File: ByteArray.hx

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package flash.utils;

extern class ByteArray implements IDataOutput2 implements IDataInput2 implements ArrayAccess<Int> {
	var bytesAvailable(default,null) : UInt;
	var endian : Endian;
	var length : UInt;
	var objectEncoding : UInt;
	var position : UInt;
	@:require(flash11_4) var shareable : Bool;
	function new() : Void;
	@:require(flash11_4) function atomicCompareAndSwapIntAt(byteIndex : Int, expectedValue : Int, newValue : Int) : Int;
	@:require(flash11_4) function atomicCompareAndSwapLength(expectedLength : Int, newLength : Int) : Int;
	@:require(flash10) function clear() : Void;
	function compress(?algorithm : CompressionAlgorithm) : Void;
	@:require(flash10) function deflate() : Void;
	@:require(flash10) function inflate() : Void;
	function readBoolean() : Bool;
	function readByte() : Int;
	function readBytes(bytes : ByteArray, offset : UInt = 0, length : UInt = 0) : Void;
	function readDouble() : Float;
	function readFloat() : Float;
	function readInt() : Int;
	function readMultiByte(length : UInt, charSet : String) : String;
	function readObject() : Dynamic;
	function readShort() : Int;
	function readUTF() : String;
	function readUTFBytes(length : UInt) : String;
	function readUnsignedByte() : UInt;
	function readUnsignedInt() : UInt;
	function readUnsignedShort() : UInt;
	function toString() : String;
	function uncompress(?algorithm : CompressionAlgorithm) : Void;
	function writeBoolean(value : Bool) : Void;
	function writeByte(value : Int) : Void;
	function writeBytes(bytes : ByteArray, offset : UInt = 0, length : UInt = 0) : Void;
	function writeDouble(value : Float) : Void;
	function writeFloat(value : Float) : Void;
	function writeInt(value : Int) : Void;
	function writeMultiByte(value : String, charSet : String) : Void;
	function writeObject(object : Dynamic) : Void;
	function writeShort(value : Int) : Void;
	function writeUTF(value : String) : Void;
	function writeUTFBytes(value : String) : Void;
	function writeUnsignedInt(value : UInt) : Void;
	static var defaultObjectEncoding : UInt;
}