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#include "Halide.h"
#include <stdio.h>
using namespace Halide;
int main(int argc, char **argv) {
Var x;
ImageParam in(Float(32), 1);
Buffer<float> output(1024);
{
// Check that we can infer that a func has a limited range
Func f("f"), g("g");
f(x) = clamp(x, 10, 20);
f.compute_root();
// 'in' will only be read from 10 to 20, but we'll only deduce this
// if we look inside of f.
g(x) = in(f(x));
g.infer_input_bounds(output);
Buffer<float> in_buf = in.get();
assert(in_buf.min(0) == 10 && in_buf.extent(0) == 11);
}
{
// Check that we can depend on an input parameter
Func f("f"), g("g");
Param<int> p;
f(x) = clamp(x, 10, p);
f.compute_root();
// 'in' will only be read from 10 to 20, but we'll only deduce this
// if we look inside of f.
g(x) = in(f(x));
p.set(20);
g.infer_input_bounds(output);
Buffer<float> in_buf = in.get();
assert(in_buf.min(0) == 10 && in_buf.extent(0) == 11);
}
{
// Check that this works transitively
Func f, g, h;
f(x) = min(x, 100);
f.compute_root();
g(x) = max(f(x) - 10, 0);
g.compute_root();
h(x) = in(g(g(g(x))));
in.reset();
h.infer_input_bounds(output);
Buffer<float> in_buf = in.get();
assert(in_buf.min(0) == 0 && in_buf.extent(0) == 91);
}
{
// Check that it doesn't have horrible complexity, and works across tuple elements
std::vector<Func> fs;
Func f;
f(x) = Tuple(clamp(x, 0, 2), clamp(x, 1, 3));
f.compute_root();
fs.push_back(f);
for (int i = 1; i < 20; i++) {
f = Func();
f(x) = Tuple(fs[i - 1](x)[0] + fs[i - 1](x)[1],
fs[i - 1](x)[1] - fs[i - 1](x)[0]);
f.compute_root();
fs.push_back(f);
}
Func h;
h(x) = in(fs[19](x)[0] + fs[19](x)[1]);
in.reset();
h.infer_input_bounds(output);
Buffer<float> in_buf = in.get();
assert(in_buf.min(0) == -1049600 && in_buf.extent(0) == 2097153);
}
printf("Success!\n");
return 0;
}
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