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<title>GXemul</title>
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<h1>GXemul</h1>
<p>
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<h3>Contents:</h3>
<p>
<ul>
<li><a href="intro.html">Introduction</a>
<ul>
<li><a href="intro.html#overview">Overview</a>
<li><a href="intro.html#build">How to compile/build the emulator</a>
<li><a href="intro.html#run">How to run the emulator</a>
<li><a href="intro.html#emulmodes">Which CPUs and machines does GXemul emulate?</a>
<li><a href="intro.html#free">Is GXemul Free software?</a>
</ul>
<p>
<li><a href="RELEASE.html">Release notes</a>
<p>
<li><a href="experiments.html">Experimenting with GXemul</a>
<ul>
<li><a href="experiments.html#hello">Hello world</a>
<li><a href="experiments.html#testmachines">Test machines</a>
<li><a href="experiments.html#expdevices">Experimental devices</a>
</ul>
<p>
<li><a href="debugging.html">Debugging code using GXemul</a>
<ul>
<li><a href="debugging.html#intro">Introduction to debugging code using GXemul</a>
<li><a href="debugging.html#launching">Launching the emulator</a>
<li><a href="debugging.html#unassemble">Unassembling machine code</a>
<li><a href="debugging.html#reg">Dumping CPU registers</a>
<li><a href="debugging.html#dump">Dumping memory contents</a>
<li><a href="debugging.html#step">Continuing execution or Single-stepping</a>
<li><a href="debugging.html#breakpoints">Breakpoints</a>
<li><a href="debugging.html#trace">Function call tracing</a>
</ul>
<p>
<li><a href="configfiles.html">Configuration files</a>
<ul>
<li><a href="configfiles.html#intro">Introduction</a>
<li><a href="configfiles.html#config">Configuration file syntax</a>
<li><a href="configfiles.html#minimal">A minimal example</a>
</ul>
<p>
<li><a href="networking.html">Networking</a>
<ul>
<li><a href="networking.html#intro">Introduction</a>
<li><a href="networking.html#tap">Virtual Ethernet switch using a tap device</a>
<li><a href="networking.html#multihost">Network across multiple hosts</a>
<li><a href="networking.html#direct_example_1">UDP "Direct-access" example: udp_snoop</a>
</ul>
<p>
<li><a href="misc.html">Miscellaneous</a>
<ul>
<li><a href="misc.html#accuracy">Emulation accuracy</a>
<li><a href="misc.html#devel">Writing operating system code, or
developing firmware, using GXemul</a>
<li><a href="misc.html#compilercontruct">Using GXemul in compiler contruction courses</a>
<li><a href="misc.html#disk">How to start the emulator with a disk image</a>
<li><a href="misc.html#tape_images">How to start the emulator with tape images</a>
<li><a href="misc.html#disk_overlays">How to use disk image overlays</a>
<li><a href="misc.html#filexfer">Transfering files to/from the guest OS</a>
<li><a href="misc.html#largeimages">How to extract large gzipped disk images</a>
<li><a href="misc.html#promdump">Using a PROM dump from a real machine</a>
</ul>
<p>
<li><a href="translation.html">Dynamic Translation Internals</a>
<p>
<li><a href="technical.html">Technical details</a>
<ul>
<li><a href="technical.html#net">Networking</a>
<li><a href="technical.html#devices">Emulation of hardware devices</a>
</ul>
<p>
<li><a href="TODO.html">TODO list</a>
</ul>
<p><br>
<a name="feedback"></a>
<h3>Feedback:</h3>
<p>If you have found a bug in GXemul, if you have comments or suggestions,
or if you have questions and you can't find the answers you
seek in the documentation, then consider asking in the <tt>#GXemul</tt> IRC channel on
on <a href="http://freenode.net/">FreeNode</a>, or mail me
(gavare@gmail.com).
</p>
</body>
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