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#include "Halide.h"
namespace {
class RDomInput : public Halide::Generator<RDomInput> {
public:
Input<Buffer<uint8_t, 2>> input{"input"};
Output<Buffer<uint8_t, 2>> output{"output"};
void generate() {
RDom r(input);
// Note: this is terrible way to process all the pixels
// in an image: do not imitate this code. It exists solely
// to verify that RDom() accepts an Input<Buffer<>> as well a
// plain Buffer<>.
Var x, y;
output(x, y) = cast<uint8_t>(0);
output(r.x, r.y) += input(r.x, r.y) ^ cast<uint8_t>(0xff);
RDom r2(output); // unused, just here to ensure it compiles
}
};
} // namespace
HALIDE_REGISTER_GENERATOR(RDomInput, rdom_input)
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