File: macros.c

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haskell-sdl-mixer 0.6.3.0-4
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#include <SDL.h>
#include <SDL_mixer.h>

// Mix_LoadWAV(file) Mix_LoadWAV_RW(SDL_RWFromFile(file, "rb"), 1)

Mix_Chunk * HS_Mix_LoadWAV(const char* file) {
    Mix_LoadWAV(file);
}