1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
|
#include "Halide.h"
#include <stdio.h>
using namespace Halide;
// NB: You must compile with -rdynamic for llvm to be able to find the appropriate symbols
int call_counter[] = {0, 0, 0, 0, 0, 0};
extern "C" HALIDE_EXPORT_SYMBOL int my_func(int counter, int x) {
call_counter[counter]++;
return x;
}
HalidePureExtern_2(int, my_func, int, int);
extern "C" HALIDE_EXPORT_SYMBOL int my_impure_func(int counter, int x) {
call_counter[counter]++;
return x;
}
HalideExtern_2(int, my_impure_func, int, int);
// A parallel for loop runner that isn't actually parallel
int not_really_parallel_for(JITUserContext *ctx, int (*f)(JITUserContext *, int, uint8_t *), int min, int extent, uint8_t *closure) {
for (int i = min; i < min + extent; i++) {
f(ctx, i, closure);
}
return 0;
}
int main(int argc, char **argv) {
if (get_jit_target_from_environment().arch == Target::WebAssembly) {
printf("[SKIP] Skipping test for WebAssembly as the wasm JIT cannot support custom parallel runtimes\n");
return 0;
}
Var x, y;
Func f;
f(x, y) = my_func(0, Expr(0)) + my_func(1, y) + my_func(2, x * 32 + y);
// llvm rightly refuses to lift loop invariants out of loops that
// might have an extent of zero. It's possible wasted work.
f.bound(x, 0, 32).bound(y, 0, 32);
Buffer<int> im = f.realize({32, 32});
// Check the result was what we expected
for (int y = 0; y < 32; y++) {
for (int x = 0; x < 32; x++) {
int correct = y + 32 * x + y;
if (im(x, y) != correct) {
printf("im(%d, %d) = %d instead of %d\n", x, y, im(x, y), correct);
return 1;
}
}
}
// Check the call counters
if (call_counter[0] != 1 || call_counter[1] != 32 || call_counter[2] != 32 * 32) {
printf("Call counters were %d %d %d instead of %d %d %d\n",
call_counter[0], call_counter[1], call_counter[2],
1, 32, 32 * 32);
return 1;
}
// Note that pure things get lifted out of loops (even parallel ones), but impure things do not.
Func g;
g(x, y) = my_func(3, Expr(0)) + my_impure_func(4, Expr(0));
g.parallel(y);
// Avoid the race condition by not actually being parallel
g.jit_handlers().custom_do_par_for = not_really_parallel_for;
g.realize({32, 32});
if (call_counter[3] != 1 || call_counter[4] != 32 * 32) {
printf("Call counter for parallel call was %d, %d instead of %d, %d\n",
call_counter[3], call_counter[4], 1, 32 * 32);
return 1;
}
// Check that something we can't compute on the GPU gets lifted
// out of the GPU loop. This code would fail to link if we didn't
// do loop invariant code motion.
if (get_jit_target_from_environment().has_gpu_feature()) {
Func h;
h(x, y) = my_func(5, Expr(0));
Var xi, yi;
h.gpu_tile(x, y, xi, yi, 8, 8);
h.realize({32, 32});
if (call_counter[5] != 1) {
printf("Call counter for GPU call was %d instead of %d\n",
call_counter[5], 1);
return 1;
}
}
printf("Success!\n");
return 0;
}
|