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#include "libfastmint.h"
#if defined(__POWERPC__) && defined(__ALTIVEC__)
#if !defined(__GNUC__) || !defined(__MACH__)
#include <altivec.h>
#endif
#endif
int minter_altivec_standard_1_test(void)
{
/* This minter runs only on PowerPC G4 and higher hardware */
#if defined(__POWERPC__) && defined(__ALTIVEC__)
return (gProcessorSupportFlags & HC_CPU_SUPPORTS_ALTIVEC) != 0;
#endif
/* Not a PowerPC, or compiler doesn't support Altivec */
return 0;
}
/* Define low-level primitives in terms of operations */
/* #define S(n, X) ( ( (X) << (n) ) | ( (X) >> ( 32 - (n) ) ) ) */
#define S(n,X) ( vec_rl( X, (vector unsigned int) (n) ) )
#define XOR(a,b) ( vec_xor(a,b) )
#define AND(a,b) ( vec_and(a,b) )
#define ANDNOT(a,b) ( vec_andc(a,b) )
#define OR(a,b) ( vec_or(a,b) )
#define ADD(a,b) ( vec_add(a,b) )
/* #define F1( B, C, D ) ( ( (B) & (C) ) | ( ~(B) & (D) ) ) */
/* #define F1( B, C, D ) ( (D) ^ ( (B) & ( (C) ^ (D) ) ) ) */
#define F1( B, C, D ) ( \
F = AND(B,C), \
G = ANDNOT(D,B), \
OR(F,G) )
/* #define F2( B, C, D ) ( (B) ^ (C) ^ (D) ) */
#define F2( B, C, D ) ( \
F = XOR(B,C), \
XOR(F,D) )
/* #define F3( B, C, D ) ( (B) & (C) ) | ( (C) & (D) ) | ( (B) & (D) ) */
/* #define F3( B, C, D ) ( ( (B) & ( (C) | (D) )) | ( (C) & (D) ) ) */
#define F3( B, C, D ) ( \
F = OR(C,D), \
G = AND(C,D), \
F = AND(B,F), \
OR(F,G) )
/* #define F4( B, C, D ) ( (B) ^ (C) ^ (D) ) */
#define F4(B,C,D) F2(B,C,D)
#define K1 0x5A827999 /* constant used for rounds 0..19 */
#define K2 0x6ED9EBA1 /* constant used for rounds 20..39 */
#define K3 0x8F1BBCDC /* constant used for rounds 40..59 */
#define K4 0xCA62C1D6 /* constant used for rounds 60..79 */
/* #define Wf(t) (W[t] = S(1, W[t-16] ^ W[t-14] ^ W[t-8] ^ W[t-3])) */
#define Wf(W,t) ( \
F = XOR((W)[t-16], (W)[t-14]), \
G = XOR((W)[t-8], (W)[t-3]), \
F = XOR(F,G), \
(W)[t] = S(1,F) )
#define Wfly(W,t,u) ( (!(u) || (t) < 16) ? (W)[t] : Wf(W,t) )
#define ROUND(u,t,A,B,C,D,E,Func,K) \
E = ADD(E,K); \
F = S(5,A); \
E = ADD(F,E); \
F = Wfly(W,t,u); \
E = ADD(F,E); \
F = Func(B,C,D); \
E = ADD(F,E); \
B = S(30,B);
#define ROUNDu(t,A,B,C,D,E,Func,K) ROUND(1,t,A,B,C,D,E,Func,K)
#define ROUNDn(t,A,B,C,D,E,Func,K) ROUND(0,t,A,B,C,D,E,Func,K)
#define ROUND5( t, Func, K ) \
ROUNDu( t + 0, A, B, C, D, E, Func, K );\
ROUNDu( t + 1, E, A, B, C, D, Func, K );\
ROUNDu( t + 2, D, E, A, B, C, Func, K );\
ROUNDu( t + 3, C, D, E, A, B, Func, K );\
ROUNDu( t + 4, B, C, D, E, A, Func, K )
#define ROUND20( t, Func, Kn )\
K = vec_splat(Ka, Kn-1);\
ROUND5( t + 0, Func, K );\
ROUND5( t + 5, Func, K );\
ROUND5( t + 10, Func, K );\
ROUND5( t + 15, Func, K )
unsigned long minter_altivec_standard_1(int bits, int* best, unsigned char *block, const uInt32 IV[5], int tailIndex, unsigned long maxIter, MINTER_CALLBACK_ARGS)
