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module MonadClientUIUnitTests (monadClientUIUnitTests) where
import Prelude ()
import Game.LambdaHack.Core.Prelude
import Test.Tasty
import Test.Tasty.HUnit
import Game.LambdaHack.Client.MonadClient
import Game.LambdaHack.Client.State
import Game.LambdaHack.Client.UI.MonadClientUI
import Game.LambdaHack.Client.UI.Overlay
import UnitTestHelpers
monadClientUIUnitTests :: TestTree
monadClientUIUnitTests = testGroup "handleHumanLocalMUnitTests"
[ testCase "getsClient sside" $ do
sideInMonad <- executorCli (getsClient sside) stubCliState
fst sideInMonad @?= testFactionId
, testCase "getArenaUI works in stub" $ do
levelIdInMonad <- executorCli getArenaUI stubCliState
fst levelIdInMonad @?= testLevelId
, testCase "viewedLevelUI works in stub" $ do
levelIdInMonad <- executorCli viewedLevelUI stubCliState
fst levelIdInMonad @?= testLevelId
, testCase "getFontSetup works in stub" $ do
fontSetupInMonad <- executorCli getFontSetup stubCliState
fst fontSetupInMonad @?= multiFontSetup
]
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