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#include "SDL.h"
#ifdef main
#undef main
#endif
-----------------------------------------------------------------------------
-- |
-- Module : Graphics.UI.SDL.Types
-- Copyright : (c) David Himmelstrup 2005
-- License : BSD-like
--
-- Maintainer : lemmih@gmail.com
-- Stability : provisional
-- Portability : portable
--
-----------------------------------------------------------------------------
module Graphics.UI.SDL.Types
( SurfaceStruct
, Surface
, VideoInfoStruct
, VideoInfo
, RWopsStruct
, RWops
, PixelFormatStruct
, PixelFormat
, JoystickStruct
, Joystick
, Hat(..)
, TimerIDStruct
, SurfaceFlag (..)
, surfaceGetPixelFormat
, surfaceGetWidth
, surfaceGetHeight
, surfaceGetFlags
, surfaceGetPitch
, surfaceGetPixels
, pixelFormatGetAlpha
, pixelFormatGetColorKey
, pixelFormatGetBitsPerPixel
, pixelFormatGetBytesPerPixel
, videoInfoWidth
, videoInfoHeight
) where
import Foreign.C (CInt)
import Foreign (Word8, Word16, Word32, Ptr, Storable(peekByteOff),
unsafePerformIO, newForeignPtr_, ForeignPtr, withForeignPtr)
import Graphics.UI.SDL.Utilities (Enum(..), fromBitmask)
import Graphics.UI.SDL.Color (Pixel(..))
import Prelude hiding (Enum(..))
data SurfaceStruct
type Surface = ForeignPtr SurfaceStruct
data VideoInfoStruct
type VideoInfo = ForeignPtr VideoInfoStruct
data RWopsStruct
type RWops = ForeignPtr RWopsStruct
data PixelFormatStruct
type PixelFormat = ForeignPtr PixelFormatStruct
data TimerIDStruct
data PixelsData
type Pixels = Ptr PixelsData
data JoystickStruct
type Joystick = ForeignPtr JoystickStruct
data Hat
= HatCentered
| HatUp
| HatRight
| HatDown
| HatLeft
| HatRightUp
| HatRightDown
| HatLeftUp
| HatLeftDown
deriving (Show,Eq,Ord)
instance Bounded Hat where
minBound = HatCentered
maxBound = HatLeftDown
instance Enum Hat Word8 where
fromEnum HatCentered = #{const SDL_HAT_CENTERED}
fromEnum HatUp = #{const SDL_HAT_UP}
fromEnum HatRight = #{const SDL_HAT_RIGHT}
fromEnum HatDown = #{const SDL_HAT_DOWN}
fromEnum HatLeft = #{const SDL_HAT_LEFT}
fromEnum HatRightUp = #{const SDL_HAT_RIGHTUP}
fromEnum HatRightDown = #{const SDL_HAT_RIGHTDOWN}
fromEnum HatLeftUp = #{const SDL_HAT_LEFTUP}
fromEnum HatLeftDown = #{const SDL_HAT_LEFTDOWN}
toEnum #{const SDL_HAT_CENTERED} = HatCentered
toEnum #{const SDL_HAT_UP} = HatUp
toEnum #{const SDL_HAT_RIGHT} = HatRight
toEnum #{const SDL_HAT_DOWN} = HatDown
toEnum #{const SDL_HAT_LEFT} = HatLeft
toEnum #{const SDL_HAT_RIGHTUP} = HatRightUp
toEnum #{const SDL_HAT_RIGHTDOWN} = HatRightDown
toEnum #{const SDL_HAT_LEFTUP} = HatLeftUp
toEnum #{const SDL_HAT_LEFTDOWN} = HatLeftDown
toEnum _ = error "Graphics.UI.SDL.Types.toEnum: bad argument"
succ HatCentered = HatUp
succ HatUp = HatRight
succ HatRight = HatDown
succ HatDown = HatLeft
succ HatLeft = HatRightUp
succ HatRightUp = HatRightDown
succ HatRightDown = HatLeftUp
succ HatLeftUp = HatLeftDown
succ _ = error "Graphics.UI.SDL.Types.succ: bad argument"
pred HatUp = HatCentered
pred HatRight = HatUp
pred HatDown = HatRight
pred HatLeft = HatDown
pred HatRightUp = HatLeft
pred HatRightDown = HatRightUp
pred HatLeftUp = HatRightDown
pred HatLeftDown = HatLeftUp
pred _ = error "Graphics.UI.SDL.Types.pred: bad argument"
enumFromTo x y | x > y = []
| x == y = [y]
| True = x : enumFromTo (succ x) y
data SurfaceFlag
= SWSurface
| HWSurface
| OpenGL
| ASyncBlit
| OpenGLBlit
| Resizable
| NoFrame
| HWAccel
| SrcColorKey
| RLEAccel
| SrcAlpha
| PreAlloc
| AnyFormat
| HWPalette
| DoubleBuf
| Fullscreen
deriving (Eq, Ord, Show, Read)
instance Bounded SurfaceFlag where
minBound = SWSurface
maxBound = Fullscreen
instance Enum SurfaceFlag Word32 where
fromEnum SWSurface = 0
