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-- |
-- Module : Data.Vector.Unboxed.Mutable
-- Copyright : (c) Roman Leshchinskiy 2009-2010
-- License : BSD-style
--
-- Maintainer : Roman Leshchinskiy <rl@cse.unsw.edu.au>
-- Stability : experimental
-- Portability : non-portable
--
-- Mutable adaptive unboxed vectors
--
module Data.Vector.Unboxed.Mutable (
-- * Mutable vectors of primitive types
MVector(..), IOVector, STVector, Unbox,
-- * Accessors
-- ** Length information
length, null,
-- ** Extracting subvectors
slice, init, tail, take, drop, splitAt,
unsafeSlice, unsafeInit, unsafeTail, unsafeTake, unsafeDrop,
-- ** Overlapping
overlaps,
-- * Construction
-- ** Initialisation
new, unsafeNew, replicate, replicateM, clone,
-- ** Growing
grow, unsafeGrow,
-- ** Restricting memory usage
clear,
-- * Zipping and unzipping
zip, zip3, zip4, zip5, zip6,
unzip, unzip3, unzip4, unzip5, unzip6,
-- * Accessing individual elements
read, write, swap,
unsafeRead, unsafeWrite, unsafeSwap,
-- * Modifying vectors
-- ** Filling and copying
set, copy, move, unsafeCopy, unsafeMove
) where
import Data.Vector.Unboxed.Base
import qualified Data.Vector.Generic.Mutable as G
import Data.Vector.Fusion.Util ( delayed_min )
import Control.Monad.Primitive
import Prelude hiding ( length, null, replicate, reverse, map, read,
take, drop, splitAt, init, tail,
zip, zip3, unzip, unzip3 )
#include "vector.h"
-- Length information
-- ------------------
-- | Length of the mutable vector.
length :: Unbox a => MVector s a -> Int
{-# INLINE length #-}
length = G.length
-- | Check whether the vector is empty
null :: Unbox a => MVector s a -> Bool
{-# INLINE null #-}
null = G.null
-- Extracting subvectors
-- ---------------------
-- | Yield a part of the mutable vector without copying it.
slice :: Unbox a => Int -> Int -> MVector s a -> MVector s a
{-# INLINE slice #-}
slice = G.slice
take :: Unbox a => Int -> MVector s a -> MVector s a
{-# INLINE take #-}
take = G.take
drop :: Unbox a => Int -> MVector s a -> MVector s a
{-# INLINE drop #-}
drop = G.drop
splitAt :: Unbox a => Int -> MVector s a -> (MVector s a, MVector s a)
{-# INLINE splitAt #-}
splitAt = G.splitAt
init :: Unbox a => MVector s a -> MVector s a
{-# INLINE init #-}
init = G.init
tail :: Unbox a => MVector s a -> MVector s a
{-# INLINE tail #-}
tail = G.tail
-- | Yield a part of the mutable vector without copying it. No bounds checks
-- are performed.
unsafeSlice :: Unbox a
=> Int -- ^ starting index
-> Int -- ^ length of the slice
-> MVector s a
-> MVector s a
{-# INLINE unsafeSlice #-}
unsafeSlice = G.unsafeSlice
unsafeTake :: Unbox a => Int -> MVector s a -> MVector s a
{-# INLINE unsafeTake #-}
unsafeTake = G.unsafeTake
unsafeDrop :: Unbox a => Int -> MVector s a -> MVector s a
{-# INLINE unsafeDrop #-}
unsafeDrop = G.unsafeDrop
unsafeInit :: Unbox a => MVector s a -> MVector s a
{-# INLINE unsafeInit #-}
unsafeInit = G.unsafeInit
unsafeTail :: Unbox a => MVector s a -> MVector s a
{-# INLINE unsafeTail #-}
unsafeTail = G.unsafeTail
-- Overlapping
-- -----------
-- Check whether two vectors overlap.
overlaps :: Unbox a => MVector s a -> MVector s a -> Bool
{-# INLINE overlaps #-}
overlaps = G.overlaps
-- Initialisation
-- --------------
-- | Create a mutable vector of the given length.
