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/*C*
*
* Hatman - The Game of Kings
* Copyright (C) 1997 James Pharaoh & Timothy Fisken
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*C*/
#include "TextCtrl.h"
#include "../gl/Color.h"
#include "../gl/Console.h"
#include "../gl/Font.h"
#include "../gl/VgaBlur.h"
//--------------------------------------------------------------------------------------------------------------------------------
TextCtrl::TextCtrl(Rect _rect, class Events* _events, Font* _font, const char* _text)
: Control(_rect, _events)
{
font = _font;
pText = _text;
}
//--------------------------------------------------------------------------------------------------------------------------------
void TextCtrl::draw(Rect)
{
// FIXME alignment and colour should be configurable, probably...
font->hAlign = Font::HLeft;
font->vAlign = Font::VTop;
font->writef(screen, rect().topLeft(), colorWhite, "%s", static_cast<const char*>(text()));
}
//--------------------------------------------------------------------------------------------------------------------------------
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