"

G_BEGIN_DECLS
#define GAMES_TYPE_SCORES_DIALOG (games_scores_dialog_get_type ())
#define GAMES_SCORES_DIALOG(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), \
                                  GAMES_TYPE_SCORES_DIALOG, \
                                  GamesScoresDialog))
#define GAMES_SCORES_DIALOG_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), \
                                          GAMES_TYPE_SCORES_DIALOG, \
                                          GamesScoresDialogClass))
#define GAMES_IS_SCORES_DIALOG(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
                                     GAMES_TYPE_SCORES_DIALOG))
#define GAMES_IS_SCORES_DIALOG_CLASS(kls) (G_TYPE_CHECK_CLASS_TYPE ((kls), \
                                           GAMES_TYPE_SCORES_DIALOG))
#define GAMES_GET_SCORES_DIALOG_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), \
                                            GAMES_TYPE_SCORES_DIALOG, \
                                            GamesScoresDialogClass))

/* This enumeration is to provide common buttons for the dialog. */

typedef enum {
  GAMES_SCORES_CLOSE_BUTTON = 1,
  GAMES_SCORES_NEW_GAME_BUTTON = 2,	
  GAMES_SCORES_UNDO_BUTTON = 4,
  GAMES_SCORES_QUIT_BUTTON = 8,
} GamesScoresButtons;

typedef struct _GamesScoresDialogPrivate GamesScoresDialogPrivate;

typedef struct _GamesScoresDialog {
  GtkDialog dialog;

  /* <private> */
  GamesScoresDialogPrivate *_priv;
} GamesScoresDialog;

typedef struct _GamesScoresDialogClass {
  GtkDialogClass parent_class;
} GamesScoresDialogClass;

GType games_scores_dialog_get_type (void);

GtkWidget * games_scores_dialog_new (GtkWindow *parent_window, GamesScores *scores, const gchar *title);
void games_scores_dialog_set_category_description (GamesScoresDialog *self, 
						   const gchar *description);
void games_scores_dialog_set_hilight (GamesScoresDialog *self, guint pos);
void games_scores_dialog_set_message (GamesScoresDialog *self, 
				      const gchar *message);
void games_scores_dialog_set_buttons (GamesScoresDialog *self, guint buttons);

G_END_DECLS
#endif