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#include "Halide.h"
namespace {
class ArgvCall : public Halide::Generator<ArgvCall> {
public:
Input<float> f1{"f1", 1.0};
Input<float> f2{"f2", 1.0};
Output<Buffer<int32_t, 3>> output{"output"};
void generate() {
Var x, y, c;
Func f("f");
f(x, y) = max(x, y);
output(x, y, c) = cast<int32_t>(f(x, y) * c * f1 / f2);
output.bound(c, 0, 3).reorder(c, x, y).unroll(c);
output.vectorize(x, natural_vector_size<float>());
}
};
} // namespace
HALIDE_REGISTER_GENERATOR(ArgvCall, argvcall)
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