{
#if defined(__POWERPC__) && defined(__ALTIVEC__)
MINTER_CALLBACK_VARS;
unsigned long iters;
int n, t, gotBits = 0, maxBits = (bits > 16) ? 16 : bits;
uInt32 bitMask1Low, bitMask1High, s;
vector unsigned int vBitMaskHigh, vBitMaskLow;
vector unsigned int A,B,C,D,E, F,G;
vector unsigned int W[80];
vector unsigned int H[5], pH[5];
vector unsigned int Ka = (vector unsigned int) (K1, K2, K3, K4);
uInt32 *Hw = (uInt32*) H;
const char *p = encodeAlphabets[EncodeBase64];
unsigned char *X = (unsigned char*) W;
unsigned char *output = (unsigned char*) block;
if ( *best > 0 ) { maxBits = *best+1; }
/* Work out which bits to mask out for test */
if(maxBits < 32) {
if ( bits == 0 ) { bitMask1Low = 0; } else {
bitMask1Low = ~((((uInt32) 1) << (32 - maxBits)) - 1);
}
bitMask1High = 0;
} else {
bitMask1Low = ~0;
bitMask1High = ~((((uInt32) 1) << (64 - maxBits)) - 1);
}
*((uInt32*) &vBitMaskLow ) = bitMask1Low ;
vBitMaskLow = vec_splat(vBitMaskLow , 0);
*((uInt32*) &vBitMaskHigh) = bitMask1High;
vBitMaskHigh = vec_splat(vBitMaskHigh, 0);
maxBits = 0;
/* Copy block and IV to vectorised internal storage */
for(t=0; t < 16; t++) {
X[t*16+ 0] = X[t*16+ 4] = X[t*16+ 8] = X[t*16+12] = output[t*4+0];
X[t*16+ 1] = X[t*16+ 5] = X[t*16+ 9] = X[t*16+13] = output[t*4+1];
X[t*16+ 2] = X[t*16+ 6] = X[t*16+10] = X[t*16+14] = output[t*4+2];
X[t*16+ 3] = X[t*16+ 7] = X[t*16+11] = X[t*16+15] = output[t*4+3];
}
for(t=0; t < 5; t++) {
Hw[t*4+0] = Hw[t*4+1] = Hw[t*4+2] = Hw[t*4+3] = IV[t];
pH[t] = H[t];
}
/* The Tight Loop - everything in here should be extra efficient */
for(iters=0; iters < maxIter-4; iters += 4) {
/* Encode iteration count into tail */
/* Iteration count is always 4-aligned, so only least-significant character needs multiple lookup */
/* Further, we assume we're always big-endian */
X[(((tailIndex - 1) & ~3) << 2) + ((tailIndex - 1) & 3) + 0] = p[(iters & 0x3c) + 0];
X[(((tailIndex - 1) & ~3) << 2) + ((tailIndex - 1) & 3) + 4] = p[(iters & 0x3c) + 1];
X[(((tailIndex - 1) & ~3) << 2) + ((tailIndex - 1) & 3) + 8] = p[(iters & 0x3c) + 2];
X[(((tailIndex - 1) & ~3) << 2) + ((tailIndex - 1) & 3) + 12] = p[(iters & 0x3c) + 3];
if(!(iters & 0x3f)) {
if ( iters >> 6 ) {
X[(((tailIndex - 2) & ~3) << 2) + ((tailIndex - 2) & 3) + 0] =
X[(((tailIndex - 2) & ~3) << 2) + ((tailIndex - 2) & 3) + 4] =
X[(((tailIndex - 2) & ~3) << 2) + ((tailIndex - 2) & 3) + 8] =
X[(((tailIndex - 2) & ~3) << 2) + ((tailIndex - 2) & 3) + 12] = p[(iters >> 6) & 0x3f];
}
if ( iters >> 12 ) {
X[(((tailIndex - 3) & ~3) << 2) + ((tailIndex - 3) & 3) + 0] =
X[(((tailIndex - 3) & ~3) << 2) + ((tailIndex - 3) & 3) + 4] =
X[(((tailIndex - 3) & ~3) << 2) + ((tailIndex - 3) & 3) + 8] =
X[(((tailIndex - 3) & ~3) << 2) + ((tailIndex - 3) & 3) + 12] = p[(iters >> 12) & 0x3f];
