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name: ObjectName
version: 1.1.0.2
synopsis: Explicitly handled object names
description:
This tiny package contains the class ObjectName, which corresponds to the
general notion of explicitly handled identifiers for API objects, e.g. a
texture object name in OpenGL or a buffer object name in OpenAL.
homepage: https://github.com/svenpanne/ObjectName
bug-reports: https://github.com/svenpanne/ObjectName/issues
copyright: Copyright (C) 2014-2018 Sven Panne
license: BSD3
license-file: LICENSE
author: Sven Panne
maintainer: Sven Panne <svenpanne@gmail.com>
category: Data
build-type: Simple
tested-with:
GHC == 7.0.4
GHC == 7.2.2
GHC == 7.4.2
GHC == 7.6.3
GHC == 7.8.4
GHC == 7.10.3
GHC == 8.0.2
GHC == 8.2.2
GHC == 8.4.4
GHC == 8.6.5
GHC == 8.8.4
GHC == 8.10.7
GHC == 9.0.1
GHC == 9.2.1
cabal-version: >= 1.10
extra-source-files:
README.md
library
exposed-modules:
Data.ObjectName
build-depends:
base >= 4 && < 5,
transformers >= 0.2 && < 0.7
default-language: Haskell2010
other-extensions: CPP
hs-Source-Dirs: src
ghc-options: -Wall
if impl(ghc > 8)
ghc-options: -Wcompat
source-repository head
type: git
location: https://github.com/haskell-opengl/ObjectName.git
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