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/*
* utf7.c - routines to handle UTF-7 (RFC 1642 / RFC 2152).
*/
#ifndef ENUM_CHARSETS
#include "charset.h"
#include "internal.h"
/*
* This array is generated by a piece of Perl:
perl -e 'for $i (0..32) { $a[$i] |= 2; } $a[32] |= 1;' \
-e 'for $i ("a".."z","A".."Z","0".."9","'\''","(",' \
-e ' ")",",","-",".","/",":","?") { $a[ord $i] |= 1; }' \
-e 'for $i ("!","\"","#","\$","%","&","*",";","<","=",">","\@",' \
-e ' "[","]","^","_","`","{","|","}") { $a[ord $i] |= 2; }' \
-e 'for $i ("a".."z","A".."Z","0".."9","+","/") { $a[ord $i] |= 4; }' \
-e 'for $i (0..127) { printf "%s%d,%s", $i%32?"":" ", $a[$i],' \
-e ' ($i+1)%32?"":"\n"; }'
*/
static const unsigned char utf7_ascii_properties[128] = {
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
3,2,2,2,2,2,2,1,1,1,2,4,1,1,1,5,5,5,5,5,5,5,5,5,5,5,1,2,2,2,2,1,
2,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,2,0,2,2,2,
2,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,2,2,2,0,0,
};
#define SET_D(c) ((c) >= 0 && (c) < 0x80 && (utf7_ascii_properties[(c)] & 1))
#define SET_O(c) ((c) >= 0 && (c) < 0x80 && (utf7_ascii_properties[(c)] & 2))
#define SET_B(c) ((c) >= 0 && (c) < 0x80 && (utf7_ascii_properties[(c)] & 4))
#define base64_value(c) ( (c) >= 'A' && (c) <= 'Z' ? (c) - 'A' : \
(c) >= 'a' && (c) <= 'z' ? (c) - 'a' + 26 : \
(c) >= '0' && (c) <= '9' ? (c) - '0' + 52 : \
(c) == '+' ? 62 : 63 )
static const char *const base64_chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static void read_utf7(charset_spec const *charset, long int input_chr,
charset_state *state,
void (*emit)(void *ctx, long int output), void *emitctx)
{
long int hw;
UNUSEDARG(charset);
/*
* state->s0 is used to handle the conversion of the UTF-7
* transport format into a stream of halfwords. Its layout is:
*
* - In normal ASCII mode, it is zero.
*
* - Otherwise, it holds a leading 1 followed by all the bits
* so far accumulated in base64 digits.
*
* - Special case: when we have only just seen the initial `+'
* which enters base64 mode, it is set to 2 rather than 1
* (this is an otherwise unused value since base64 always
* accumulates an even number of bits at a time), so that
* the special sequence `+-' can be made to encode `+'
* easily.
*
* state->s1 is used to handle the conversion of those
* halfwords into Unicode values. It contains a high surrogate
* value if we've just seen one, and 0 otherwise.
*/
if (!state->s0) {
if (input_chr == '+')
state->s0 = 2;
else
emit(emitctx, input_chr);
return;
} else {
if (!SET_B(input_chr)) {
/*
* base64 mode ends here. Emit the character we have,
* unless it's a minus in which case we should swallow
* it.
*/
if (input_chr != '-')
emit(emitctx, input_chr);
else if (state->s0 == 2)
emit(emitctx, '+'); /* special case */
state->s0 = 0;
return;
}
/*
* Now we have a base64 character, so add it to our state,
* first correcting the special case value of s0.
*/
if (state->s0 == 2)
state->s0 = 1;
state->s0 = (state->s0 << 6) | base64_value(input_chr);
}
/*
* If we don't have a whole halfword at this point, bale out.
*/
if (!(state->s0 & 0xFFFF0000))
return;
/*
* Otherwise, extract the halfword. There are three
* possibilities for where the top set bit might be.
*/
if (state->s0 & 0x00100000) {
hw = (state->s0 >> 4) & 0xFFFF;
state->s0 = (state->s0 & 0xF) | 0x10;
} else if (state->s0 & 0x00040000) {
hw = (state->s0 >> 2) & 0xFFFF;
state->s0 = (state->s0 & 3) | 4;
} else {
hw = state->s0 & 0xFFFF;
state->s0 = 1;
}
/*
* Now what reaches this point should be a stream of halfwords
* in sensible numeric form. So now we process surrogates.
*/
if (state->s1) {
/*
* We have already seen a high surrogate, so we expect a
* low surrogate. Whinge if we didn't get it.
