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{-# LANGUAGE CPP #-}
-----------------------------------------------------------------------------
-- |
-- Copyright : (c) 2006-2008 Duncan Coutts
-- License : BSD-style
--
-- Maintainer : duncan@haskell.org
-- Stability : provisional
-- Portability : portable (H98 + FFI)
--
-- Pure stream based interface to lower level bzlib wrapper
--
-----------------------------------------------------------------------------
module Codec.Compression.BZip.Internal (
-- * Compression
compress,
CompressParams(..),
defaultCompressParams,
-- * Decompression
decompress,
DecompressParams(..),
defaultDecompressParams,
-- * The compression parameter types
Stream.BlockSize(..),
Stream.WorkFactor(..),
Stream.MemoryLevel(..),
) where
import Prelude hiding (length)
import Control.Monad (when)
import Control.Exception (assert)
import qualified Data.ByteString.Lazy as L
#ifdef BYTESTRING_IN_BASE
import qualified Data.ByteString.Base as S
#else
import qualified Data.ByteString.Lazy.Internal as L
import qualified Data.ByteString.Internal as S
#endif
import qualified Codec.Compression.BZip.Stream as Stream
import Codec.Compression.BZip.Stream (Stream)
-- | The full set of parameters for compression. The defaults are
-- 'defaultCompressParams'.
--
-- The 'compressBufferSize' is the size of the first output buffer containing
-- the compressed data. If you know an approximate upper bound on the size of
-- the compressed data then setting this parameter can save memory. The default
-- compression output buffer size is @16k@. If your extimate is wrong it does
-- not matter too much, the default buffer size will be used for the remaining
-- chunks.
--
data CompressParams = CompressParams {
compressBlockSize :: Stream.BlockSize,
compressWorkFactor :: Stream.WorkFactor,
compressBufferSize :: Int
}
-- | The full set of parameters for decompression. The defaults are
-- 'defaultDecompressParams'.
--
-- The 'decompressBufferSize' is the size of the first output buffer,
-- containing the uncompressed data. If you know an exact or approximate upper
-- bound on the size of the decompressed data then setting this parameter can
-- save memory. The default decompression output buffer size is @32k@. If your
-- extimate is wrong it does not matter too much, the default buffer size will
-- be used for the remaining chunks.
--
-- One particular use case for setting the 'decompressBufferSize' is if you
-- know the exact size of the decompressed data and want to produce a strict
-- 'Data.ByteString.ByteString'. The compression and deccompression functions
-- use lazy 'Data.ByteString.Lazy.ByteString's but if you set the
-- 'decompressBufferSize' correctly then you can generate a lazy
-- 'Data.ByteString.Lazy.ByteString' with exactly one chunk, which can be
-- converted to a strict 'Data.ByteString.ByteString' in @O(1)@ time using
-- @'Data.ByteString.concat' . 'Data.ByteString.Lazy.toChunks'@.
--
data DecompressParams = DecompressParams {
decompressMemoryLevel :: Stream.MemoryLevel,
decompressBufferSize :: Int
}
-- | The default set of parameters for compression. This is typically used with
-- the @compressWith@ function with specific paramaters overridden.
--
defaultCompressParams :: CompressParams
defaultCompressParams = CompressParams {
compressBlockSize = Stream.DefaultBlockSize,
compressWorkFactor = Stream.DefaultWorkFactor,
compressBufferSize = defaultCompressBufferSize
}
-- | The default set of parameters for decompression. This is typically used with
-- the @compressWith@ function with specific paramaters overridden.
--
defaultDecompressParams :: DecompressParams
defaultDecompressParams = DecompressParams {
decompressMemoryLevel = Stream.DefaultMemoryLevel,
decompressBufferSize = defaultDecompressBufferSize
}
-- | The default chunk sizes for the output of compression and decompression
-- are 16k and 32k respectively (less a small accounting overhead).
