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#include "Halide.h"
#include <stdio.h>
using namespace Halide;
int main(int argc, char **argv) {
Var x, y, z;
Func f, g;
Param<int> k;
k.set(3);
f(x, y, z) = x * y + z * k + 1;
g(x, y, z) = f(x, y, z) + 2;
f.parallel(x);
f.parallel(y);
g.parallel(z);
f.compute_at(g, z);
auto target = get_jit_target_from_environment();
if (target.has_feature(Target::HVX)) {
g.hexagon().vectorize(x, 32);
f.vectorize(x, 32);
}
printf("Using Target = %s\n", target.to_string().c_str());
Buffer<int> im = g.realize({64, 64, 64}, target);
for (int x = 0; x < 64; x++) {
for (int y = 0; y < 64; y++) {
for (int z = 0; z < 64; z++) {
const int expected = x * y + z * 3 + 3;
const int actual = im(x, y, z);
if (actual != expected) {
fprintf(stderr, "im(%d, %d, %d) = %d, expected %d\n", x, y, z, actual, expected);
return 1;
}
}
}
}
printf("Success!\n");
return 0;
}
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