File: Ghost1.h

package info (click to toggle)
hannah 1.0-1
  • links: PTS
  • area: main
  • in suites: lenny
  • size: 8,712 kB
  • ctags: 281
  • sloc: cpp: 2,210; sh: 214; makefile: 117
file content (39 lines) | stat: -rw-r--r-- 857 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
//#include "SDL.h"
//#include "SDL_image.h"
//#include "Defines.h"
#ifndef _GHOST1_
#define _GHOST1_
#include "Ghost.h"
//#include <fstream>
//#include <vector>

using namespace std;

class Ghost1 : public Ghost{
	public:
		Ghost1(char* filename,int x, int y, int speed, AnimationFactory* af);	// Load all sprites in directory
//		virtual ~Ghost1();
		//SDL_Surface* frame();
		//void x(int x);	// Set X
		//void y(int y);
		//int getfreedirections();
		//bool testdirection(int dir);
		//int x();	// Get X
		//int y();
		virtual void move(int x, int y);
		//int nextxpos;
		//int nextypos;
		//int direction; // 1 = up, 2 = right, 3 = down, 4 = left, 5 = stationary
		//int numframes;
		//int nextdir;

	protected:
		//vector<SDL_Surface*> frames;
		//int xpos;
		//int ypos;
		//int currentframe;
		//int speed;
		//gridcell map[SIZEX][SIZEY];
};

#endif