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/*
* Copyright (C)2005-2015 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
import sys.io.Process;
import cs.system.Environment;
import cs.system.threading.Thread;
@:coreApi
class Sys {
private static var _env:haxe.ds.StringMap<String>;
private static var _args:Array<String>;
public static function print( v : Dynamic ) : Void
{
cs.system.Console.Write(v);
}
public static function println( v : Dynamic ) : Void
{
cs.system.Console.WriteLine(v);
}
public static function args() : Array<String>
{
if (_args == null)
{
var ret = cs.Lib.array(Environment.GetCommandLineArgs());
ret.shift();
_args = ret;
}
return _args.copy();
}
public static function getEnv( s : String ) : String
{
return Environment.GetEnvironmentVariable(s);
}
public static function putEnv( s : String, v : String ) : Void
{
Environment.SetEnvironmentVariable(s, v);
if (_env != null)
_env.set(s, v);
}
public static function environment() : Map<String,String>
{
if (_env == null)
{
var e = _env = new haxe.ds.StringMap();
var nenv = Environment.GetEnvironmentVariables().GetEnumerator();
while (nenv.MoveNext())
{
e.set(nenv.Key, nenv.Value);
}
}
return _env;
}
public static function sleep( seconds : Float ) : Void
{
Thread.Sleep( Std.int(seconds * 1000) );
}
public static function setTimeLocale( loc : String ) : Bool
{
//TODO C#
return false;
}
public static function getCwd() : String
{
return cs.system.io.Directory.GetCurrentDirectory();
}
public static function setCwd( s : String ) : Void
{
cs.system.io.Directory.SetCurrentDirectory(s);
}
public static function systemName() : String
{
//doing a switch with strings since MacOS might not be available
switch(Environment.OSVersion.Platform + "")
{
case "Unix": return "Linux";
case "Xbox": return "Xbox";
case "MacOSX": return "Mac";
default:
var ver = cast(Environment.OSVersion.Platform, Int);
if (ver == 4 || ver == 6 || ver == 128)
return "Linux";
return "Windows";
}
}
public static function command( cmd : String, ?args : Array<String> ) : Int
{
var proc:Process = new Process(cmd, args == null ? [] : args);
var ret = proc.exitCode();
proc.close();
return ret;
}
public static function exit( code : Int ) : Void
{
Environment.Exit(code);
}
public static function time() : Float
{
return Date.now().getTime() / 1000;
}
public static function cpuTime() : Float
{
return Environment.TickCount / 1000;
}
public static inline function executablePath() : String
{
return cs.system.reflection.Assembly.GetExecutingAssembly().GetName().CodeBase;
}
public static function getChar( echo : Bool ) : Int
{
#if !(Xbox || CF || MF) //Xbox, Compact Framework, Micro Framework
return cast(cs.system.Console.ReadKey(!echo).KeyChar, Int);
#else
return -1;
#end
}
public static function stdin() : haxe.io.Input
{
#if !(Xbox || CF || MF)
return new cs.io.NativeInput(cs.system.Console.OpenStandardInput());
#else
return null;
#end
}
public static function stdout() : haxe.io.Output
{
#if !(Xbox || CF || MF)
return new cs.io.NativeOutput(cs.system.Console.OpenStandardOutput());
#else
return null;
#end
}
public static function stderr() : haxe.io.Output
{
#if !(Xbox || CF || MF)
return new cs.io.NativeOutput(cs.system.Console.OpenStandardError());
#else
return null;
#end
}
}
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