new :: (PrimMonad m, Unbox a) => Int -> m (MVector (PrimState m) a)
{-# INLINE new #-}
new = G.new
-- | Create a mutable vector of the given length. The length is not checked.
unsafeNew :: (PrimMonad m, Unbox a) => Int -> m (MVector (PrimState m) a)
{-# INLINE unsafeNew #-}
unsafeNew = G.unsafeNew
-- | Create a mutable vector of the given length (0 if the length is negative)
-- and fill it with an initial value.
replicate :: (PrimMonad m, Unbox a) => Int -> a -> m (MVector (PrimState m) a)
{-# INLINE replicate #-}
replicate = G.replicate
-- | Create a mutable vector of the given length (0 if the length is negative)
-- and fill it with values produced by repeatedly executing the monadic action.
replicateM :: (PrimMonad m, Unbox a) => Int -> m a -> m (MVector (PrimState m) a)
{-# INLINE replicateM #-}
replicateM = G.replicateM
-- | Create a copy of a mutable vector.
clone :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -> m (MVector (PrimState m) a)
{-# INLINE clone #-}
clone = G.clone
-- Growing
-- -------
-- | Grow a vector by the given number of elements. The number must be
-- positive.
grow :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
{-# INLINE grow #-}
grow = G.grow
-- | Grow a vector by the given number of elements. The number must be
-- positive but this is not checked.
unsafeGrow :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
{-# INLINE unsafeGrow #-}
unsafeGrow = G.unsafeGrow
-- Restricting memory usage
-- ------------------------
-- | Reset all elements of the vector to some undefined value, clearing all
-- references to external objects. This is usually a noop for unboxed vectors.
clear :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> m ()
{-# INLINE clear #-}
clear = G.clear
-- Accessing individual elements
-- -----------------------------
-- | Yield the element at the given position.
read :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m a
{-# INLINE read #-}
read = G.read
-- | Replace the element at the given position.
write :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> a -> m ()
{-# INLINE write #-}
write = G.write
-- | Swap the elements at the given positions.
swap :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> Int -> m ()
{-# INLINE swap #-}
swap = G.swap
-- | Yield the element at the given position. No bounds checks are performed.
unsafeRead :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m a
{-# INLINE unsafeRead #-}
unsafeRead = G.unsafeRead
-- | Replace the element at the given position. No bounds checks are performed.
unsafeWrite
:: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> a -> m ()
{-# INLINE unsafeWrite #-}
unsafeWrite = G.unsafeWrite
-- | Swap the elements at the given positions. No bounds checks are performed.
unsafeSwap
:: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> Int -> m ()
{-# INLINE unsafeSwap #-}
unsafeSwap = G.unsafeSwap
-- Filling and copying
-- -------------------
-- | Set all elements of the vector to the given value.
set :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> a -> m ()
{-# INLINE set #-}
set = G.set
-- | Copy a vector. The two vectors must have the same length and may not
-- overlap.
copy :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
{-# INLINE copy #-}
copy = G.copy
-- | Copy a vector. The two vectors must have the same length and may not
-- overlap. This is not checked.
unsafeCopy :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -- ^ target
-> MVector (PrimState m) a -- ^ source
-> m ()
{-# INLINE unsafeCopy #-}
unsafeCopy = G.unsafeCopy
-- | Move the contents of a vector. The two vectors must have the same
-- length.
--
-- If the vectors do not overlap, then this is equivalent to 'copy'.
-- Otherwise, the copying is performed as if the source vector were
-- copied to a temporary vector and then the temporary vector was copied
-- to the target vector.
move :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
{-# INLINE move #-}
move = G.move
-- | Move the contents of a vector. The two vectors must have the same
-- length, but this is not checked.
--
-- If the vectors do not overlap, then this is equivalent to 'unsafeCopy'.
-- Otherwise, the copying is performed as if the source vector were
-- copied to a temporary vector and then the temporary vector was copied
-- to the target vector.
unsafeMove :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -- ^ target
-> MVector (PrimState m) a -- ^ source
-> m ()
{-# INLINE unsafeMove #-}
unsafeMove = G.unsafeMove
#define DEFINE_MUTABLE
#include "unbox-tuple-instances"
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