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Source: hachu
Section: games
Priority: optional
Maintainer: Yann Dirson <dirson@debian.org>
Build-Depends: debhelper-compat (= 12), perl
Standards-Version: 4.5.0
Homepage: http://hgm.nubati.net/cgi-bin/gitweb.cgi?p=hachu.git
Vcs-Git: https://salsa.debian.org/debian/hachu.git
Vcs-Browser: https://salsa.debian.org/debian/hachu
Package: hachu
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Enhances: xboard (>> 4.8~)
Recommends: xboard (>> 4.8~)
Replaces: xboard (= 4.8~git20140119-1)
Description: AI engine for many Shogi and Chess variants, including Chu, Sho, and Dai Shogi
HaChu is an AI engine for many variants of Shogi (japanese chess), and Chess.
.
It currently plays the following games:
* Sho Shogi, the immediate ancestor of modern Shogi
* Chu Shogi, the most widely played large-board variant (12x12 board),
featuring the famous Lion piece
* Mighty Lion (a simple variant of normal chess to more easily get to know
the Lion; does not implement castling yet)
* Dai Shogi, a variant on 15x15 board (no GUI support yet)
* Tenjiku Shogi, a 16x16 variant with even more exotic pieces (unfinished,
no GUI support yet)
* More classical chess variants:
* Shatranj (does not implement the baring rule yet)
* Makruk (does not implement counting yet)
* Standard Chess (without castling)
.
Most games (excluding Dai and Tenjiku) can be played through the
XBoard GUI (version 4.8 and later).
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