*/
if (hw < 0xDC00 || hw >= 0xE000) {
emit(emitctx, ERROR);
} else {
hw &= 0x3FF;
hw |= (state->s1 & 0x3FF) << 10;
emit(emitctx, hw + 0x10000);
}
state->s1 = 0;
} else {
/*
* Any low surrogate is an error.
*/
if (hw >= 0xDC00 && hw < 0xE000) {
emit(emitctx, ERROR);
return;
}
/*
* Any high surrogate is simply stored until we see the
* next halfword.
*/
if (hw >= 0xD800 && hw < 0xDC00) {
state->s1 = hw;
return;
}
/*
* Anything else we simply output.
*/
emit(emitctx, hw);
}
}
/*
* For writing UTF-7, we supply two charset definitions, one of
* which will directly encode Set O characters and the other of
* which will cautiously base64 them.
*/
static bool write_utf7(charset_spec const *charset, long int input_chr,
charset_state *state,
void (*emit)(void *ctx, long int output),
void *emitctx)
{
unsigned long hws[2];
int nhws;
int i;
/*
* For writing: state->s0 contains accumulated base64 data with
* a 1 in front, and state->s1 indicates how many bits of it we
* have.
*/
if ((input_chr >= 0xD800 && input_chr < 0xE000) ||
input_chr >= 0x110000) {
/*
* We can't output surrogates, or anything above 0x10FFFF.
*/
return false;
}
/*
* Look for characters which we output in ASCII mode. A special
* case here is +, which can be encoded as the empty base64
* escape sequence `+-': if we're _already_ in ASCII mode we do
* that, but if we're in base64 mode at the point we see the +
* then we simply stay in base64 mode and output it as a
* halfword. (Switching back would cost three bytes, whereas
* staying in base64 costs only 2 2/3.)
*/
if (input_chr == -1 || SET_D(input_chr) ||
(charset->charset == CS_UTF7 && SET_O(input_chr)) ||
(!state->s0 && input_chr == '+')) {
if (state->s0) {
/*
* These characters are output in ASCII mode, so flush any
* lingering base64 data.
*/
state->s0 <<= 6 - state->s1;
emit(emitctx, base64_chars[state->s0 & 0x3F]);
/*
* I'm going to arbitrarily decide to always use the
* terminating minus sign. It's easier than figuring out
* whether to do so or not, and looks prettier besides.
*/
emit(emitctx, '-');
state->s0 = state->s1 = 0;
}
/*
* Now output the character.
*/
if (input_chr != -1) /* special case: just reset state */
emit(emitctx, input_chr);
if (input_chr == '+')
emit(emitctx, '-'); /* +- encodes + */
return true;
}
/*
* Now we know we have a character that needs to be output as
* either one base64-encoded halfword or two. So first figure
* out how many...
*/
if (input_chr < 0x10000) {
nhws = 1;
hws[0] = input_chr;
} else {
input_chr -= 0x10000;
if (input_chr >= 0x100000) {
/* Anything above 0x10FFFF is outside UTF-7 range. */
return false;
}
nhws = 2;
hws[0] = 0xD800 | ((input_chr >> 10) & 0x3FF);
hws[1] = 0xDC00 | (input_chr & 0x3FF);
}
/*
* ... switch into base64 mode if required ...
*/
if (!state->s0) {
emit(emitctx, '+');
state->s0 = 1;
state->s1 = 0;
}
/*
* ... and do the base64 output.
*/
for (i = 0; i < nhws; i++) {
state->s0 = (state->s0 << 16) | hws[i];
state->s1 += 16;
while (state->s1 >= 6) {
/*
* The top set bit must be in position 16, 18 or 20.
*/
unsigned long out, topbit;
out = (state->s0 >> (state->s1 - 6)) & 0x3F;
state->s1 -= 6;
topbit = 1 << state->s1;
state->s0 = (state->s0 & (topbit-1)) | topbit;
emit(emitctx, base64_chars[out]);
}
}
return true;
}
const charset_spec charset_CS_UTF7 = {
CS_UTF7, read_utf7, write_utf7, NULL
};
const charset_spec charset_CS_UTF7_CONSERVATIVE = {
CS_UTF7_CONSERVATIVE, read_utf7, write_utf7, NULL
};
#else /* ENUM_CHARSETS */
ENUM_CHARSET(CS_UTF7)
ENUM_CHARSET(CS_UTF7_CONSERVATIVE)
#endif /* ENUM_CHARSETS */
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