File: ObjectName.cabal

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haskell-objectname 1.1.0.2-4
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name: ObjectName
version: 1.1.0.2
synopsis: Explicitly handled object names
description:
  This tiny package contains the class ObjectName, which corresponds to the
  general notion of explicitly handled identifiers for API objects, e.g. a
  texture object name in OpenGL or a buffer object name in OpenAL.
homepage: https://github.com/svenpanne/ObjectName
bug-reports: https://github.com/svenpanne/ObjectName/issues
copyright: Copyright (C) 2014-2018 Sven Panne
license: BSD3
license-file: LICENSE
author: Sven Panne
maintainer: Sven Panne <svenpanne@gmail.com>
category: Data
build-type: Simple
tested-with:
  GHC == 7.0.4
  GHC == 7.2.2
  GHC == 7.4.2
  GHC == 7.6.3
  GHC == 7.8.4
  GHC == 7.10.3
  GHC == 8.0.2
  GHC == 8.2.2
  GHC == 8.4.4
  GHC == 8.6.5
  GHC == 8.8.4
  GHC == 8.10.7
  GHC == 9.0.1
  GHC == 9.2.1
cabal-version: >= 1.10
extra-source-files:
  README.md

library
  exposed-modules:
   Data.ObjectName
  build-depends:
    base         >= 4   && < 5,
    transformers >= 0.2 && < 0.7
  default-language: Haskell2010
  other-extensions: CPP
  hs-Source-Dirs: src
  ghc-options: -Wall
  if impl(ghc > 8)
    ghc-options: -Wcompat

source-repository head
  type: git
  location: https://github.com/haskell-opengl/ObjectName.git