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/*
* Copyright (C)2005-2012 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package cs;
import haxe.extern.Rest;
/**
Represents a C# fixed-size Array (`T[]`)
**/
extern class NativeArray<T> extends cs.system.Array implements ArrayAccess<T>
{
/**
Creates a new array with the specified elements.
Usage:
```haxe
var elements = NativeArray.make(1,2,3,4,5,6);
```
**/
public static function make<T>(elements:Rest<T>):NativeArray<T>;
/**
Allocates a new array with size `len`
**/
public function new(len:Int):Void;
/**
Alias to array's `Length` property. Returns the size of the array
**/
public var length(get,never):Int;
@:extern inline private function get_length():Int return this.Length;
static function Reverse(arr:cs.system.Array):Void;
/**
Returns an iterator so it's possible to use `for` with C#'s `NativeArray`
**/
@:extern inline public function iterator():NativeArrayIterator<T>
return new NativeArrayIterator(this);
}
@:dce private class NativeArrayIterator<T>
{
public var arr(default,null):NativeArray<T>;
public var idx(default,null):UInt;
inline public function new(arr)
{
this.arr = arr;
this.idx = 0;
}
inline public function hasNext():Bool
return this.idx < this.arr.Length;
inline public function next():T
{
return this.arr[this.idx++];
}
}
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