}
if ( iters >> 18 ) {
X[(((tailIndex - 4) & ~3) << 2) + ((tailIndex - 4) & 3) + 0] =
X[(((tailIndex - 4) & ~3) << 2) + ((tailIndex - 4) & 3) + 4] =
X[(((tailIndex - 4) & ~3) << 2) + ((tailIndex - 4) & 3) + 8] =
X[(((tailIndex - 4) & ~3) << 2) + ((tailIndex - 4) & 3) + 12] = p[(iters >> 18) & 0x3f];
}
if ( iters >> 24 ) {
X[(((tailIndex - 5) & ~3) << 2) + ((tailIndex - 5) & 3) + 0] =
X[(((tailIndex - 5) & ~3) << 2) + ((tailIndex - 5) & 3) + 4] =
X[(((tailIndex - 5) & ~3) << 2) + ((tailIndex - 5) & 3) + 8] =
X[(((tailIndex - 5) & ~3) << 2) + ((tailIndex - 5) & 3) + 12] = p[(iters >> 24) & 0x3f];
}
if ( iters >> 30 ) {
X[(((tailIndex - 6) & ~3) << 2) + ((tailIndex - 6) & 3) + 0] =
X[(((tailIndex - 6) & ~3) << 2) + ((tailIndex - 6) & 3) + 4] =
X[(((tailIndex - 6) & ~3) << 2) + ((tailIndex - 6) & 3) + 8] =
X[(((tailIndex - 6) & ~3) << 2) + ((tailIndex - 6) & 3) + 12] = p[(iters >> 30) & 0x3f];
}
}
/* Bypass shortcuts below on certain iterations */
if((!(iters & 0xffffff)) && (tailIndex == 52 || tailIndex == 32)) {
A = H[0];
B = H[1];
C = H[2];
D = H[3];
E = H[4];
for(t=16; t < 32; t++)
Wf(W,t);
ROUNDn( 0, A, B, C, D, E, F1, (vector unsigned int) (K1) );
ROUNDn( 1, E, A, B, C, D, F1, (vector unsigned int) (K1) );
ROUNDn( 2, D, E, A, B, C, F1, (vector unsigned int) (K1) );
ROUNDn( 3, C, D, E, A, B, F1, (vector unsigned int) (K1) );
ROUNDn( 4, B, C, D, E, A, F1, (vector unsigned int) (K1) );
ROUNDn( 5, A, B, C, D, E, F1, (vector unsigned int) (K1) );
ROUNDn( 6, E, A, B, C, D, F1, (vector unsigned int) (K1) );
if(tailIndex == 52) {
ROUNDn( 7, D, E, A, B, C, F1, (vector unsigned int) (K1) );
ROUNDn( 8, C, D, E, A, B, F1, (vector unsigned int) (K1) );
ROUNDn( 9, B, C, D, E, A, F1, (vector unsigned int) (K1) );
ROUNDn(10, A, B, C, D, E, F1, (vector unsigned int) (K1) );
ROUNDn(11, E, A, B, C, D, F1, (vector unsigned int) (K1) );
}
pH[0] = A;
pH[1] = B;
pH[2] = C;
pH[3] = D;
pH[4] = E;
}
/* Set up working variables */
A = pH[0];
B = pH[1];
C = pH[2];
D = pH[3];
E = pH[4];
/* Do the rounds */
switch(tailIndex) {
default:
ROUNDn( 0, A, B, C, D, E, F1, (vector unsigned int) (K1) );
ROUNDn( 1, E, A, B, C, D, F1, (vector unsigned int) (K1) );
ROUNDn( 2, D, E, A, B, C, F1, (vector unsigned int) (K1) );
ROUNDn( 3, C, D, E, A, B, F1, (vector unsigned int) (K1) );
ROUNDn( 4, B, C, D, E, A, F1, (vector unsigned int) (K1) );
ROUNDn( 5, A, B, C, D, E, F1, (vector unsigned int) (K1) );
ROUNDn( 6, E, A, B, C, D, F1, (vector unsigned int) (K1) );
case 32:
ROUNDn( 7, D, E, A, B, C, F1, (vector unsigned int) (K1) );
ROUNDn( 8, C, D, E, A, B, F1, (vector unsigned int) (K1) );
ROUNDn( 9, B, C, D, E, A, F1, (vector unsigned int) (K1) );
ROUNDn(10, A, B, C, D, E, F1, (vector unsigned int) (K1) );
