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/*C* -*-c++-*-
*
* Hatman - The Game of Kings
* Copyright (C) 1997 James Pharaoh & Timothy Fisken
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*C*/
#ifndef control_MenuCtrl_h
#define control_MenuCtrl_h
#include "Control.h"
//#include "../util/Collection.h"
//--------------------------------------------------------------------------------------------------------------------------------
class MenuCtrl : public Control
{
private:
Control* notify;
Collection<class MenuItem>* menuItems;
int pSel, pTop;
int sel(int _sel) { return pSel = _sel; }
int top(int _top) { return pTop = _top; }
class Font* font;
public:
MenuCtrl(Rect _rect, class Events* _events, Control* _notify, class Font* _font);
virtual ~MenuCtrl();
private:
class Rect itemRect(int);
bool bringIntoView(); // returns true if any adjustment was made
public:
virtual void evLBDown(class Point p);
virtual void evDbClick(class Point p);
virtual void evKeyDown(int key);
virtual void evKeyRep(int key);
virtual void draw(class Rect);
virtual void add(int id, const char* text);
int sel() { return pSel; }
int top() { return pTop; }
int itemId();
};
//--------------------------------------------------------------------------------------------------------------------------------
#endif
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