fromEnum HWSurface = 1
fromEnum OpenGL = 2
fromEnum ASyncBlit = 4
fromEnum OpenGLBlit = 10
fromEnum Resizable = 16
fromEnum NoFrame = 32
fromEnum HWAccel = 256
fromEnum SrcColorKey = 4096
fromEnum RLEAccel = 16384
fromEnum SrcAlpha = 65536
fromEnum PreAlloc = 16777216
fromEnum AnyFormat = 268435456
fromEnum HWPalette = 536870912
fromEnum DoubleBuf = 1073741824
fromEnum Fullscreen = 2147483648
toEnum 0 = SWSurface
toEnum 1 = HWSurface
toEnum 4 = ASyncBlit
toEnum 2 = OpenGL
toEnum 10 = OpenGLBlit
toEnum 16 = Resizable
toEnum 32 = NoFrame
toEnum 256 = HWAccel
toEnum 4096 = SrcColorKey
toEnum 16384 = RLEAccel
toEnum 65536 = SrcAlpha
toEnum 16777216 = PreAlloc
toEnum 268435456 = AnyFormat
toEnum 536870912 = HWPalette
toEnum 1073741824 = DoubleBuf
toEnum 2147483648 = Fullscreen
toEnum _ = error "Graphics.UI.SDL.Types.fromEnum: bad argument"
succ SWSurface = HWSurface
succ HWSurface = OpenGL
succ OpenGL = ASyncBlit
succ ASyncBlit = OpenGLBlit
succ OpenGLBlit = Resizable
succ Resizable = NoFrame
succ NoFrame = HWAccel
succ HWAccel = SrcColorKey
succ SrcColorKey = RLEAccel
succ RLEAccel = SrcAlpha
succ SrcAlpha = PreAlloc
succ PreAlloc = AnyFormat
succ AnyFormat = HWPalette
succ HWPalette = DoubleBuf
succ DoubleBuf = Fullscreen
succ _ = error "Graphics.UI.SDL.Types.succ: bad argument"
pred HWSurface = SWSurface
pred OpenGL = HWSurface
pred ASyncBlit = OpenGL
pred OpenGLBlit = ASyncBlit
pred Resizable = OpenGLBlit
pred NoFrame = Resizable
pred HWAccel = NoFrame
pred SrcColorKey = HWAccel
pred RLEAccel = SrcColorKey
pred SrcAlpha = RLEAccel
pred PreAlloc = SrcAlpha
pred AnyFormat = PreAlloc
pred HWPalette = AnyFormat
pred DoubleBuf = HWPalette
pred Fullscreen = DoubleBuf
pred _ = error "Graphics.UI.SDL.Types.pred: bad argument"
enumFromTo x y | x > y = []
| x == y = [y]
| True = x : enumFromTo (succ x) y
surfaceGetPixelFormat :: Surface -> PixelFormat
surfaceGetPixelFormat surface
= unsafePerformIO $
withForeignPtr surface $ \ptr ->
newForeignPtr_ =<< #{peek SDL_Surface, format} ptr
pixelFormatGetAlpha :: PixelFormat -> IO Word8
pixelFormatGetAlpha format =
withForeignPtr format $
#{peek SDL_PixelFormat, alpha}
pixelFormatGetColorKey :: PixelFormat -> IO Pixel
pixelFormatGetColorKey format =
fmap Pixel $
withForeignPtr format $
#{peek SDL_PixelFormat, colorkey}
pixelFormatGetBitsPerPixel :: PixelFormat -> IO Word8
pixelFormatGetBitsPerPixel format
= withForeignPtr format $
#{peek SDL_PixelFormat, BitsPerPixel}
pixelFormatGetBytesPerPixel :: PixelFormat -> IO Word8
pixelFormatGetBytesPerPixel format
= withForeignPtr format $
#{peek SDL_PixelFormat, BytesPerPixel}
cintToInt :: CInt -> Int
cintToInt = fromIntegral
surfaceGetWidth :: Surface -> Int
surfaceGetWidth surface
= cintToInt $ unsafePerformIO $
withForeignPtr surface $
#{peek SDL_Surface, w}
surfaceGetHeight :: Surface -> Int
surfaceGetHeight surface
= cintToInt $ unsafePerformIO $
withForeignPtr surface $
#{peek SDL_Surface, h}
surfaceGetFlags :: Surface -> IO [SurfaceFlag]
surfaceGetFlags surface
= withForeignPtr surface $
fmap fromBitmask . #{peek SDL_Surface, flags}
surfaceGetPitch :: Surface -> Word16
surfaceGetPitch surface
= unsafePerformIO $
withForeignPtr surface $
#peek SDL_Surface, pitch
surfaceGetPixels :: Surface -> IO Pixels
surfaceGetPixels surface
= withForeignPtr surface $
#peek SDL_Surface, pixels
videoInfoWidth :: VideoInfo -> Int
videoInfoWidth vi
= cintToInt $ unsafePerformIO $
withForeignPtr vi $
#peek SDL_VideoInfo, current_w
videoInfoHeight :: VideoInfo -> Int
videoInfoHeight vi
= cintToInt $ unsafePerformIO $
withForeignPtr vi $
#peek SDL_VideoInfo, current_h
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