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/*C* -*-c++-*-
*
* Hatman - The Game of Kings
* Copyright (C) 1997 James Pharaoh & Timothy Fisken
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*C*/
#ifndef control_Control_h
#define control_Control_h
#include "../gl/Rect.h"
#include "../util/Collection.h"
#include "../util/Object.h"
//--------------------------------------------------------------------------------------------------------------------------------
class Control : public Object
{
private:
Rect pRect;
protected:
class Events* events;
public:
Control(class Rect _rect, class Events* _events);
virtual ~Control();
class Rect rect() const { return pRect; }
virtual void evPtrMove(class Point) { }
virtual void evLBDown(class Point) { }
virtual void evLBUp(class Point) { }
virtual void evRBDown(class Point) { }
virtual void evDbClick(class Point) { }
virtual void evKeyDown(int key) { }
virtual void evKeyUp(int key) { }
virtual void evKeyRep(int key) { }
virtual void evCommand(int id) { }
virtual void evContext(int id) { }
virtual void draw(class Rect) { }
};
//--------------------------------------------------------------------------------------------------------------------------------
#endif
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