ROUNDn(11, E, A, B, C, D, F1, (vector unsigned int) (K1) );
case 52:
ROUNDn(12, D, E, A, B, C, F1, (vector unsigned int) (K1) );
ROUNDn(13, C, D, E, A, B, F1, (vector unsigned int) (K1) );
ROUNDn(14, B, C, D, E, A, F1, (vector unsigned int) (K1) );
ROUNDn(15, A, B, C, D, E, F1, (vector unsigned int) (K1) );
}
if(tailIndex == 52) {
ROUNDn(16, E, A, B, C, D, F1, (vector unsigned int) (K1) );
ROUNDn(17, D, E, A, B, C, F1, (vector unsigned int) (K1) );
ROUNDn(18, C, D, E, A, B, F1, (vector unsigned int) (K1) );
ROUNDn(19, B, C, D, E, A, F1, (vector unsigned int) (K1) );
ROUNDu(20, A, B, C, D, E, F2, (vector unsigned int) (K2) );
ROUNDn(21, E, A, B, C, D, F2, (vector unsigned int) (K2) );
ROUNDn(22, D, E, A, B, C, F2, (vector unsigned int) (K2) );
ROUNDu(23, C, D, E, A, B, F2, (vector unsigned int) (K2) );
ROUNDn(24, B, C, D, E, A, F2, (vector unsigned int) (K2) );
ROUNDn(25, A, B, C, D, E, F2, (vector unsigned int) (K2) );
ROUNDu(26, E, A, B, C, D, F2, (vector unsigned int) (K2) );
ROUNDn(27, D, E, A, B, C, F2, (vector unsigned int) (K2) );
ROUNDu(28, C, D, E, A, B, F2, (vector unsigned int) (K2) );
ROUNDu(29, B, C, D, E, A, F2, (vector unsigned int) (K2) );
ROUNDn(30, A, B, C, D, E, F2, (vector unsigned int) (K2) );
} else if (tailIndex == 32) {
ROUNDn(16, E, A, B, C, D, F1, (vector unsigned int) (K1) );
ROUNDn(17, D, E, A, B, C, F1, (vector unsigned int) (K1) );
ROUNDn(18, C, D, E, A, B, F1, (vector unsigned int) (K1) );
ROUNDn(19, B, C, D, E, A, F1, (vector unsigned int) (K1) );
ROUNDn(20, A, B, C, D, E, F2, (vector unsigned int) (K2) );
ROUNDu(21, E, A, B, C, D, F2, (vector unsigned int) (K2) );
ROUNDn(22, D, E, A, B, C, F2, (vector unsigned int) (K2) );
ROUNDu(23, C, D, E, A, B, F2, (vector unsigned int) (K2) );
ROUNDu(24, B, C, D, E, A, F2, (vector unsigned int) (K2) );
ROUNDn(25, A, B, C, D, E, F2, (vector unsigned int) (K2) );
ROUNDu(26, E, A, B, C, D, F2, (vector unsigned int) (K2) );
ROUNDu(27, D, E, A, B, C, F2, (vector unsigned int) (K2) );
ROUNDn(28, C, D, E, A, B, F2, (vector unsigned int) (K2) );
ROUNDu(29, B, C, D, E, A, F2, (vector unsigned int) (K2) );
ROUNDu(30, A, B, C, D, E, F2, (vector unsigned int) (K2) );
} else {
ROUNDu(16, E, A, B, C, D, F1, (vector unsigned int) (K1) );
ROUNDu(17, D, E, A, B, C, F1, (vector unsigned int) (K1) );
ROUNDu(18, C, D, E, A, B, F1, (vector unsigned int) (K1) );
ROUNDu(19, B, C, D, E, A, F1, (vector unsigned int) (K1) );
ROUNDu(20, A, B, C, D, E, F2, (vector unsigned int) (K2) );
ROUNDu(21, E, A, B, C, D, F2, (vector unsigned int) (K2) );
ROUNDu(22, D, E, A, B, C, F2, (vector unsigned int) (K2) );
ROUNDu(23, C, D, E, A, B, F2, (vector unsigned int) (K2) );
ROUNDu(24, B, C, D, E, A, F2, (vector unsigned int) (K2) );
ROUNDu(25, A, B, C, D, E, F2, (vector unsigned int) (K2) );