--
defaultCompressBufferSize, defaultDecompressBufferSize :: Int
#ifdef BYTESTRING_IN_BASE
defaultCompressBufferSize = 16 * 1024 - 16
defaultDecompressBufferSize = 32 * 1024 - 16
#else
defaultCompressBufferSize = 16 * 1024 - L.chunkOverhead
defaultDecompressBufferSize = 32 * 1024 - L.chunkOverhead
#endif
{-# NOINLINE compress #-}
compress
:: CompressParams
-> L.ByteString
-> L.ByteString
compress (CompressParams blockSize workFactor initChunkSize) input =
L.fromChunks $ Stream.run $ do
Stream.compressInit blockSize Stream.Silent workFactor
case L.toChunks input of
[] -> fillBuffers 14 [] --bzip2 header is 14 bytes
S.PS inFPtr offset length : chunks -> do
Stream.pushInputBuffer inFPtr offset length
fillBuffers initChunkSize chunks
where
-- we flick between two states:
-- * where one or other buffer is empty
-- - in which case we refill one or both
-- * where both buffers are non-empty
-- - in which case we compress until a buffer is empty
fillBuffers :: Int
-> [S.ByteString]
-> Stream [S.ByteString]
fillBuffers outChunkSize inChunks = do
Stream.consistencyCheck
-- in this state there are two possabilities:
-- * no outbut buffer space is available
-- - in which case we must make more available
-- * no input buffer is available
-- - in which case we must supply more
inputBufferEmpty <- Stream.inputBufferEmpty
outputBufferFull <- Stream.outputBufferFull
assert (inputBufferEmpty || outputBufferFull) $ return ()
when outputBufferFull $ do
outFPtr <- Stream.unsafeLiftIO (S.mallocByteString outChunkSize)
Stream.pushOutputBuffer outFPtr 0 outChunkSize
if inputBufferEmpty
then case inChunks of
[] -> drainBuffers []
S.PS inFPtr offset length : inChunks' -> do
Stream.pushInputBuffer inFPtr offset length
drainBuffers inChunks'
else drainBuffers inChunks
drainBuffers ::
[S.ByteString]
-> Stream [S.ByteString]
drainBuffers inChunks = do
inputBufferEmpty' <- Stream.inputBufferEmpty
outputBufferFull' <- Stream.outputBufferFull
assert(not outputBufferFull'
&& (null inChunks || not inputBufferEmpty')) $ return ()
-- this invariant guarantees we can always make forward progress
let action = if null inChunks then Stream.Finish else Stream.Run
status <- Stream.compress action
case status of
Stream.Ok -> do
outputBufferFull <- Stream.outputBufferFull
if outputBufferFull
then do (outFPtr, offset, length) <- Stream.popOutputBuffer
outChunks <- Stream.unsafeInterleave
(fillBuffers defaultCompressBufferSize inChunks)
return (S.PS outFPtr offset length : outChunks)
else do fillBuffers defaultCompressBufferSize inChunks
Stream.StreamEnd -> do
inputBufferEmpty <- Stream.inputBufferEmpty
assert inputBufferEmpty $ return ()
outputBufferBytesAvailable <- Stream.outputBufferBytesAvailable
if outputBufferBytesAvailable > 0
then do (outFPtr, offset, length) <- Stream.popOutputBuffer
Stream.finalise
return [S.PS outFPtr offset length]
else do Stream.finalise
return []
{-# NOINLINE decompress #-}
decompress
:: DecompressParams
-> L.ByteString
-> L.ByteString
decompress (DecompressParams memLevel initChunkSize) input =
L.fromChunks $ Stream.run $ do
Stream.decompressInit Stream.Silent memLevel
case L.toChunks input of
[] -> fillBuffers 4 [] --always an error anyway
S.PS inFPtr offset length : chunks -> do
Stream.pushInputBuffer inFPtr offset length
fillBuffers initChunkSize chunks
where
-- we flick between two states:
-- * where one or other buffer is empty
-- - in which case we refill one or both
-- * where both buffers are non-empty
-- - in which case we compress until a buffer is empty
fillBuffers :: Int
-> [S.ByteString]
-> Stream [S.ByteString]
fillBuffers outChunkSize inChunks = do
-- in this state there are two possabilities:
-- * no outbut buffer space is available
-- - in which case we must make more available
-- * no input buffer is available
-- - in which case we must supply more
inputBufferEmpty <- Stream.inputBufferEmpty
outputBufferFull <- Stream.outputBufferFull
assert (inputBufferEmpty || outputBufferFull) $ return ()
when outputBufferFull $ do
outFPtr <- Stream.unsafeLiftIO (S.mallocByteString outChunkSize)
Stream.pushOutputBuffer outFPtr 0 outChunkSize
if inputBufferEmpty
then case inChunks of
[] -> drainBuffers []
S.PS inFPtr offset length : inChunks' -> do
Stream.pushInputBuffer inFPtr offset length
drainBuffers inChunks'
else drainBuffers inChunks
drainBuffers ::
[S.ByteString]
-> Stream [S.ByteString]
drainBuffers inChunks = do
inputBufferEmpty' <- Stream.inputBufferEmpty
outputBufferFull' <- Stream.outputBufferFull
assert(not outputBufferFull'
&& (null inChunks || not inputBufferEmpty')) $ return ()
-- this invariant guarantees we can always make forward progress or at
-- least detect premature EOF
status <- Stream.decompress
case status of
Stream.Ok -> do
outputBufferFull <- Stream.outputBufferFull
if outputBufferFull
then do (outFPtr, offset, length) <- Stream.popOutputBuffer
outChunks <- Stream.unsafeInterleave
(fillBuffers defaultDecompressBufferSize inChunks)
return (S.PS outFPtr offset length : outChunks)
else do -- We need to detect if we ran out of input:
inputBufferEmpty <- Stream.inputBufferEmpty
if inputBufferEmpty && null inChunks
then fail "premature end of compressed stream"
else fillBuffers defaultDecompressBufferSize inChunks
Stream.StreamEnd -> do
-- Note that there may be input bytes still available if the stream
-- is embeded in some other data stream. Here we just silently discard
-- any trailing data.
outputBufferBytesAvailable <- Stream.outputBufferBytesAvailable
if outputBufferBytesAvailable > 0
then do (outFPtr, offset, length) <- Stream.popOutputBuffer
Stream.finalise
return [S.PS outFPtr offset length]
else do Stream.finalise
return []
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