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/*
* Copyright (C)2005-2012 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package cs.internal;
/**
These classes are automatically generated by the compiler. They are only
here so there is an option for e.g. defining them as externs if you are compiling
in modules (untested).
**/
@:keep @:abstract @:nativeGen @:native("haxe.lang.Function") class Function
{
function new(arity:Int, type:Int)
{
}
}
@:keep @:nativeGen @:native("haxe.lang.VarArgsBase") private class VarArgsBase extends Function
{
public function __hx_invokeDynamic(dynArgs:Array<Dynamic>):Dynamic
{
throw "Abstract implementation";
}
}
@:keep @:nativeGen @:native('haxe.lang.VarArgsFunction') class VarArgsFunction extends VarArgsBase
{
private var fun:Array<Dynamic>->Dynamic;
public function new(fun)
{
super(-1, -1);
this.fun = fun;
}
override public function __hx_invokeDynamic(dynArgs:Array<Dynamic>):Dynamic
{
return fun(dynArgs);
}
}
@:keep @:nativeGen @:native('haxe.lang.Closure') class Closure extends VarArgsBase
{
private var obj:Dynamic;
private var field:String;
private var hash:Int;
public function new(obj:Dynamic, field, hash)
{
super(-1, -1);
this.obj = obj;
this.field = field;
this.hash = hash;
}
override public function __hx_invokeDynamic(dynArgs:Array<Dynamic>):Dynamic
{
return Runtime.callField(obj, field, hash, dynArgs);
}
public function Equals(obj:Dynamic):Bool
{
if (obj == null)
return false;
var c:Closure = cast obj;
return (c.obj == this.obj && c.field == this.field);
}
public function GetHashCode():Int
{
return obj.GetHashCode() ^ untyped field.GetHashCode();
}
}
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