ROUNDu(26, E, A, B, C, D, F2, (vector unsigned int) (K2) );
ROUNDu(27, D, E, A, B, C, F2, (vector unsigned int) (K2) );
ROUNDu(28, C, D, E, A, B, F2, (vector unsigned int) (K2) );
ROUNDu(29, B, C, D, E, A, F2, (vector unsigned int) (K2) );
ROUNDu(30, A, B, C, D, E, F2, (vector unsigned int) (K2) );
}
ROUNDu(31, E, A, B, C, D, F2, (vector unsigned int) (K2) );
ROUNDu(32, D, E, A, B, C, F2, (vector unsigned int) (K2) );
ROUNDu(33, C, D, E, A, B, F2, (vector unsigned int) (K2) );
ROUNDu(34, B, C, D, E, A, F2, (vector unsigned int) (K2) );
ROUNDu(35, A, B, C, D, E, F2, (vector unsigned int) (K2) );
ROUNDu(36, E, A, B, C, D, F2, (vector unsigned int) (K2) );
ROUNDu(37, D, E, A, B, C, F2, (vector unsigned int) (K2) );
ROUNDu(38, C, D, E, A, B, F2, (vector unsigned int) (K2) );
ROUNDu(39, B, C, D, E, A, F2, (vector unsigned int) (K2) );
ROUND5(40, F3, (vector unsigned int) (K3) );
ROUND5(45, F3, (vector unsigned int) (K3) );
ROUND5(50, F3, (vector unsigned int) (K3) );
ROUND5(55, F3, (vector unsigned int) (K3) );
ROUND5(60, F4, (vector unsigned int) (K4) );
ROUND5(65, F4, (vector unsigned int) (K4) );
ROUND5(70, F4, (vector unsigned int) (K4) );
ROUND5(75, F4, (vector unsigned int) (K4) );
/* Mix in the IV again */
A = vec_add(A, H[0]);
B = vec_add(B, H[1]);
C = vec_add(C, H[2]);
D = vec_add(D, H[3]);
E = vec_add(E, H[4]);
/* Is this the best bit count so far? */
if(vec_any_ne( vec_and( vec_cmpeq(vec_and(A, vBitMaskLow), (vector unsigned int) (0)), vec_cmpeq(vec_and(A, vBitMaskHigh), (vector unsigned int) (0)) ), (vector unsigned int) (0))) {
uInt32 IA, IB;
/* Go over each vector element in turn */
for(n=0; n < 4; n++) {
/* Extract A and B components */
IA = ((uInt32*) &A)[n];
IB = ((uInt32*) &B)[n];
/* Count bits */
gotBits = 0;
if(IA) {
s = IA;
while(!(s & 0x80000000)) {
s <<= 1;
gotBits++;
}
} else {
gotBits = 32;
if(IB) {
s = IB;
while(!(s & 0x80000000)) {
s <<= 1;
gotBits++;
}
} else {
gotBits = 64;
}
}
if ( gotBits > *best ) { *best = gotBits; }
/* Regenerate the bit mask */
maxBits = gotBits+1;
if(maxBits < 32) {
bitMask1Low = ~((((uInt32) 1) << (32 - maxBits)) - 1);
bitMask1High = 0;
} else {
bitMask1Low = ~0;
bitMask1High = ~((((uInt32) 1) << (64 - maxBits)) - 1);
}
*((uInt32*) &vBitMaskLow ) = bitMask1Low ;
vBitMaskLow = vec_splat(vBitMaskLow , 0);
*((uInt32*) &vBitMaskHigh) = bitMask1High;
vBitMaskHigh = vec_splat(vBitMaskHigh, 0);
/* Copy this result back to the block buffer */
for(t=0; t < 16; t++) {
output[t*4+0] = X[t*16+0+n*4];
output[t*4+1] = X[t*16+1+n*4];
output[t*4+2] = X[t*16+2+n*4];
output[t*4+3] = X[t*16+3+n*4];
}
/* Is it good enough to bail out? */
if(gotBits >= bits) {
return iters+4;
}
}
}
MINTER_CALLBACK();
}
return iters+4;
/* For other platforms */
#else
return 0;
#endif
}
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